Difference between revisions of "Talk:Sydney Sleeper"
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the item it's currently bugged and does headshot. [[User:Asmodei|Asmodei]] 17:35, 1 October 2010 (UTC) | the item it's currently bugged and does headshot. [[User:Asmodei|Asmodei]] 17:35, 1 October 2010 (UTC) | ||
: Need proof, because if this is true, that's STUPID --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 17:41, 1 October 2010 (UTC) | : Need proof, because if this is true, that's STUPID --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 17:41, 1 October 2010 (UTC) | ||
− | : | + | :upon testing it seems it does headshot, but there's no bonus damage for it. headshot's from this weapon are purely cosmetical. --[[User:Asmodei|Asmodei]] 18:26, 1 October 2010 (UTC) |
Revision as of 18:26, 1 October 2010
Damage + Function Times
Here's what I've learned:
Damage
- Unscoped Shot: 46-50
- Scoped (0% Charge): 45-50
- Scoped (50% Charge): 70-80 (Jarate effect starts)
- Scoped (100% Charge): 130-160
Crit Damage
- Crits seems to use a standard 3x multiplier. Would it max out at 450 or higher since it spreads up to 160 damage? Mini-crit section just has the standard value currently. Mechlord 11:44, 1 October 2010 (UTC)
Function Times
- Identical to Sniper Rifle
Conclusion: The rifle must be at least halfway charged before it will inflict the Jarate effect.
Also, the Sleeper's shots have a penetrating effect; it can hit more than one opponent in a row. -- MistahFixIt 01:19, 1 October 2010 (UTC)
- Yup it can penetrate few players at once http://www.youtube.com/watch?v=ouD1O9BlIUA&feature=player_embedded lol--Markd 13:07, 1 October 2010 (UTC)
Trivia about piercing
The guns piercing effect is able to pierce through more than four players, although, the first person in line usually lives.
I don't understand. Why would the first person hit survive? --CruelCow 15:08, 1 October 2010 (UTC)
Headshots
the item it's currently bugged and does headshot. Asmodei 17:35, 1 October 2010 (UTC)