Difference between revisions of "Template:Class weapons table engineer melee"
m (added es :) I love templates xD) |
(Added fr strings.) |
||
Line 3: | Line 3: | ||
| en = Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing [[Electro Sapper]]s. | | en = Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing [[Electro Sapper]]s. | ||
| es = Todas las armas cuerpo a cuerpo del Engineer cuentan con la capacidad de reparar construcciones y destrtuir [[Electro Sapper/es|Zapadores]]. | | es = Todas las armas cuerpo a cuerpo del Engineer cuentan con la capacidad de reparar construcciones y destrtuir [[Electro Sapper/es|Zapadores]]. | ||
+ | | fr = Notez que toutes les armes de mêlée de l'Engineer lui permettent de construire, réparer et améliorer les constructions alliées, ainsi que d'ôter les {{item link|Sapper}}s. | ||
| ru = Всё оружие ближнего боя инженера может строить, чинить и улучшать [[buildings/ru|постройки]], а также удалять [[Electro Sapper/ru|жучки]]. | | ru = Всё оружие ближнего боя инженера может строить, чинить и улучшать [[buildings/ru|постройки]], а также удалять [[Electro Sapper/ru|жучки]]. | ||
}} | }} | ||
Line 27: | Line 28: | ||
| es = | | es = | ||
{{Info}}Los enemigos asesinados se convierten en estatuas de [[Australium/es|Australium]] (simple estética). | {{Info}}Los enemigos asesinados se convierten en estatuas de [[Australium/es|Australium]] (simple estética). | ||
+ | | fr = | ||
+ | {{Info}}Les ennemis tués se changent en statues d'[[Australium/fr|Australium]] (effet purement cosmétique). | ||
| pt-br = | | pt-br = | ||
{{Info}}Inimigos mortos são transformados em estátuas de [[Australium/pt-br|Austrálio]] (recurso puramente visual). | {{Info}}Inimigos mortos são transformados em estátuas de [[Australium/pt-br|Austrálio]] (recurso puramente visual). | ||
Line 52: | Line 55: | ||
{{Pro}}Cada tres impactos exitosos causará un crítico.<br /> | {{Pro}}Cada tres impactos exitosos causará un crítico.<br /> | ||
{{Con}}Sin impactos críticos aleatorios.<br /> | {{Con}}Sin impactos críticos aleatorios.<br /> | ||
+ | | fr = | ||
+ | {{Info}}Remplace la {{item name|Sentry Gun}} normale par une [[Sentry Gun/fr#Mini-mitrailleuse de Combat|Mini-{{item name|Sentry Gun}} de Combat]].<br /> | ||
+ | {{Pro}}Augmente de 25 la santé maximale du porteur.<br /> | ||
+ | {{Pro}}Garantit un coup critique pour chaque troisième coup de poing consécutif réussi.<br /> | ||
+ | {{Con}}Pas de coups critiques aléatoires.<br /> | ||
| pt-br = | | pt-br = | ||
{{Info}}Substitui a Sentinela normal pela [[Sentry_Gun/pt-br#Mini-sentinela_de_Combate|Mini-sentinela de Combate]].<br /> | {{Info}}Substitui a Sentinela normal pela [[Sentry_Gun/pt-br#Mini-sentinela_de_Combate|Mini-sentinela de Combate]].<br /> | ||
Line 80: | Line 88: | ||
{{Con}}Vulnerabilidad al fuego enemigo +20%.<br /> | {{Con}}Vulnerabilidad al fuego enemigo +20%.<br /> | ||
{{Con}}Sin impactos críticos aleatorios.<br /> | {{Con}}Sin impactos críticos aleatorios.<br /> | ||
+ | | fr = | ||
+ | {{Pro}}Les ennemis touchés [[bleed/fr|saignent]] durant 5 secondes.<br /> | ||
+ | {{Con}}Augmente de 20% la vulnérabilité aux dégâts de feu du porteur.<br /> | ||
+ | {{Con}}Pas de coups critiques aléatoires.<br /> | ||
| pt-br = | | pt-br = | ||
{{Pro}}Ao acertar causa [[Bleed/pt-br|sangramento]] por 5 segundos.<br /> | {{Pro}}Ao acertar causa [[Bleed/pt-br|sangramento]] por 5 segundos.<br /> | ||
Line 102: | Line 114: | ||
{{Pro}}Velocidad de construcción +30%.<br /> | {{Pro}}Velocidad de construcción +30%.<br /> | ||
{{Con}}Daños causados –25%<br /> | {{Con}}Daños causados –25%<br /> | ||
+ | | fr = | ||
+ | {{Pro}}Augmente de 30% la vitesse de construction.<br /> | ||
+ | {{Con}}Inflige 25% de dégâts de moins.<br /> | ||
| pt-br = | | pt-br = | ||
{{Pro}}Taxa de construção 30% mais rápida.<br /> | {{Pro}}Taxa de construção 30% mais rápida.<br /> | ||
Line 122: | Line 137: | ||
{{Pro}}Disparo secundario: Teleporte a la base.<br /> | {{Pro}}Disparo secundario: Teleporte a la base.<br /> | ||
{{Con}}No puedes transportar construcciones.<br /> | {{Con}}No puedes transportar construcciones.<br /> | ||
+ | | fr = | ||
+ | {{Pro}}La touche de tir secondaire permet à l'utilisateur de se téléporter au point de réapparition.<br /> | ||
+ | {{Con}}Impossible de déplacer les constructions.<br /> | ||
| pt-br = | | pt-br = | ||
{{Pro}}Disparo-alt: Teleporte de volta à base.<br /> | {{Pro}}Disparo-alt: Teleporte de volta à base.<br /> | ||
Line 136: | Line 154: | ||
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|es, pt-br, ru}} | + | {{translation switching|es, fr, pt-br, ru}} |
</noinclude> | </noinclude> |
Revision as of 13:12, 23 May 2012
Melee
Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing Electro Sappers.
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Wrench |
N/A | N/A | Base: 65 Crit: 195 |
||
Distributed Golden Wrench |
Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Saxxy |
|||||
Unlock Gunslinger |
N/A | N/A | Base: 65 Crit: 195 |
Replaces standard Sentry Gun with Combat Mini-Sentry Gun. Increases maximum health by 25 points. | |
Craft Southern Hospitality |
N/A | N/A | Base: 65 Crit: 195 |
On hit causes opponent to bleed for 5 seconds. Raises fire vulnerability by 20%. | |
Craft Jag |
N/A | N/A | Base: 49 Crit: 146 |
+30% Faster construction rate. –25% Damage done. | |
Craft Eureka Effect |
N/A | N/A | Base: 65 Crit: 195 |
On Alt-Fire: Teleport to spawn. Cannot carry buildings. |
This template is meant to be used in localized versions of the Engineer article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table engineer melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: es, fr, pt-br, ru (add) |