Difference between revisions of "User:Texaneer"

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(Texan Weaponiser)
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== Texan Weaponiser ==
+
== Valve weapons that needs to be changed ==
Maybe I'll suggest them to Mecha...
+
Because we all know that some pisses us off or they are too weak, bad etc.
(Note: None of these models belongs to me)
+
 
 
{| class="wikitable grid collapsible" width="100%"
 
{| class="wikitable grid collapsible" width="100%"
! colspan="3" class="header" | Stalkers and Strikers
+
! colspan="4" class="header" | Hurr
 
|-
 
|-
! class="header" width="15%" | Class
+
! class="header" width="10%" | Class
! class="header" width="15%" | Weapon
+
! class="header" width="10%" | Weapon
! class="header" width="30%" | Attributes/Notes
+
! class="header" width="10%" | Current
 +
! class="header" width="10%" | Changes
 
|-
 
|-
| align="center" rowspan="4" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
+
| align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
+
| align="center" | [[File:Item icon Force-A-Nature.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Street brawler'''<br/>
+
'''Force-A-Nature'''
<small>Level 15 Scattergun
 
 
|
 
|
{{Pro}}+25% clip size<br/>
+
{{Pro}}+20% bullet per pellet<br>
{{Pro}}+10% faster firing speed<br/>
+
{{Con}}-10% damage penalty
{{Pro}}On hit: 10% of enemy ubercharge will be drained as health<br/>
 
{{Pro}}On hit: 10% of enemy cloak will be drained as ammo<br/>
 
{{Con}}-20% damage done<br/>
 
{{Con}}-30% slower reload speed
 
|-
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Pocket Kalashnikov'''<br/>
 
<small>Level 15 Mini AK-47
 
|
 
{{Pro}}+40% clip size<br/>
 
{{Pro}}+25% faster firing speed<br/>
 
{{Pro}}+25% max primary ammo on wearer<br/>
 
{{Con}}-50% damage done<br/>
 
{{Con}}-50% slower reload speed<br/>
 
{{Con}}Shares ammo with pistol/winger
 
|-
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Backdoor Stalker'''<br/>
 
<small>Level 15 Silenced pistol
 
|
 
{{Pro}}This weapon is a silent killer<br/>
 
{{Pro}}50% reduced firing noise<br/>
 
{{Pro}}+25% max secondary ammo on wearer<br/>
 
{{Con}}-10% damage done<br/>
 
{{Con}}-20% slower firing speed
 
|-
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Grand Theft'''<br/>
 
<small>Level 15 Club
 
|
 
{{Pro}}On critical hit: Target is stuned for 6 seconds<br/>
 
{{Pro}}Always crits from behind<br/>
 
{{Con}}On miss: Hit yourself, idiot<br/>
 
{{Con}}30% slower weapon deploy<br/>
 
{{Con}}-25% damage done<br/>
 
{{Con}}Critical hits deals regular damage
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 
| align="center" | [[File:TW_Urshula.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Urshula'''<br/>
 
<small>Level 10 Minigun
 
 
|
 
|
{{Pro}}+50% faster spin up time<br/>
+
{{Con}}No bullet bonus<br>
{{Pro}}+30% faster move speed while deployed<br/>
+
{{Con}}-20% damage penalty
{{Con}}-10% damage done<br/>
 
{{Con}}30% longer spin down time<br/>
 
{{Con}}No random critical hits
 
 
|-
 
|-
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
+
| align="center" | [[File:Item icon Soda Popper.png|100px]]<br/>
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Longshot'''<br/>
+
'''Soda Popper'''
<small>Level 52 Shotgun
 
 
|
 
|
{{Pro}}-40% bullet spread<br/>
+
{{neutral}}Normal damage<br>
{{Pro}}+20% bullet per pellet<br/>
+
{{neutral}}Requires 13 seconds of running or jumping to gain mini-crits
{{Con}}-30% clip size<br/>
 
{{Con}}-15% slower firing speed
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 
| align="center" | [[File:TW_reaper.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Reaper'''<br/>
 
<small>Level 42 futuristic sniper rifle
 
 
|
 
|
{{Pro}}This weapon is a silent killer<br/>
+
{{Con}}-15% damage penalty<br>
{{Pro}}-50% reduced firing sound from distance<br/>
+
{{Con}}Requires 15 seconds of running or jumping to gain mini-crits
{{Pro}}+10% max primary ammo on wearer<br/>
 
{{Con}}-25% headshot damage<br/>
 
{{Con}}-20% damage done
 
 
|-
 
|-
| align="center" rowspan="2" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
+
| align="center" | [[File:Item icon Fan O'War.png|100px]]<br/>
| align="center" | [[File:TW_nightspirit.png|100px]]<br/>
 
 
<small>[[Melee]]</small><br/>
 
<small>[[Melee]]</small><br/>
'''Night spirit'''<br/>
+
'''Fan O'War'''
<small>Level 50 Knife
 
 
|
 
|
{{Pro}}Silent killer: No attack noise from backstabs<br/>
+
{{Con}}-90% damage penalty
{{Pro}}No killcam to victim. Kills will be marked as suicides<br/>
 
{{Con}}User can't see enemy health<br/>
 
{{Con}}Kills olny by backstab
 
|-
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Golden claw'''<br/>
 
<small>Level 100 Knife
 
 
|
 
|
{{Pro}}Imbued with an ancient power<br/>
+
{{Pro}}-70% damage penalty
{{Pro}}Silent killer: No attack noise from backstabs<br/>
 
{{Con}}Backstab turns victim to pure gold
 
|}
 
{| class="wikitable grid collapsible autocollapse" width="100%"
 
! colspan="3" class="header" | Weapons
 
 
|-
 
|-
! class="header" width="15%" | Class
+
| align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
! class="header" width="15%" | Weapon
+
| align="center" | [[File:Item icon Backburner.png|100px]]<br/>
! class="header" width="30%" | Attributes/Notes
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}<br/>Multiple classes
 
| align="center" | [[File:TW_lawbringer.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Law Bringer'''<br/>
 
<small>Level 1337 Court Hammer
 
|
 
{{Pro}}Crits on your nemesis<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}+5% critical hit vulnerability on wearer
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br/>Multiple classes
 
| align="center" | [[File:TW_SPAS12.png|100px]]<br/>
 
<small>[[Secondary]]/[[Primary]]</small><br/>
 
'''Chaser's Spreader'''<br/>
 
<small>Level 15 Shotgun
 
|
 
{{Pro}}Alt-fire: Fires 2 shells at once with wide range and deals double damage<br/>
 
{{Pro}}+50% max primary ammo on wearer(Engineer)<br/>
 
{{Pro}}+25% max secondary ammo on wearer(Soldier,Pyro and Heavy)<br/>
 
{{Con}}-20% damage done<br/>
 
{{Con}}-10% slower firing speed
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 
| align="center" | [[File:TW_marker.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Tracer gun'''<br/>
 
<small>Level 1 Pistol
 
|
 
{{Pro}}On hit: Marks target. Will glow and leave trail<br/>
 
{{Pro}}On hit: +20% melee damage vulnerability for 5 seconds<br/>
 
{{Pro}}+50% max secondary ammo on wearer<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}-30% slower weapon switch<br/>
 
{{Con}}-60% clip size<br/>
 
{{Con}}-20% damage done<br/>
 
{{Con}}Uses tracer rounds
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 
| align="center" | [[File:Item icon black box.png|100px]]<br/>
 
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Mysterious box'''<br/>
+
'''Backburner'''
<small>Level 100 Random launcher
 
 
|
 
|
{{Pro}}Rockets randomly applies following effects:<br/>
+
{{Pro}}+10% damage bonus<br>
{{Pro}}On hit: target is engulfed in flames<br/>
+
{{neutral}}Random crits enabled<br>
{{Pro}}On hit: bleeding for 5 seconds<br/>
+
{{neutral}}Deflected projectiles are mini-critical
{{Pro}}On hit: +15 health for user and nearby teammates<br/>
 
{{Pro}}On hit: coats enemy in mad milk for 10 seconds<br/>
 
{{Pro}}On hit: coats enemy in jarate for 8 seconds<br/>
 
{{Pro}}On hit: +25% charge for healer<br/>
 
{{Con}}-35% damage done<br/>
 
{{Con}}-25% clip size<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}Cannot be crit boosted<br/>
 
{{Neutral}}The biggest mystery of this weapon, is it's rockets
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 
| align="center" | [[File:TW_bombsuit.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Bombsuit'''<br/>
 
<small>Level 10 Bodysuit
 
 
|
 
|
{{Pro}}-50% Damage taken from own explosions<br/>
+
{{con}}No damage bonus<br>
{{Pro}}-50% explosion damage resistance on wearer<br/>
+
{{con}}Random crits disabled<br>
{{Con}}-10% slower move speed on wearer<br/>
+
{{pro}}Deflected projectiles are fully critical
{{Info}}Grants its abilities passively, does not need to be selected
 
|-
 
 
|-
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
| align="center" | [[File:TW_alt_gru.png|100px]]<br/>
+
| align="center" | [[File:Item icon Natascha.png|100px]]<br/>
<small>[[Melee]]</small><br/>
+
<small>[[Primary]]</small><br/>
'''Sun fist'''<br/>
+
'''Natascha'''
<small>Level 15 Boxing gloves
 
 
|
 
|
{{Pro}}On hit by fire: every damage dealt will be mini-critical<br/>
+
{{con}}-25% damage penalty<br>
{{Pro}}On hit by fire:+30% faster move speed on wearer<br/>
+
{{con}}30% longer spin up time
{{Con}}No random critical hits<br/>
 
{{Con}}+25% fire damage vulnerability on wearer
 
|-
 
|-
 
| align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Sniper|link=Sniper}}{{Icon class|class=spy|link=Spy}}<br/>All class
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Misc]]</small><br/>
 
'''Sign of Equastria'''<br/>
 
<small>Level 100 badge
 
 
|
 
|
{{Pro}}+20% cooler on wearer<br/>
+
{{Pro}}-15% damage penalty<br>
{{Pro}}Item cannot be removed from backpack(Problem, brony?)<br/>
+
{{pro}}25% longer spin up time
{{Con}}-20 IQ points drained per second on wearer<br/>
 
{{Con}}-20% health drained per second on wearer<br/>
 
{{Info}}'''WE WILL NOT LET TF2 BRONIFED! STOP BRONIFICATION'''
 
|}
 
{| class="wikitable grid collapsible autocollapse" width="100%"
 
! colspan="3" class="header" | I have no idea...
 
|-
 
! class="header" width="15%" | Class
 
! class="header" width="15%" | Weapon
 
! class="header" width="30%" | Attributes/Notes
 
 
|-
 
|-

Revision as of 20:09, 9 June 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.


Valve weapons that needs to be changed

Because we all know that some pisses us off or they are too weak, bad etc.

Hurr
Class Weapon Current Changes
Leaderboard class scout.png
Scout
Item icon Force-A-Nature.png

Primary
Force-A-Nature

Pictogram plus.png +20% bullet per pellet
Pictogram minus.png -10% damage penalty

Pictogram minus.png No bullet bonus
Pictogram minus.png -20% damage penalty

Item icon Soda Popper.png

Primary
Soda Popper

Pictogram info.png Normal damage
Pictogram info.png Requires 13 seconds of running or jumping to gain mini-crits

Pictogram minus.png -15% damage penalty
Pictogram minus.png Requires 15 seconds of running or jumping to gain mini-crits

Item icon Fan O'War.png

Melee
Fan O'War

Pictogram minus.png -90% damage penalty

Pictogram plus.png -70% damage penalty

Leaderboard class pyro.png
Pyro
Item icon Backburner.png

Primary
Backburner

Pictogram plus.png +10% damage bonus
Pictogram info.png Random crits enabled
Pictogram info.png Deflected projectiles are mini-critical

Pictogram minus.png No damage bonus
Pictogram minus.png Random crits disabled
Pictogram plus.png Deflected projectiles are fully critical

Leaderboard class heavy.png
Heavy
Item icon Natascha.png

Primary
Natascha

Pictogram minus.png -25% damage penalty
Pictogram minus.png 30% longer spin up time

Pictogram plus.png -15% damage penalty
Pictogram plus.png 25% longer spin up time