Difference between revisions of "Template:Class weapons table scout primary"

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m ({{item name|primary}})
(Removed BFblaster to see if it reverts to normal)
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! {{Table icon|Baby Face's Blaster|{{common string|craft}}}}
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| align="center" | {{Icon killicon|weapon=Baby Face's Blaster}}
 
| align="center" | 4
 
| align="center" | 36
 
| align="center" |{{base crit|42|126}}
 
{{common string|cwt dmg pellet|4.2|10}}
 
| {{lang
 
  | en =
 
{{info}}Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 86% of normal speed, making him the third slowest class while the weapon is equipped. A boost meter is placed on the [[HUD]] when the Baby Face's Blaster is equipped. Dealing damage with the Baby Face's Blaster will build up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.<br/>
 
{{Pro}}40% more accurate.<br/>
 
{{Con}}-30% damage penalty.<br/>
 
{{Con}}35% slower movement speed on wearer.<br/>
 
{{Con}}Boost resets on jump.<br/>
 
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<noinclude>
 
<noinclude>
 
This template is meant to be used in localized versions of the [[Scout]] article, replacing current weapon table.
 
This template is meant to be used in localized versions of the [[Scout]] article, replacing current weapon table.

Revision as of 15:29, 28 June 2012

Primary

This template is meant to be used in localized versions of the Scout article, replacing current weapon table. Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Force-A-Nature
Unlock
Force-A-Nature
Killicon force-a-nature.png 2 32 Base: 65

Crit: 194

[5.4 damage × 12 pellets]

Pictogram plus.png On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique.

Pictogram plus.png Has 50% faster firing speed.
Pictogram plus.png Has 20% more pellets per shot.
Pictogram minus.png Has a 60% smaller clip size.
Pictogram minus.png Deals 10% less damage per pellet.
Pictogram minus.png Reloads very slowly; if one shot is unused before reloading, it is lost.

Shortstop
Craft
Shortstop
Killicon shortstop.png 4 36 Base: 48

Crit: 144

[12 damage × 4 pellets]

Pictogram plus.png Has 42% faster firing speed.

Pictogram plus.png Deals 100% more damage per pellet.
Pictogram plus.png Has a clip-based reload.
Pictogram minus.png Has 60% fewer pellets per shot.
Pictogram minus.png Has a 33% smaller clip size.
Pictogram minus.png Draws from the same ammo pool as the Pistol and the Lugermorph.

Soda Popper
Craft
Soda Popper
Killicon soda popper.png 2 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png A hype meter is placed on the HUD when the Soda Popper is equipped. Running or jumping with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After 13 seconds of running and/or jumping, the hype meter becomes full and the player is granted Mini-Crits to all of their weapons for 8 seconds.

Pictogram plus.png Has 25% faster reload speed.
Pictogram plus.png Has 50% faster firing speed.
Pictogram minus.png Has a 60% smaller clip size.
Pictogram minus.png If one shot is unused before reloading, it is lost.
Pictogram minus.png No random Critical hits.