Difference between revisions of "Template:Class weapons table engineer secondary"

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(Added fr strings.)
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{{Pro}}El Arma Centinela recibe un escudo que absorbe el 66% del daño recibido.<br />
 
{{Pro}}El Arma Centinela recibe un escudo que absorbe el 66% del daño recibido.<br />
 
{{Con}}Al cambiar de arma o morir el Arma Centinela se queda desactivada 3 segundos.<br />
 
{{Con}}Al cambiar de arma o morir el Arma Centinela se queda desactivada 3 segundos.<br />
 +
  | fr =
 +
{{Info}}Permet de prendre le contrôle manuel de la {{item name|Sentry Gun}}.<br />
 +
{{Pro}}Lorsque contrôlée, la {{item name|Sentry Gun}} a une cadence de tir doublée et un pointeur laser aidant à la visée.<br />
 +
{{Pro}}Lorsque contrôlée, la {{item name|Sentry Gun}} bénéficie d'un bouclier bloquant 66% des dégâts qui lui sont infligés.<br />
 +
{{Con}}Lorsque l'Engineer prend une autre arme ou meurt, la {{item name|Sentry Gun}} est désactivée mais garde son bouclier durant 3 secondes, après quoi elle retourne en mode automatique.<br />
 
   | pt-br =  
 
   | pt-br =  
 
{{Info}}Permite o controle manual de sua Sentinela.<br />
 
{{Info}}Permite o controle manual de sua Sentinela.<br />
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{{Con}} Consime 35 unidades de metal por disparo.<br />
 
{{Con}} Consime 35 unidades de metal por disparo.<br />
 
{{Con}} Sin impactos críticos aleatorios.<br />
 
{{Con}} Sin impactos críticos aleatorios.<br />
 +
  | fr =
 +
{{Pro}}Tirer produit un champ électrique détruisant les projectiles et infligeant de léger dégâts aux ennemis.<br />
 +
{{Pro}}Pas de rechargement nécessaire.<br />
 +
{{Con}}Utilise le métal comme munitions.<br />
 +
{{Con}}Chaque tir consomme 35 unités de métal.<br />
 +
{{Con}}Pas de coups critiques aléatoires.<br />
 
   | pt-br =
 
   | pt-br =
 
{{Pro}} Ao disparar: gera um campo elétrico que destrói projéteis e causa uma pequena quantia de dano a jogadores.<br />
 
{{Pro}} Ao disparar: gera um campo elétrico que destrói projéteis e causa uma pequena quantia de dano a jogadores.<br />
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|es, pt-br, ru}}
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{{translation switching|es, fr, pt-br, ru}}
 
</noinclude>
 
</noinclude>

Revision as of 12:58, 23 May 2012

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Pistol
Stock
Pistol
Killicon pistol.png 12 200 Base: 15

Crit: 45
[6 rounds / sec.]

Lugermorph
Promotional
Lugermorph
Killicon lugermorph.png
Wrangler
Unlock
Wrangler
Killicon wrangler.png N/A N/A N/A Pictogram info.png Enables manual control of own Sentry Gun.

Pictogram plus.png The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
Pictogram plus.png The Sentry Gun gains a shield which blocks 66% of incoming damage.
Pictogram minus.png Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.

Short Circuit
Promotional / Craft
Short Circuit
Killicon short circuit.png 35 200 Base: 5

Crit: N/A

Pictogram plus.png  On Fire: Generates an electrical field that destroys projectiles and does slight damage to players

Pictogram plus.png  No reload necessary.
Pictogram minus.png  Uses metal as ammo.
Pictogram minus.png  Per Shot: –35 metal.
Pictogram minus.png  No random critical hits.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.