Difference between revisions of "Mann-Conomy Update"
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[[Image:Mannconomy_update.jpg|right|x200px|link=http://www.teamfortress.com/mannconomy/]] | [[Image:Mannconomy_update.jpg|right|x200px|link=http://www.teamfortress.com/mannconomy/]] | ||
− | The '''Mann-Conomy Update''' is a [[Patches#Major updates|major content]] release for ''[[Team Fortress 2]]'', released on [[September 30, 2010 Patch|September 30, 2010]]. In total the update added 65 new items, including [[Contribution page#First contribution update|community-contributed]] content from the [[Polycount Pack]] contest. The update also introduced the [[Mann Co. Store]], the [[Steam Wallet]] {{w|microtransaction}} system, and [[Trading|item trading]]. On a side note, clicking the "Mann Co." sign on top of the tower on the front page of the update brings you to a hidden page with a picture of the entire building and its surroundings. Clicking on the gorilla at the bottom of the page will bring you to a picture of the gorilla with a frame around it, and hovering your mouse over the gorilla will cause it to wink. Some of the comments are currently misleading, for example buying the Ol' Snaggletooth, it says "The wearer cannot be killed by headshots" but it should say if worn with the other new Sniper items. | + | The '''Mann-Conomy Update''' is a [[Patches#Major updates|major content]] release for ''[[Team Fortress 2]]'', released on [[September 30, 2010 Patch|September 30, 2010]]. In total the update added 65 new items, including [[Contribution page#First contribution update|community-contributed]] content from the [[Polycount Pack]] contest, new hats, weapons, minigames and toold. The update also introduced the [[Mann Co. Store]], the [[Steam Wallet]] {{w|microtransaction}} system, and [[Trading|item trading]]. On a side note, clicking the "Mann Co." sign on top of the tower on the front page of the update brings you to a hidden page with a picture of the entire building and its surroundings. Clicking on the gorilla at the bottom of the page will bring you to a picture of the gorilla with a frame around it, and hovering your mouse over the gorilla will cause it to wink. Some of the comments are currently misleading, for example buying the Ol' Snaggletooth, it says "The wearer cannot be killed by headshots" but it should say if worn with the other new Sniper items. |
== Items == | == Items == |
Revision as of 09:02, 3 October 2010
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The Mann-Conomy Update is a major content release for Team Fortress 2, released on September 30, 2010. In total the update added 65 new items, including community-contributed content from the Polycount Pack contest, new hats, weapons, minigames and toold. The update also introduced the Mann Co. Store, the Steam Wallet Template:W system, and item trading. On a side note, clicking the "Mann Co." sign on top of the tower on the front page of the update brings you to a hidden page with a picture of the entire building and its surroundings. Clicking on the gorilla at the bottom of the page will bring you to a picture of the gorilla with a frame around it, and hovering your mouse over the gorilla will cause it to wink. Some of the comments are currently misleading, for example buying the Ol' Snaggletooth, it says "The wearer cannot be killed by headshots" but it should say if worn with the other new Sniper items.
Items
Class Items
Class | Item Sets | Item | Details |
---|---|---|---|
Scout |
The Special Delivery +25 max health on wearer |
Shortstop |
On Hit: slow target movement by 40% for 0.5 seconds |
Mad Milk |
Enemies coated in milk return 75% of damage taken to the attacker. | ||
Holy Mackerel |
Getting killed by a fish must be humiliating. | ||
Milkman |
N/A | ||
N/A | Bombing Run |
N/A | |
Soldier |
The Tank Buster +20% sentry damage resistance on wearer |
Black Box |
On Hit: +15 health -25% clip size |
Battalion's Backup |
Provides a defensive buff that protects nearby team members from crits and blocks 35% of incoming damage. Rage increases through damage taken. | ||
Grenadier's Softcap |
N/A | ||
N/A | Rocket Jumper |
A special no-damage rocket launcher for learning rocket jump tricks and patterns +200% max primary ammo on wearer No self inflected blast damage taken -100% damage done | |
Frying Pan |
N/A | ||
Chieftan's Challenge |
N/A | ||
Stout Shako |
N/A | ||
Dr's Dapper Topper |
N/A | ||
Pyro |
The Gas Jockey's Gear +10% faster move on wearer +10% bullet vulnerability on wearer |
Degreaser |
65% faster weapon switch -25% burn damage |
Powerjack |
+25% damage done +75 health on kill No random critical hits | ||
Attendant |
N/A | ||
N/A | Handyman's Handle |
N/A | |
Napper's Respite |
N/A | ||
Old Guadalajara |
N/A | ||
Demoman |
N/A | Frying Pan |
N/A |
Carouser's Capotain |
N/A | ||
Sober Stuntman |
N/A | ||
Heavy |
N/A | Gloves of Running Urgently |
+30% faster movement speed on wearer -50% damage done 6 health drained per second on wearer |
Pugilist's Protector |
N/A | ||
Hard Counter |
N/A | ||
Medic |
N/A | Vita-Saw |
On deathup to 20% of your stored UberCharge is restained -10 max health on wearer |
Sniper |
The Croc-o-style Kit The wearer cannot be killed by headshots |
Sydney Sleeper |
On Hit(when 50% charged in sniper scope): Jarate applied to target for 8 seconds No headshots |
Darwin's Danger Shield |
+25 max health on wearer | ||
Bushwacka |
This weapon crits whenever it would normally mini-crit 20% fire damage vulnerability on wearer | ||
Ol' Snaggletooth |
N/A | ||
Spy |
The Saharan Spy Reduced decloak sound volume 0.5 sec longer Cloak blink time |
L'Etranger |
15 cloak on hit -20% damage done |
Your Eternal Reward |
Upon a successful backstab you rapidly disguise as your victim This weapon is a silent killer Wearer cannot disguise | ||
Familiar Fez |
N/A | ||
All Classes | N/A | Mann Co. Cap |
Bonus with first purchase from Mann Co. Store for limited time |
Wiki Cap |
N/A | ||
Ellis' Cap |
N/A |
Store
"The Mann Co. Store is an in-game micro-transaction service included in the Mann-Conomy Update. The store allows players to purchase in-game items such as hats, weapons, and action items using money stored in their Steam Wallet. The store does not promote 'pay-to-win' gameplay: There are crafting blueprints and random drops available for any non-cosmetic item. Creators of community contributed items receive a percentage of sales for anything they've created." It is not possible to exploit the shop by buying cheap items and melting them to make more expensive ones because all items bought through the store cannot be crafted or traded.
Trading
"Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Gentle Manne's Service Medal, the Golden Wrench and store-bought items and items given through gifts are 'untradable', meaning that they must remain on the original account that obtained them. Surprisingly, Bill's Hat, the Lumbricus Lid and the Alien Swarm Parasite can be traded.
As of now, it is possible to trade with players on a players friends list and with other players in their current server.
If one player has another player's Steam Community ID, then there is also an option to trade directly with that player. This makes it easy to trade with someone who isn't in the same server that you are.
However, although it might seem obvious, both trade "partners" must be playing Team Fortress 2 if they wish to trade. It should also be noted that purchased items are not currently tradeable."