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− | == Texan Weaponiser == | + | == Valve weapons that needs to be changed == |
− | Maybe I'll suggest them to Mecha...
| + | Because we all know that some pisses us off or they are too weak, bad etc. |
− | (Note: None of these models belongs to me)
| + | |
| {| class="wikitable grid collapsible" width="100%" | | {| class="wikitable grid collapsible" width="100%" |
− | ! colspan="3" class="header" | Stalkers and Strikers | + | ! colspan="4" class="header" | Hurr |
| |- | | |- |
− | ! class="header" width="15%" | Class | + | ! class="header" width="10%" | Class |
− | ! class="header" width="15%" | Weapon | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="30%" | Attributes/Notes | + | ! class="header" width="10%" | Current |
| + | ! class="header" width="10%" | Changes |
| |- | | |- |
− | | align="center" rowspan="4" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | + | | align="center" rowspan="3" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | + | | align="center" | [[File:Item icon Force-A-Nature.png|100px]]<br/> |
| <small>[[Primary]]</small><br/> | | <small>[[Primary]]</small><br/> |
− | '''Street brawler'''<br/> | + | '''Force-A-Nature''' |
− | <small>Level 15 Scattergun
| |
| | | | | |
− | {{Pro}}+25% clip size<br/> | + | {{Pro}}+20% bullet per pellet<br> |
− | {{Pro}}+10% faster firing speed<br/>
| + | {{Con}}-10% damage penalty |
− | {{Pro}}On hit: 10% of enemy ubercharge will be drained as health<br/>
| |
− | {{Pro}}On hit: 10% of enemy cloak will be drained as ammo<br/>
| |
− | {{Con}}-20% damage done<br/>
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− | {{Con}}-30% slower reload speed
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− | |-
| |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/>
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− | <small>[[Primary]]</small><br/>
| |
− | '''Pocket Kalashnikov'''<br/>
| |
− | <small>Level 15 Mini AK-47
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− | |
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− | {{Pro}}+40% clip size<br/>
| |
− | {{Pro}}+25% faster firing speed<br/>
| |
− | {{Pro}}+25% max primary ammo on wearer<br/>
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− | {{Con}}-50% damage done<br/>
| |
− | {{Con}}-50% slower reload speed<br/>
| |
− | {{Con}}Shares ammo with pistol/winger
| |
− | |-
| |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/>
| |
− | <small>[[Secondary]]</small><br/>
| |
− | '''Backdoor Stalker'''<br/>
| |
− | <small>Level 15 Silenced pistol
| |
− | |
| |
− | {{Pro}}This weapon is a silent killer<br/>
| |
− | {{Pro}}50% reduced firing noise<br/>
| |
− | {{Pro}}+25% max secondary ammo on wearer<br/>
| |
− | {{Con}}-10% damage done<br/> | |
− | {{Con}}-20% slower firing speed
| |
− | |-
| |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/>
| |
− | <small>[[Melee]]</small><br/>
| |
− | '''Grand Theft'''<br/>
| |
− | <small>Level 15 Club
| |
− | |
| |
− | {{Pro}}On critical hit: Target is stuned for 6 seconds<br/>
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− | {{Pro}}Always crits from behind<br/>
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− | {{Con}}On miss: Hit yourself, idiot<br/>
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− | {{Con}}30% slower weapon deploy<br/>
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− | {{Con}}-25% damage done<br/>
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− | {{Con}}Critical hits deals regular damage
| |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
| |
− | | align="center" | [[File:TW_Urshula.png|100px]]<br/>
| |
− | <small>[[Primary]]</small><br/>
| |
− | '''Urshula'''<br/>
| |
− | <small>Level 10 Minigun
| |
| | | | | |
− | {{Pro}}+50% faster spin up time<br/> | + | {{Con}}No bullet bonus<br> |
− | {{Pro}}+30% faster move speed while deployed<br/>
| + | {{Con}}-20% damage penalty |
− | {{Con}}-10% damage done<br/> | |
− | {{Con}}30% longer spin down time<br/>
| |
− | {{Con}}No random critical hits
| |
| |- | | |- |
− | | align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
| + | | align="center" | [[File:Item icon Soda Popper.png|100px]]<br/> |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | |
| <small>[[Primary]]</small><br/> | | <small>[[Primary]]</small><br/> |
− | '''Longshot'''<br/> | + | '''Soda Popper''' |
− | <small>Level 52 Shotgun
| |
| | | | | |
− | {{Pro}}-40% bullet spread<br/> | + | {{neutral}}Normal damage<br> |
− | {{Pro}}+20% bullet per pellet<br/>
| + | {{neutral}}Requires 13 seconds of running or jumping to gain mini-crits |
− | {{Con}}-30% clip size<br/>
| |
− | {{Con}}-15% slower firing speed | |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
| |
− | | align="center" | [[File:TW_reaper.png|100px]]<br/>
| |
− | <small>[[Primary]]</small><br/>
| |
− | '''Reaper'''<br/>
| |
− | <small>Level 42 futuristic sniper rifle
| |
| | | | | |
− | {{Pro}}This weapon is a silent killer<br/>
| + | {{Con}}-15% damage penalty<br> |
− | {{Pro}}-50% reduced firing sound from distance<br/>
| + | {{Con}}Requires 15 seconds of running or jumping to gain mini-crits |
− | {{Pro}}+10% max primary ammo on wearer<br/>
| |
− | {{Con}}-25% headshot damage<br/> | |
− | {{Con}}-20% damage done | |
| |- | | |- |
− | | align="center" rowspan="2" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
| + | | align="center" | [[File:Item icon Fan O'War.png|100px]]<br/> |
− | | align="center" | [[File:TW_nightspirit.png|100px]]<br/> | |
| <small>[[Melee]]</small><br/> | | <small>[[Melee]]</small><br/> |
− | '''Night spirit'''<br/> | + | '''Fan O'War''' |
− | <small>Level 50 Knife
| |
| | | | | |
− | {{Pro}}Silent killer: No attack noise from backstabs<br/>
| + | {{Con}}-90% damage penalty |
− | {{Pro}}No killcam to victim. Kills will be marked as suicides<br/>
| |
− | {{Con}}User can't see enemy health<br/>
| |
− | {{Con}}Kills olny by backstab | |
− | |-
| |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/>
| |
− | <small>[[Melee]]</small><br/>
| |
− | '''Golden claw'''<br/>
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− | <small>Level 100 Knife
| |
| | | | | |
− | {{Pro}}Imbued with an ancient power<br/> | + | {{Pro}}-70% damage penalty |
− | {{Pro}}Silent killer: No attack noise from backstabs<br/>
| |
− | {{Con}}Backstab turns victim to pure gold
| |
− | |}
| |
− | {| class="wikitable grid collapsible autocollapse" width="100%"
| |
− | ! colspan="3" class="header" | Weapons
| |
| |- | | |- |
− | ! class="header" width="15%" | Class
| + | | align="center" rowspan="1" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] |
− | ! class="header" width="15%" | Weapon
| + | | align="center" | [[File:Item icon Backburner.png|100px]]<br/> |
− | ! class="header" width="30%" | Attributes/Notes
| |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}<br/>Multiple classes | |
− | | align="center" | [[File:TW_lawbringer.png|100px]]<br/>
| |
− | <small>[[Melee]]</small><br/>
| |
− | '''Law Bringer'''<br/>
| |
− | <small>Level 1337 Court Hammer
| |
− | |
| |
− | {{Pro}}Crits on your nemesis<br/>
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− | {{Con}}No random critical hits<br/>
| |
− | {{Con}}+5% critical hit vulnerability on wearer
| |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}<br/>Multiple classes
| |
− | | align="center" | [[File:TW_SPAS12.png|100px]]<br/>
| |
− | <small>[[Secondary]]/[[Primary]]</small><br/>
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− | '''Chaser's Spreader'''<br/>
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− | <small>Level 15 Shotgun
| |
− | |
| |
− | {{Pro}}Alt-fire: Fires 2 shells at once with wide range and deals double damage<br/>
| |
− | {{Pro}}+50% max primary ammo on wearer(Engineer)<br/>
| |
− | {{Pro}}+25% max secondary ammo on wearer(Soldier,Pyro and Heavy)<br/>
| |
− | {{Con}}-20% damage done<br/>
| |
− | {{Con}}-10% slower firing speed
| |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
| |
− | | align="center" | [[File:TW_marker.png|100px]]<br/>
| |
− | <small>[[Secondary]]</small><br/>
| |
− | '''Tracer gun'''<br/>
| |
− | <small>Level 1 Pistol
| |
− | |
| |
− | {{Pro}}On hit: Marks target. Will glow and leave trail<br/>
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− | {{Pro}}On hit: +20% melee damage vulnerability for 5 seconds<br/>
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− | {{Pro}}+50% max secondary ammo on wearer<br/>
| |
− | {{Con}}No random critical hits<br/>
| |
− | {{Con}}-30% slower weapon switch<br/>
| |
− | {{Con}}-60% clip size<br/>
| |
− | {{Con}}-20% damage done<br/>
| |
− | {{Con}}Uses tracer rounds
| |
− | |-
| |
− | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
| |
− | | align="center" | [[File:Item icon black box.png|100px]]<br/> | |
| <small>[[Primary]]</small><br/> | | <small>[[Primary]]</small><br/> |
− | '''Mysterious box'''<br/> | + | '''Backburner''' |
− | <small>Level 100 Random launcher
| |
| | | | | |
− | {{Pro}}Rockets randomly applies following effects:<br/> | + | {{Pro}}+10% damage bonus<br> |
− | {{Pro}}On hit: target is engulfed in flames<br/>
| + | {{neutral}}Random crits enabled<br> |
− | {{Pro}}On hit: bleeding for 5 seconds<br/>
| + | {{neutral}}Deflected projectiles are mini-critical |
− | {{Pro}}On hit: +15 health for user and nearby teammates<br/>
| |
− | {{Pro}}On hit: coats enemy in mad milk for 10 seconds<br/>
| |
− | {{Pro}}On hit: coats enemy in jarate for 8 seconds<br/>
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− | {{Pro}}On hit: +25% charge for healer<br/>
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− | {{Con}}-35% damage done<br/> | |
− | {{Con}}-25% clip size<br/> | |
− | {{Con}}No random critical hits<br/>
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− | {{Con}}Cannot be crit boosted<br/>
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− | {{Neutral}}The biggest mystery of this weapon, is it's rockets
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− | |-
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− | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
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− | | align="center" | [[File:TW_bombsuit.png|100px]]<br/>
| |
− | <small>[[Primary]]</small><br/>
| |
− | '''Bombsuit'''<br/>
| |
− | <small>Level 10 Bodysuit
| |
| | | | | |
− | {{Pro}}-50% Damage taken from own explosions<br/> | + | {{con}}No damage bonus<br> |
− | {{Pro}}-50% explosion damage resistance on wearer<br/>
| + | {{con}}Random crits disabled<br> |
− | {{Con}}-10% slower move speed on wearer<br/> | + | {{pro}}Deflected projectiles are fully critical |
− | {{Info}}Grants its abilities passively, does not need to be selected | |
− | |-
| |
| |- | | |- |
| | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | | align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] |
− | | align="center" | [[File:TW_alt_gru.png|100px]]<br/> | + | | align="center" | [[File:Item icon Natascha.png|100px]]<br/> |
− | <small>[[Melee]]</small><br/> | + | <small>[[Primary]]</small><br/> |
− | '''Sun fist'''<br/> | + | '''Natascha''' |
− | <small>Level 15 Boxing gloves
| |
| | | | | |
− | {{Pro}}On hit by fire: every damage dealt will be mini-critical<br/> | + | {{con}}-25% damage penalty<br> |
− | {{Pro}}On hit by fire:+30% faster move speed on wearer<br/> | + | {{con}}30% longer spin up time |
− | {{Con}}No random critical hits<br/>
| |
− | {{Con}}+25% fire damage vulnerability on wearer
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− | |-
| |
− | |-
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− | | align="center" rowspan="2" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Pyro|link=Pyro}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Sniper|link=Sniper}}{{Icon class|class=spy|link=Spy}}<br/>All class
| |
− | | align="center" | [[File:Item icon Unknown.png|100px]]<br/>
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− | <small>[[Misc]]</small><br/>
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− | '''Sign of Equastria'''<br/>
| |
− | <small>Level 100 badge
| |
| | | | | |
− | {{Pro}}+20% cooler on wearer<br/> | + | {{Pro}}-15% damage penalty<br> |
− | {{Pro}}Item cannot be removed from backpack(Problem, brony?)<br/>
| + | {{pro}}25% longer spin up time |
− | {{Con}}-20 IQ points drained per second on wearer<br/>
| |
− | {{Con}}-20% health drained per second on wearer<br/>
| |
− | {{Info}}'''WE WILL NOT LET TF2 BRONIFED! STOP BRONIFICATION''' | |
− | |}
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− | {| class="wikitable grid collapsible autocollapse" width="100%"
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− | ! colspan="3" class="header" | I have no idea...
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− | |-
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− | ! class="header" width="15%" | Class
| |
− | ! class="header" width="15%" | Weapon
| |
− | ! class="header" width="30%" | Attributes/Notes
| |
| |- | | |- |