Difference between revisions of "User:Texaneer"
(→Texan Weaponiser) |
(→Texan Weaponiser) |
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{{Con}}-10% slower firing speed | {{Con}}-10% slower firing speed | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] |
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Street brawler'''<br/> | ||
+ | <small>Level 15 Scattergun | ||
+ | | | ||
+ | {{Pro}}+25% clip size<br/> | ||
+ | {{Pro}}+10% faster firing speed<br/> | ||
+ | {{Pro}}On hit: 10% of enemy ubercharge will be drained as health<br/> | ||
+ | {{Pro}}On hit: 10% of enemy cloak will be drained as ammo<br/> | ||
+ | {{Con}}-20% damage done<br/> | ||
+ | {{Con}}-30% slower reload speed | ||
+ | |- | ||
| align="center" | [[File:TW_marker.png|100px]]<br/> | | align="center" | [[File:TW_marker.png|100px]]<br/> | ||
<small>[[Secondary]]</small><br/> | <small>[[Secondary]]</small><br/> | ||
− | ''' | + | '''Tracer gun'''<br/> |
<small>Level 1 Pistol | <small>Level 1 Pistol | ||
| | | | ||
− | {{Pro}}On hit: Marks target. | + | {{Pro}}On hit: Marks target. Will glow and leave trail<br/> |
+ | {{Pro}}On hit: +20% melee damage vulnerability for 5 seconds<br/> | ||
{{Pro}}+50% max secondary ammo on wearer<br/> | {{Pro}}+50% max secondary ammo on wearer<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
+ | {{Con}}-30% slower weapon switch<br/> | ||
{{Con}}-60% clip size<br/> | {{Con}}-60% clip size<br/> | ||
{{Con}}-20% damage done<br/> | {{Con}}-20% damage done<br/> | ||
Line 75: | Line 89: | ||
<small>Level 100 Random launcher | <small>Level 100 Random launcher | ||
| | | | ||
− | {{ | + | {{Pro}}Rockets randomly applies following effects:<br/> |
{{Pro}}On hit: target is engulfed in flames<br/> | {{Pro}}On hit: target is engulfed in flames<br/> | ||
{{Pro}}On hit: bleeding for 5 seconds<br/> | {{Pro}}On hit: bleeding for 5 seconds<br/> | ||
Line 85: | Line 99: | ||
{{Con}}-25% clip size<br/> | {{Con}}-25% clip size<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
− | {{Con}}Cannot be crit boosted | + | {{Con}}Cannot be crit boosted<br/> |
+ | {{Neutral}}The biggest mystery of this weapon, is it's rockets | ||
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
Line 115: | Line 130: | ||
<small>Level 15 Boxing gloves | <small>Level 15 Boxing gloves | ||
| | | | ||
− | {{Pro}}On hit by fire: | + | {{Pro}}On hit by fire: every damage dealt will be mini-critical<br/> |
{{Pro}}On hit by fire:+30% faster move speed on wearer<br/> | {{Pro}}On hit by fire:+30% faster move speed on wearer<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
Line 143: | Line 158: | ||
{{Con}}Kills olny by backstab | {{Con}}Kills olny by backstab | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:Icon item Unknown.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | ''' | + | '''Golden claw'''<br/> |
− | <small>Level 100 | + | <small>Level 100 Knife |
| | | | ||
{{Pro}}Imbued with an ancient power<br/> | {{Pro}}Imbued with an ancient power<br/> | ||
{{Pro}}Silent killer: No attack noise from backstabs<br/> | {{Pro}}Silent killer: No attack noise from backstabs<br/> | ||
− | + | {{Con}}Backstab turns victim to pure gold | |
− | {{Con}}Backstab turns victim to pure gold | ||
− | |||
|- | |- | ||
{| class="wikitable grid collapsible" width="100%" | {| class="wikitable grid collapsible" width="100%" |
Revision as of 13:46, 3 April 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
-
Contents
Bio
|
Equipement
- Headwear – Texas Ten Gallon: A headwear item for the Engineer.
- Misc – Deus Specs: A miscellaneous item for the Engineer.
- Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
- Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
Texan Weaponiser
Maybe I'll suggest them to Mecha... (Note: None of these models belongs to me)
Weapons | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Multiple classes |
100px Melee |
Crits on your nemesis |
Multiple classes |
100px |
Alt-fire: Fires 2 shells at once with wide range and deals double damage |
Scout |
Primary |
+25% clip size |
100px Secondary |
On hit: Marks target. Will glow and leave trail | |
Soldier |
Primary |
Rockets randomly applies following effects: |
Demoman |
100px Primary |
-50% Damage taken from own explosions |
Heavy |
100px Primary |
+50% faster spin up time |
100px Melee |
On hit by fire: every damage dealt will be mini-critical | |
Sniper |
100px Primary |
This weapon is a silent killer |
Spy |
100px Melee |
Silent killer: No attack noise from backstabs |
100px Melee |
Imbued with an ancient power |
Random
It's random
I have no idea... | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Scout |
Melee |
On hit: Forces enemy with intelligence to drop it |
Soldier |
Melee |
+20% faster move speed on wearer |
Heavy |
Melee |
On kill: 100% health restored |
Engineer |
Primary |
Does not require ammo |
Medic |
Primary |
Does not require ammo |