Difference between revisions of "User:Texaneer"
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! class="header" width="30%" | Attributes/Notes | ! class="header" width="30%" | Attributes/Notes | ||
|- | |- | ||
− | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}<br/> | + | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}<br/>Multiple classes |
| align="center" | [[File:TW_lawbringer.png|100px]]<br/> | | align="center" | [[File:TW_lawbringer.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
'''Law Bringer'''<br/> | '''Law Bringer'''<br/> | ||
− | <small>Level | + | <small>Level 1337 Court Hammer |
| | | | ||
{{Pro}}Crits on your nemesis<br/> | {{Pro}}Crits on your nemesis<br/> | ||
Line 44: | Line 44: | ||
{{Con}}+5% critical hit vulnerability on wearer | {{Con}}+5% critical hit vulnerability on wearer | ||
|- | |- | ||
− | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br/> | + | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br/>Multiple classes |
| align="center" | [[File:TW_SPAS12.png|100px]]<br/> | | align="center" | [[File:TW_SPAS12.png|100px]]<br/> | ||
<small>[[Secondary]]/[[Primary]]</small><br/> | <small>[[Secondary]]/[[Primary]]</small><br/> | ||
− | ''' | + | '''Chaser's Spreader'''<br/> |
<small>Level 15 Shotgun | <small>Level 15 Shotgun | ||
| | | | ||
Line 64: | Line 64: | ||
{{Pro}}+50% max secondary ammo on wearer<br/> | {{Pro}}+50% max secondary ammo on wearer<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
− | {{Con}}- | + | {{Con}}-60% clip size<br/> |
{{Con}}-20% damage done<br/> | {{Con}}-20% damage done<br/> | ||
{{Con}}Uses tracer rounds | {{Con}}Uses tracer rounds | ||
Line 79: | Line 79: | ||
{{Info}}Grants its abilities passively, does not need to be selected | {{Info}}Grants its abilities passively, does not need to be selected | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] |
| align="center" | [[File:TW_Urshula.png|100px]]<br/> | | align="center" | [[File:TW_Urshula.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 89: | Line 89: | ||
{{Con}}-10% damage done<br/> | {{Con}}-10% damage done<br/> | ||
{{Con}}30% longer spin down time<br/> | {{Con}}30% longer spin down time<br/> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Sun fist'''<br/> | ||
+ | <small>Level 15 Boxing gloves | ||
+ | | | ||
+ | {{Pro}}On hit by fire:+100% chance for mini-crit hit<br/> | ||
+ | {{Pro}}On hit by fire:+30% faster move speed on wearer<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
− | {{ | + | {{Con}}+25% fire damage vulnerability on wearer |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
Line 96: | Line 105: | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
'''Reaper'''<br/> | '''Reaper'''<br/> | ||
− | <small>Level 42 | + | <small>Level 42 futuristic sniper rifle |
| | | | ||
− | {{Pro}} | + | {{Pro}}This weapon is a silent killer<br/> |
{{Pro}}-50% reduced firing sound from distance<br/> | {{Pro}}-50% reduced firing sound from distance<br/> | ||
− | {{ | + | {{Pro}}+10% max primary ammo on wearer<br/> |
− | {{Con}}- | + | {{Con}}-25% headshot damage<br/> |
− | {{Con}} | + | {{Con}}-20% damage done |
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="2" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] |
| align="center" | [[File:TW_nightspirit.png|100px]]<br/> | | align="center" | [[File:TW_nightspirit.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
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{{Con}}User can't see enemy health<br/> | {{Con}}User can't see enemy health<br/> | ||
{{Con}}Kills olny by backstab | {{Con}}Kills olny by backstab | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Chunk-o-gold'''<br/> | ||
+ | <small>Level 100 Gold nugget | ||
+ | | | ||
+ | {{Pro}}Imbued with an ancient power<br/> | ||
+ | {{Pro}}Silent killer: No attack noise from backstabs<br/> | ||
+ | {{Pro}}On Hit by Fire: Become fireproof for 2 seconds<br/> | ||
+ | {{Con}}Backstab turns victim to pure gold<br/> | ||
+ | {{Con}}Melts in fire, regenerates after 15 seconds | ||
|- | |- | ||
{| class="wikitable grid collapsible" width="100%" | {| class="wikitable grid collapsible" width="100%" | ||
Line 122: | Line 142: | ||
! class="header" width="30%" | Attributes/Notes | ! class="header" width="30%" | Attributes/Notes | ||
|- | |- | ||
− | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/> | + | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Sniper|link=Sniper}}<br/>Multiple classes |
| align="center" | [[File:Item icon Unknown.png|100px]]<br/> | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
Line 131: | Line 151: | ||
{{Pro}}Picking dropped intelligence will automaticly return to base<br/> | {{Pro}}Picking dropped intelligence will automaticly return to base<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
− | {{Con}}-1 capture rate on wearer | + | {{Con}}(For scout when equipped)-1 capture rate on wearer |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
Line 141: | Line 161: | ||
{{Pro}}+20% faster move speed on wearer<br/> | {{Pro}}+20% faster move speed on wearer<br/> | ||
{{Pro}}On kill: critical hits for 5 seconds<br/> | {{Pro}}On kill: critical hits for 5 seconds<br/> | ||
− | |||
{{Con}}-10 max health on wearer | {{Con}}-10 max health on wearer | ||
|- | |- | ||
Line 162: | Line 181: | ||
{{Pro}}Does not require ammo<br/> | {{Pro}}Does not require ammo<br/> | ||
{{Pro}}No reload: Clip based on self-recharging<br/> | {{Pro}}No reload: Clip based on self-recharging<br/> | ||
+ | {{Pro}}+15% faster firing speed<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
− | + | {{Con}}-15% slower weapon deploy | |
− | |||
− | |||
− | {{Con}}- | ||
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | | align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] |
Revision as of 09:57, 31 March 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
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Bio
|
Equipement
- Headwear – Texas Ten Gallon: A headwear item for the Engineer.
- Misc – Deus Specs: A miscellaneous item for the Engineer.
- Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
- Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
Texan Weaponiser
Maybe I'll suggest them to Mecha... (Note: None of these models belongs to me)
Weapons | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Multiple classes |
100px Melee |
Crits on your nemesis |
Multiple classes |
100px |
Alt-fire: Fires 2 shells at once with wide range and deals double damage |
Scout |
100px Secondary |
On hit: Marks target.Enemy will leave a trail for 15 seconds |
Demoman |
100px Primary |
-50% Damage taken from own explosions |
Heavy |
100px Primary |
+50% faster spin up time |
Melee |
On hit by fire:+100% chance for mini-crit hit | |
Sniper |
100px Primary |
This weapon is a silent killer |
Spy |
100px Melee |
Silent killer: No attack noise from backstabs |
Melee |
Imbued with an ancient power |
I have no idea... | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Multiple classes |
Melee |
On hit: Forces enemy with intelligence to drop it |
Soldier |
Melee |
+20% faster move speed on wearer |
Heavy |
Melee |
On kill: 100% health restored |
Engineer |
Primary |
Does not require ammo |
Medic |
Primary |
Does not require ammo |