Difference between revisions of "Template:Class weapons table scout melee"
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{{Info}}Jeder erfolgreiche Treffer wird in der Todesliste oben rechts aufgeführt.<br/> | {{Info}}Jeder erfolgreiche Treffer wird in der Todesliste oben rechts aufgeführt.<br/> | ||
{{Info}}Tötungen werden als "'''FISH-KILL!'''" oder "'''MIT ARM GEKILLT!'''" in der Todesliste aufgeführt (rein kosmetischer Nutzen).<br/> | {{Info}}Tötungen werden als "'''FISH-KILL!'''" oder "'''MIT ARM GEKILLT!'''" in der Todesliste aufgeführt (rein kosmetischer Nutzen).<br/> | ||
+ | | es = | ||
+ | {{Info}}Muestra cada golpe a un enemigo en las notificaciones de muertes.<br/> | ||
+ | {{Info}}Las muertes son mostradas como "'''MUERTE CON PEZ!'''" y "'''MUERTE CON BRAZO!'''" respectivamente en las notificaciones de muertes.<br/> | ||
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{{Pro}}Sekundärfeuer verschießt einen Baseball, der getroffene Gegner [[stun/de|lähmt]]; der Effekt dauert zwischen 1 und 8 Sekunden, abhängig von der Weite, die der Ball zurückgelegt hat. Der Baseball taucht 15 Sekunden nach dem Verschießen erneut auf, oder kann vom Boden aufgesammelt werden, nachdem er verschossen wurde, oder von einer Versorgungsstation erneuert werden.<br/> | {{Pro}}Sekundärfeuer verschießt einen Baseball, der getroffene Gegner [[stun/de|lähmt]]; der Effekt dauert zwischen 1 und 8 Sekunden, abhängig von der Weite, die der Ball zurückgelegt hat. Der Baseball taucht 15 Sekunden nach dem Verschießen erneut auf, oder kann vom Boden aufgesammelt werden, nachdem er verschossen wurde, oder von einer Versorgungsstation erneuert werden.<br/> | ||
{{Con}}Verringert maximale Gesundheit um 15 Lebenspunkte.<br/> | {{Con}}Verringert maximale Gesundheit um 15 Lebenspunkte.<br/> | ||
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+ | {{Pro}}Fuego Secundario: Lanza una pelota de beisball que [[stun/es|aturde]] al enemigo por 1-8 segundos, dependiendo en la distancia. La pelota se recargara despues de 15 segundos, se puede recoger del suelo, o se puede tomar otra del respawn.<br/> | ||
+ | {{Con}}La vida del usuario disminuye 15 puntos.<br/> | ||
}} | }} | ||
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Revision as of 01:06, 1 June 2012
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bat |
N/A | N/A | Base: 35 Crit: 105 |
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Promotional Frying Pan |
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Drop Conscientious Objector |
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Craft Holy Mackerel |
Broadcasts every successful hit on an enemy player over the death-notice area. Kills are labeled as "FISH-KILL!" and "ARM-KILL!" respectively in the death-notice area. | ||||
Craft Unarmed Combat |
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Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Sandman |
Bat: N/A | N/A | Base: 35 Crit: 105 |
Alt Fire: Launches a baseball that stuns the enemy between 1–8 seconds, depending on distance. The baseball will recharge over 15 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet. Lowers maximum health by 15 points. | |
Ball: 1 | ∞ | Base: 15 Crit: 45 | |||
Craft Candy Cane |
N/A | N/A | Base: 35 Crit: 105 |
A small health pack is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy. Raises explosive vulnerability by 25%. | |
Craft Boston Basher |
N/A | N/A | Base: 35 Crit: 105 |
On hit, causes bleed to enemy for 5 seconds. On miss, causes self-damage and bleed to the player for 5 seconds. | |
Promotional / Craft Three-Rune Blade |
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Promotional / Craft Sun-on-a-Stick |
N/A | N/A | Base: 26 Crit: 79 |
Guarantees Critical damage on burning targets. Deals 25% less damage. | |
Promotional / Craft Fan O'War |
N/A | N/A | Base: 4 Crit: 11 |
On hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds. Deals 90% less damage. | |
Craft Atomizer |
N/A | N/A | Base: 28 Crit: 84 |
Grants the ability to triple jump. Third jump deals 10 self-damage to the player. | |
Craft Wrap Assassin |
Bat: N/A | N/A | Base: 11 Crit: 32 |
Alt-Fire: Launches a festive ornament that shatters causing bleeding. The Bauble will recharge over 15 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet. Deals 70% less damage. | |
Ball: 1 | ∞ | Base: 15 Crit: 45 |
This template is meant to be used in localized versions of the Scout article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
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