Difference between revisions of "Polycount Pack"

From Team Fortress Wiki
Jump to: navigation, search
Line 1: Line 1:
 
[[File:Button Polycount pack.png|right]]
 
[[File:Button Polycount pack.png|right]]
The '''Polycount Pack''' is a contest by Valve and the modelling community, [http://www.polycount.com/ Polycount], to develop new community item packs to be introduced into Team Fortress 2. These items would be brand-new models with unique stats once added to the game. The results were to be announced on July 12th, but were then delayed. The contest winners were announced on July 15, 2010, and the items were added in the [[Mann-Conomy Update]].
+
The '''Polycount Pack''' was a contest by Valve and the modeling community, [http://www.polycount.com/ Polycount], to develop new community item packs to be introduced into Team Fortress 2. These items would be brand-new models with unique stats once added to the game. The contest winners were announced on July 15, 2010, and the items were added in the [[Mann-Conomy Update]].
  
In addition to the five winning packs, Valve confirmed that several other packs were of high enough quality to be in-game, and will be added in later updates. PC Gamer later confirmed that one of these additional packs will be included with the Polycount update as a bonus. The update will also introduce a new [[Game modes|game mode]] and item trading. It was also hinted in a recent blog post that Valve are working on a new training map for a class, similar to the [[Soldier]]'s training map released with the Mac update. It is currently unknown which class this map will be suited for.
+
In addition to the five winning packs, Valve confirmed that several other packs were of high enough quality to be in-game, and may be added in later updates. PC Gamer later confirmed that one of these additional packs will be included with the [[Mann-Conomy Update|Polycount update]] as a bonus. The update was also to introduce a new [[Game modes|game mode]] and item trading. It was also hinted in a recent blog post that Valve are working on a new training map for a class, similar to the [[Soldier]]'s training map released with the Mac update. It is currently unknown which class this map will be suited for.
  
Finally, everyone who entered the contest received a Polycount "Greentooth" pin misc. item, as well as a few select people who did not enter but helped the contest out in some way.
+
Everyone who entered the contest received a [[Polycount Pin]], as well as a few select people who did not enter but helped the contest out in some way.
  
 
== Winners==
 
== Winners==

Revision as of 01:31, 2 October 2010

Button Polycount pack.png

The Polycount Pack was a contest by Valve and the modeling community, Polycount, to develop new community item packs to be introduced into Team Fortress 2. These items would be brand-new models with unique stats once added to the game. The contest winners were announced on July 15, 2010, and the items were added in the Mann-Conomy Update.

In addition to the five winning packs, Valve confirmed that several other packs were of high enough quality to be in-game, and may be added in later updates. PC Gamer later confirmed that one of these additional packs will be included with the Polycount update as a bonus. The update was also to introduce a new game mode and item trading. It was also hinted in a recent blog post that Valve are working on a new training map for a class, similar to the Soldier's training map released with the Mac update. It is currently unknown which class this map will be suited for.

Everyone who entered the contest received a Polycount Pin, as well as a few select people who did not enter but helped the contest out in some way.

Winners

Backpack Polycount Pack.png

The Special Delivery Kit

by Shawn "5p3tch" Spetch

The Soldier's Tank Buster Pack

by Rob "Larolaro" Laro

The Gas Man

by Steven ".:Progg" Skidmore

The Croc-O-Style Kit

by Spencer "Nrek" Kern

The Saharan Spy

by Shaylyn "Chemical Alia" Hamm

Gallery