Difference between revisions of "Obtaining medic achievements/ko"

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<onlyinclude>{{Show achievement|Medic|Autoclave
+
#REDIRECT [[Obtaining Medic achievements/ko]] {{R lang|ko}}
| obtain-level = Easy-Medium
 
| obtain-text = Find a competent Pyro and ambush a clustered group of enemies. Enemies tend to gather together around [[control point (objective)|control points]] and at the start of rounds.
 
}}
 
{{Show achievement|Medic|Autopsy Report
 
| obtain-level = Easy
 
| obtain-text = 적을 죽인다음,바로 그들의 위에서 도발 하십시오.
 
}}
 
{{Show achievement|Medic|Bedside Manner
 
| obtain-level = Very Easy
 
| obtain-text = This achievement is largely out of your control and will be obtained incidentally as you play as the [[Medic]]. Helping an enemy [[Spy]] get any achievement will not count.
 
}}
 
{{Show achievement|Medic|Big Pharma
 
| obtain-level = Medium-Hard
 
| obtain-text = This achievement coincides with ''[[Obtaining Heavy achievements#Division of Labor|Division of Labor]]'', a corresponding achievement for the Heavy. Find a good Heavy and communicate with him via [[voice chat]]. Play conservatively and save your [[ÜberCharge]] for emergencies only. Make good use of cover and watch out for any ambushes.
 
}}
 
{{Show achievement|Medic|Blast Assist
 
| obtain-level = Medium-Hard
 
| obtain-text = This achievement coincides with ''[[Obtaining Soldier achievements#S*M*A*S*H|S*M*A*S*H]]'', a corresponding achievement for the Soldier. The Soldier should combine the standard [[Rocket Launcher]] with your [[Kritzkrieg]] in order to deal terrible, terrible damage over a wide radius. Enemies tend to gather together around [[control point (objective)|control points]] and at the start of rounds.
 
}}
 
{{Show achievement|Medic|Blunt Trauma
 
| obtain-level = Medium
 
| obtain-text = Find a Heavy that is willing to cooperate and ambush foes using any melee weapon of the Heavy's choice. He needs to only punch, not kill, your enemies, so having him use the [[Buffalo Steak Sandvich]] or [[G.R.U.]] for a running speed boost is a viable tactic for this achievement. Your ÜberCharge should keep both of you out of harm's way while attempting this.
 
}}
 
{{Show achievement|Medic|Chief of Staff
 
| obtain-level = Easy
 
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the [[Medic]]. Healing done by the [[Crusader's Crossbow]], [[Medi Gun]], [[Kritzkrieg]], [[Quick-Fix]], and [[Amputator]] will count towards this achievement.
 
}}
 
{{Show achievement|Medic|Consultation
 
| obtain-level = Medium
 
| obtain-text = Coordinate with a fellow [[Medic]] to take down the same foes. Because the Medic's offensive capabilities are lacking, fight against weaker enemies and deploy an [[ÜberCharge]] if necessary. It does not matter who does the killing or healing. If feeling ambitious, the two of you can utilize the [[Chain Über]] strategy to take on multiple enemies at a time.
 
}}
 
{{Show achievement|Medic|Doctor Assisted Homicide
 
| obtain-level = Easy
 
| obtain-text = Heal all of your teammates as they fight. As they take revenge on their Nemeses, you will earn points towards this achievement.
 
}}
 
{{Show achievement|Medic|Does It Hurt When I Do This?
 
| obtain-level = Medium
 
| obtain-text = Scouts will often target you due to your ability to heal others. If there are no teammates around, backpedal while using the [[Blutsauger]] to lower the damage you take. Due to the Scout's high speed, you will have to lead them accordingly to land hits.
 
}}
 
{{Show achievement|Medic|Double Blind Trial
 
| obtain-level = Very Easy
 
| obtain-text = Counter an enemy [[Medic]]'s ÜberCharge by deploying your own, especially when on the defensive. If the [[Kritzkrieg]] or [[Quick-Fix]] meets the standard ÜberCharge, the standard ÜberCharge will win.
 
}}
 
{{Show achievement|Medic|Family Practice
 
| obtain-level = Easy
 
| obtain-text = Join a game where a friend is currently playing and deploy an ÜberCharge on him. You must charge five different friends for this achievement, so charging the same friend several times will not work.
 
}}
 
{{Show achievement|Medic|First Do No Harm
 
| obtain-level = Medium
 
| obtain-text = The majority of a Medic's points come from [[assists]]. Rely on your [[Medic buddy]] to do the killing as you heal them. Keep everyone fully healed and deploy [[ÜberCharge]]s as needed. Spread your healing so that no single teammate is able to take a large point lead over you. It is possible to play and get kills as a different class beforehand; as long as you switch to Medic and then refrain from killing enemies until the round ends, you can attain this achievement.
 
}}
 
{{Show achievement|Medic|FYI I am a Medic
 
| obtain-level = Medium
 
| obtain-text = [[Spy-check]] any suspicious players who ask for healing. If you are certain they are a Spy, hit them several times for the kill.
 
}}
 
{{Show achievement|Medic|Grand Rounds
 
| obtain-level = Easy
 
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the [[Medic]]. Stay near firefights and respond to your teammates' calls.
 
}}
 
{{Show achievement|Medic|Group Health
 
| obtain-level = Medium
 
| obtain-text = Coordinate with two other [[Medic]]s to accomplish this. Oddly enough, the other Medics do not have to be on the same team as you. This is easier to accomplish at the start of the match, as the setup phase will give plenty of time for the three of you to charge your ÜberCharge meters.
 
}}
 
{{Show achievement|Medic|House Call
 
| obtain-level = Easy
 
| obtain-text = Use the "Join Game" option from the Friends window in the [[Steam Community]] program. After joining, do not die before deploying the ÜberCharge on your friend. If a server changes maps, the system will count you as joining a friend's game.
 
}}
 
{{Show achievement|Medic|Hypocritical Oath
 
| obtain-level = Easy
 
| obtain-text = Once you identify a Spy, heal then quickly kill him using any means necessary.
 
}}
 
{{Show achievement|Medic|Infernal Medicine
 
| obtain-level = Easy
 
| obtain-text = Teammates on fire should take priority when deciding who to heal first.
 
}}
 
{{Show achievement|Medic|Intern
 
| obtain-level = Hard
 
| obtain-text = Stay near the back of all firefights while constantly healing your teammates. Place priority on your own survival; never accompany your [[Medic buddy]] on suicide runs and always save your [[ÜberCharge]] for emergencies while staying out of harm's way. [[Overheal]]ing teammates will count towards this achievement. Because you will not receive any progress reports, you can press the 'tab' key to check how much healing you have done. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
 
}}
 
{{Show achievement|Medic|Medical Breakthrough
 
| obtain-level = Medium-Hard
 
| obtain-text = This achievement coincides with ''[[Obtaining Demoman achievements#"Tam O'Shatter"|Tam O'Shatter]]'', a corresponding achievement for the Demoman. While the Demoman excels at destroying buildings, the difficult part of this achievement is finding five buildings to destroy in the eight seconds an ÜberCharge is active. To protect the Demoman during this spree of aggression, use the standard, invincibility-granting ÜberCharge and run in front of him to draw Sentry Gun fire.
 
}}
 
{{Show achievement|Medic|Medical Intervention
 
| obtain-level = Medium
 
| obtain-text = When you see a teammate flung into the air by an explosion, concentrate your [[Medi Gun]] on him to reduce the risk that he dies from [[fall damage]].
 
}}
 
{{Show achievement|Medic|Midwife Crisis
 
| obtain-level = Very Easy
 
| obtain-text = This achievement coincides with ''[[Obtaining Engineer achievements#"Doc, Stock, and Barrel"|Doc, Stock, and Barrel]]'', a corresponding achievement for the Engineer. When an Engineer is repairing a Sentry Gun that is under fire, heal him to negate any residual damage he might take.
 
}}
 
{{Show achievement|Medic|Peer Review
 
| obtain-level = Medium
 
| obtain-text = If there are no teammates nearby, attempt to defeat the other [[Medic]] using your melee weapon.
 
}}
 
{{Show achievement|Medic|Placebo Effect
 
| obtain-level = Medium-Hard
 
| obtain-text = After filling your ÜberCharge meter, play conservatively and only attack weak or distracted enemies. The [[Blutsauger]] will give you increased survivability in combat. If you are having trouble, have another [[Medic]] heal you as you fight.
 
}}
 
{{Show achievement|Medic|Play Doctor
 
| obtain-level = Very Easy
 
| obtain-text = When no teammate is playing as [[Medic]], wait for one to call for healing, then switch classes and go about your business. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
 
}}
 
{{Show achievement|Medic|Preventative Medicine
 
| obtain-level = Easy
 
| obtain-text = Activate an ÜberCharge while you, your [[Medic buddy]] and the enemy are on a control point. Your actions will be counted as a defense, earning you the achievement.
 
}}
 
{{Show achievement|Medic|Quadruple Bypass
 
| obtain-level = Medium
 
| obtain-text = A teammate on the front lines will draw much of the enemy's fire and should typically receive priority for healing. Keep an [[ÜberCharge]] handy in case the two of you are overwhelmed.
 
}}
 
{{Show achievement|Medic|Sawbones
 
| obtain-level = Hard
 
| obtain-text = The Bonesaw is the [[Medic]]'s default method of defense at close range. If you have no other option, take your your melee weapon and start swinging. The hits do not have to be done in quick succession, so you are free to retreat if the situation becomes too dangerous. Alternatively, attack an [[ÜberCharge]]d enemy; while you do no damage, you will still make progress towards the achievement.
 
}}
 
{{Show achievement|Medic|Second Opinion
 
| obtain-level = Easy
 
| obtain-text = When you deploy your ÜberCharge, rapidly shift between healing two different teammates to keep them both in an invulnerable state.
 
}}
 
{{Show achievement|Medic|Specialist
 
| obtain-level = Very Hard
 
| obtain-text = This is the extended version of Intern. While the next 3000 healing points may not seem like too large of a stretch, continue to play conservatively.
 
}}
 
{{Show achievement|Medic|Surgical Prep
 
| obtain-level = Very Easy
 
| obtain-text = Heal a teammate during the setup phase until your ÜberCharge meter is full. You should not have to put any effort into this, as the ÜberCharge meter fills at the maximum rate during setup.
 
}}
 
{{Show achievement|Medic|Trauma Queen
 
| obtain-level = Medium
 
| obtain-text = Stay in the back of large firefights while constantly healing teammates to ensure your ÜberCharge meter builds quickly. You can use the [[Kritzkrieg]] or [[Übersaw]] to build your ÜberCharge meter quickly.
 
}}
 
{{Show achievement|Medic|Triage
 
| obtain-level = Easy-Medium
 
| obtain-text = If you see a critical rocket or grenade headed towards your teammate, react quickly and save them with your ÜberCharge. Incidentally, using your ÜberCharge on a [[Demoman]] who uses a critical [[Stickybomb]] for his [[sticky jump]] will also count towards this achievement.
 
}}
 
{{Show achievement|Medic|Ubi Concordia, Ibi Victoria
 
| obtain-level = Medium-Hard
 
| obtain-text = Keep a strong [[Medic buddy]] nearby as you hold a point against multiple enemies. Save your [[ÜberCharge]] for just in case the two of you are overwhelmed.
 
}}
 
{{Show achievement|Medic|You'll Feel a Little Prick
 
| obtain-level = Hard
 
| obtain-text = This achievement coincides with ''[[Obtaining Scout achievements#""Doctoring the Ball"|Doctoring the Ball]]'', a corresponding achievement for the Scout. The Scout's mobility should be enough to avoid damage, so assist with the [[Kritzkrieg]] to increase his crowd control capabilities. It is preferable that the Scout equip the [[Scattergun]] or [[Shortstop]] over the [[Force-A-Nature]] or [[Soda Popper]], as they will then spend less time reloading. Alternatively, he can use [[Crit-a-Cola]] in tandem with your standard ÜberCharge to deal [[mini-crit]]s with impunity.
 
}}
 
</onlyinclude>
 
{{Achievements}}
 
{{Medic Nav}}
 
 
 
[[Category:Achievements|Medic achievements, Obtaining]]
 
[[Category:Strategy]]
 
[[Category:Lists]]
 
[[Category:Community strategy]]
 

Latest revision as of 20:40, 10 May 2012