Difference between revisions of "User talk:WindPower"

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==Sentries==
 
==Sentries==
 
No. There are artifacts and the objects are jagged. -[[User:Shine|<font color="#666666">'''Shine'''</font>]]<nowiki>[</nowiki>{{mod}}<nowiki>]</nowiki> 19:54, 29 September 2010 (UTC)
 
No. There are artifacts and the objects are jagged. -[[User:Shine|<font color="#666666">'''Shine'''</font>]]<nowiki>[</nowiki>{{mod}}<nowiki>]</nowiki> 19:54, 29 September 2010 (UTC)
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==Vita-Saw==
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Do not revert my edit. The point of the effects portion is to recap and summarize non-damage/function time properties in a clear and concise manner.

Revision as of 01:54, 4 October 2010

Capitalization Policy

Did the capitalization policy change? So now all weapons, items, etc. should capitalize every word (except 'a', 'the', etc), correct? I was a little confused by the changes to the style guide, and wanted to clarify. SylarMorgan 16:38, 2 July 2010 (UTC)

Pretty much. D: — WindPower 16:39, 2 July 2010 (UTC)
Okay, so the Force-A-Nature should be 'Force-a-Nature'? As a curiosity, why did this change? SylarMorgan 16:40, 2 July 2010 (UTC)
No, I think Force-A-Nature should be just that, like Crit-A-Cola. As for the reason, I have no idea, it wasn't my decision. — WindPower 16:42, 2 July 2010 (UTC)
According to the game files, it's Force-A-Nature, but Crit-a-Cola, and tf_english.txt is the truth Nineaxis 04:13, 3 July 2010 (UTC)
But do we actually follow that? o_O I mean, that's an inconsistency in the game's files, not an inconsistency of this wiki — WindPower 04:16, 3 July 2010 (UTC)
I would disagree, because the picture for Crit-a-Cola spells it exactly that way, with a lower-case 'a'. I think you should revert the move to Crit-A-Cola. SylarMorgan 04:31, 3 July 2010 (UTC)

Alright then, reverted. In other news, I believe all the classes, weapons, hats and misc. items have been converted to the new casing. — WindPower 04:41, 3 July 2010 (UTC)


Envy

Yes... Thatʻs right, I envy your sexy buttons atop your user-page. Damn you. *shakes fist* >_> Benjamuffin 02:56, 6 July 2010 (UTC)

I stole them from G-Mang, you can just do the same if you want to :3 — WindPower 03:00, 6 July 2010 (UTC)

Userboxes

You copied my idea, have fewer userboxes and EVEN are using one of mine! Game, set and match, my friend. YOU FAIL --Firestorm 07:14, 7 July 2010 (UTC)

Oh, some of mine are animated too, for that mind-thrashing insanity we all know and love --Firestorm 07:16, 7 July 2010 (UTC)
I am not ashamed of conceding defeat :3 You should also check out my deviantArt gallery, I've made quite a few of these dizzying animated fractals :o — WindPower 07:23, 7 July 2010 (UTC)
You could use my Userbox celebrating the fact! :P --Firestorm 07:26, 7 July 2010 (UTC)
While I have no problem with defeat, I do mind being humiliated. >.> — WindPower 07:28, 7 July 2010 (UTC)
I never intended to humiliate you, I meant celebrating all the fractals you use! --Firestorm

Thanks

Thank you --Markd 14:12, 8 July 2010 (UTC)

Redirection

You need upload a new tf_english. The new engi weapons don't work. -- Smashman... (ts) 11:02, 9 July 2010 (UTC)

Now that's downright embarrassing.
The Sniper

Fixed. — WindPower 17:03, 9 July 2010 (UTC)

About the blog

Ok! i might just remove it anyway, also, nice page! put dispenser here! [User:Dar random guy|Dat random guy]] 10:03, 10 July 2010 (UTC)

Deletion

Hey, how does deletion work on this wiki? I'm arguing for the deletion of Engineer Update over here, though nobody seems to care enough to have a decent debate. If theres some kind of AFD as on wikipedia, i think that would organize arguments in a sensible way and reach a decision. If there isn't, then what? We have to convince a mod to delete it? What is the policy? Thanks. Strange Quirk 22:17, 10 July 2010 (UTC)

You have to convince me to delete it. You haven't. It stays. -- Smashman... (ts) 22:36, 10 July 2010 (UTC)
Mods or higher can delete articles, so in the end, yes, one mod will have to be convinced in order for him to delete the article. But seriously, what's wrong with the article? It is not detailing the July 8th patch, it is detailing the Engineer Update event; all the stuff that was presented, how, when, in what order, what was teased before, etc. Thus, this article and the patch notes are about different things. Of course they're about related things, which is why there is some duplicated content between the two, and which why each should have a link to the other, but they are still different, time-wise, subject-wise, and a bit content-wise. The engineer update is a community event, the July 8th patch is a game update. I'd also say that, as I said, it currently looks better than a bullet point list. Of course the layout could be improved, but anyone is free to do that :3 — WindPower 22:44, 10 July 2010 (UTC)
Preach on! Preach on! The words of truth echo and destroy the enemies of the Engineer Update article. -- Smashman... (ts) 22:48, 10 July 2010 (UTC)
I outlined multiple problems. First, the article doesn't make clear that information is presented in the order it was announced, and few things mention on which day/at what time it was announced. Personally, I don't think that its important, but thats a problem with the article as it stands. Second, up until the end of the "Unannounced Information", all we have is exactly the same as the bullets on the patch page, only with short descriptions. I think this is unnecessary as well; that's what links are for. I think it just makes the article bloated. Third, the "Unannounced Information" has been announced in the patch info; I don't think it requires a separate section. Fourth, together with the last section of images ("Update progress"), all of this is easily available online, directly from four consecutive posts on the tf2 blog and four large webpages of images. TF2Wiki should be collecting information for easy access (which is what its doing for the most part), not copying this much information directly. Especially the "update progress" section; that's just copying four images. What's the use? Its just taking up space, as I see it. Fifth, many pre-announcement references I think are not all that relevant. The instant teleport and repair node are things that, just like any scrapped item, didn't make it into the game, but not directly tied to the Engineer update. They should be documented at the Engineer page and at their own pages, and just maybe in a trivia section on the update page. The fact that it was planned for the Engineer update isn't that relevant. The Mac update video perhaps deserves a one-line mention on the Frontier Justice page "trivia" section. Likewise, the Upwards screenshot deserves a mention on the Upwards trivia section.
My suggestion would be to get rid of everything up to and including unannounced content, shorten and clean up the trivia and references section, get rid of the progress section, and then stick everything we have left at the end of the patch page in a trivia section, if you really want.
Ok, one thing at a time. First, can we agree to everything except for the "move to patch page" statement? Do you agree that the top 3 sections should be compressed to a bulleted list? Do you agree that the progress section should be deleted? Strange Quirk 23:26, 10 July 2010 (UTC)
It's staying as it is. -- Smashman... (ts) 23:31, 10 July 2010 (UTC)
Two more things. One: we should move this discussion to the talk page of the update; I only came here to get WindPower's attention. Two: Smashman, please, please, could you be constructive and take WindPower's example? Could you please stop just saying "its staying" and ad hominem (sorta) attacking me bandwagoning? Why can't we have a civil discussion? Strange Quirk 23:33, 10 July 2010 (UTC)
Also, "staying as it is" isn't good for a wiki. Do you want us to leave the description of Thunder Mountain as "Another Payload map. A really long track." Strange Quirk 23:37, 10 July 2010 (UTC)
How about this? It's staying as it is, but with some expansion. It's about the Engineer Update and its progress before actual release. I put that Thunder Mountain note there, real quick like, expecting someone to expand upon it. Clearly nobody decided to. -- Smashman... (ts) 23:41, 10 July 2010 (UTC)
Yes, that's fine, I was nitpicking. Of course things should happen in the article, I was just pointing out that it shouldn't stay "as it is", it should be improved, whether through expansion or deletion. Although I still would like you to be more constructive in this discussion :) Strange Quirk 23:46, 10 July 2010 (UTC)
I agree with all your suggestions for cleaning it up! Except the pages part, though, there's nothing wrong with keeping them here on top of there. It's not duplicated content since the pages aren't on the Wiki (ok, they're on the teamfortress.com domain, fair enough), but they're not hurting anything. Besides, if you were to remove the images from the main list, you'd have to add them somewhere else (because otherwise no pages would use them since they're the Engineer Update images as they were on the official update page, and are not the in-game images), and the gallery section would be a good place to do this. — WindPower 01:20, 11 July 2010 (UTC)

Dat Redirection

Hey there. Valve's Joe says he's fixed the API, so that it now correctly returns the English Strings rather than the silly thing it used to. Would you be up to changing the PHP so that it works without a tf_english. Then it'll be 100% maintenance free. Thanks. How was France and Monkey Island? -- Smashman... (ts) 15:46, 21 July 2010 (UTC)

I'm not back yet, still on silly 56kbps-like connection D: I will be back mid-August, as I said, so there's still a long way to go. I'm not done with Monkey Island but so far it's <3, thanks again~ I'm still at the Three Trials part. My main occupation these days is my Offensive Engineer video tutorial, and I play Monkey Island while it renders a segment. Off to look at the API again~ — Wind 15:51, 21 July 2010 (UTC)
Are you interested in an intro segment? lol -- Vi3trice (talk) 16:06, 21 July 2010 (UTC)
I already have (a lame) one, right now I'm having trouble finding fitting music however. Two parts of 9~10 minutes each... I posted a thread about it on facepunch and asked a DJ friend of mine about it though. Smash, redirect is fixed~ Sauce will be provided if you get on Steam. — Wind 16:09, 21 July 2010 (UTC)
How lame is it? I mean, all I have is a simple one based on Pilk's music splash screen (in layout) and the ending of each Meet the Team videos (in length and style). But yeah, it's an "Official Wiki" intro. Useless if you're going to upload it on your account or something like it. -- Vi3trice (talk) 16:15, 21 July 2010 (UTC)
Alright, here's the story. I recorded the deo I wanted to use before leaving to France. I recorded each frame and converted it all to JPEG's so that it fit on my Macbook's disk, and then I left, with only the frames and audio from the main demo file. So now I only have my Mac laptop (with not enough disk space on the OS X partition to install TF2), and a win32 TF2 install in Wine, which doesn't look very good (plus it's at 1440x900 maximum while my demo's frames were 1920x1080). That's why I can't record any more footage, so what I had to do was to take crude screenshots from the Wine TF2 install, and turn them into photos (add border + grain) to mask the lack of quality and to give them a reason to not fill the screen entirely. So now my intro is basically some photos dropping of the defensive Engineer, being bored with his buildings, while playing some Engineer voice clips to say he's not happy. Then the Gunslinger appears and some new photos are added, showing the offensive engy all happy with his new weapon, and corresponding voiceclip. Then it all fades out and the main demo starts.

I think I should just upload it instead of narrating it... Should I? — Wind 16:31, 21 July 2010 (UTC)

With that 56k of yours? Forget it. Plus, I got the point. Emo engy. -- Vi3trice (talk) 16:35, 21 July 2010 (UTC)
It's not 56k, it's 56k-like, meaning I need to wait a few times the length of a youtube video before I can play it, it means I can't open more than three tabs at once without crashing the modem, etc. May I have your YouTube username? — Wind 16:41, 21 July 2010 (UTC)
Didn't you subscribe to my channel? Plus, take a big guess... -- Vi3trice (talk) 16:46, 21 July 2010 (UTC)
derp — Wind 16:47, 21 July 2010 (UTC)

Steam

Can you come on? :D I need aid. -- Smashman... (ts) 22:23, 24 July 2010 (UTC)

Wind. I need you! I figure we need some kind of Bat Signal.. -- Smashman... (ts) 12:05, 25 July 2010 (UTC)
Quick! To the WindCave! -- Vi3trice (talk) 14:27, 25 July 2010 (UTC)
"WindCave." Nice. -- Pilk (talk) 14:28, 25 July 2010 (UTC)
I didn't get it... o.o; — Wind 21:19, 25 July 2010 (UTC)
Python hao? I confuse. -- Smashman... (ts) 12:22, 26 July 2010 (UTC)

Sexy

Blue and all. -- En Ex (talk) 22:42, 5 August 2010 (UTC)

Your bot

Hey. I see your bot has been admin'd, so I was just wondering what are your plans for it? If you're manually coding it then I have a few things that need doing if you have time for them (things I can't really do with AWB easily). seb26 (talk) 08:27, 6 August 2010 (UTC)

He is manually coding it, and it looks rather impressive. It'll pull its orders from the wiki, so the mods can tell it to do stuff at anytime. I should really let Wind tell you, seen as how I'm not the guy coding it. What do you require anyway, seb? -- Smashman... (ts) 09:51, 6 August 2010 (UTC)
Just the external link fixing right now (there's still a lot of tf2wiki links), but you know me, I always end up finding more things :p seb26 (talk) 09:58, 6 August 2010 (UTC)
I am Heavy Wind Guy. Und dis... is my bot. It weighs a few lines of Python code and fires two hundred kilobytes custom-coded edits at ten hundred rounds per minoote. It costs python knowledge and an idea to edit dis bot's code... for 12 seconds.

In all seriousness, yes, it will do stuff / yes, I will make it do stuff / yes, you can make it do stuff too! The goal I have in mind is an automated bot that applies filters to all edits (fix capitalization, links, etc.). Will probably add the possibility to run those filters on already-exiting pages though, which should let it be able to do what you are asking for~ — Wind 11:53, 6 August 2010 (UTC)

Ten hundred is a nice number. -Shine () 12:00, 6 August 2010 (UTC)
Actually, I made it up. I doubt it'd be able to do that much in so little time anyway, except if MediaWiki has a bulk-request API, which I haven't looked into — Wind 12:02, 6 August 2010 (UTC)
Could you make it capitalise Sentry Gun and make it change Sentry into Sentry Gun. Although you gotta watch out for them Mini sentries. Plurals too, cap them and change Sentries to Sentry Guns. Kthx. ([[Sentry Gun]]s if a link.) -- Smashman... (ts) 20:24, 7 August 2010 (UTC)
Done~ — Wind 21:03, 7 August 2010 (UTC)

[wiki.teamfortress.com/w/index.php?title=Shotgun&diff=66460&oldid=66427 Ruddy Mini-crit broken by your bot]. GET YOUR ACT TOGETHER. -- Smashman... (ts) 22:18, 7 August 2010 (UTC)

I was so surprised and angry that I got the link wrong. Damn you -- Smashman... (ts) 22:21, 7 August 2010 (UTC)
Shouldn't it be Mini-Crit? — Wind 22:22, 7 August 2010 (UTC)

Animated sentries

Sentry Gun Mini.gifSentry Gun Level1.gif Just linking these here so they don't appear in the UnusedFiles list. We need a use for them or they will be deleted. Thoughts? -- Pilk (talk) 05:55, 9 August 2010 (UTC)

You forgot 20px ~ As for a use, I don't know. They're not really useful if there's no level 3 anyway (I didn't do it because the model viewer doesn't seem to have the complete rotation animation for level 3). Maybe they could be used to show that Sentries do turn around completely instead of staying in the 90 degrees they constantly patrol, as some new players believe. — Wind 06:45, 9 August 2010 (UTC)
It does. You just forgot to play around with the aim_yaw setting. -- Vi3trice (talk) 13:10, 12 August 2010 (UTC)

In case you didn't see

User talk:WindBOT/Filters just making sure you see it -- Nineaxis Duck Gib.png 03:08, 11 August 2010 (UTC)

Medals

Am I allowed to recreate those pages exactly as they were once the tournament starts? --The preceding unsigned comment was added by Omnomnick (talk) • contribs)

Once they are actually added to the game --Firestorm 23:20, 11 August 2010 (UTC)

Your Robot Pal

Alright for the blu-ray one, but is the first one so wrong? Or should it be Sniper Rifles (because of Sniper Rifle?) — Wind 08:17, 26 August 2010 (UTC)
We're not talking about the Sniper Rifle in TF2, but generic sniper rifles (which shouldn't be capitalized). -Shine () 08:29, 26 August 2010 (UTC)
  • [4] -Shine () 10:07, 26 August 2010 (UTC)
  • Can you filter "a Electro Sapper" to "an Electro Sapper?" Somewhere along the line it changed Sapper to ES and didn't fix the "a." -Shine () 09:19, 31 August 2010 (UTC)
  • not the actual description -Shine () 22:30, 1 September 2010 (UTC)
Rather than editing all the "damage" it did a while ago all the achievements and weapon pages (I didn't think it was damage since it's more consistent and nobody noticed and/or minded), and then blacklisting all the achievements and weapon pages (which would be unpractical), Pilk and I agree to wait for SMW, which would allow a much cleaner solution to this shonkin' business right there — Wind 23:25, 1 September 2010 (UTC)
SMV? -Shine () 23:27, 1 September 2010 (UTC)
If you can, join the IRC and we can explain it to you. -- Pilk (talk) 23:29, 1 September 2010 (UTC)

WindBot needs a filter for Goldrush -> Gold Rush, as well as official map name capitalization filters. -- Nineaxis Duck Gib.png 00:35, 17 August 2010 (UTC)

Blacklisted Pyro/ro, changing links to redlinks.  – Smashman (talk) 12:43, 3 September 2010 (UTC)
  • [5] -Shine () 01:50, 4 September 2010 (UTC):You
You saw this, right? -Shine () 06:30, 4 September 2010 (UTC)
What's wrong with this? D: — Wind 19:52, 6 September 2010 (UTC)
They're not capitalized ingame.
  • [7] -Shine () 21:19, 8 September 2010 (UTC)
  • [8] -Shine () 21:29, 8 September 2010 (UTC)

Ext links

Hai. [9]. Your bot can handle these better than I can. Pretty please? :3 seb26 [talk] 06:58, 17 August 2010 (UTC)

Youtube

Can WB change the remaning youtube tags to {{youtube tn}}? -Shine () 16:07, 17 August 2010 (UTC)

Could you link me to an example? — Wind 16:25, 17 August 2010 (UTC)
I'd rather it used {{youtube}} actually. -- Smashman... (ts) 17:20, 17 August 2010 (UTC)
Make up your mind peoples~ — Wind 17:42, 17 August 2010 (UTC)
{{youtube}} seems better for general use. You can see an example here. --The preceding unsigned comment was added by Firestorm (talk) • contribs)
{{youtube}} doesn't force a caption and it's larger to start with. I belive it's better. -- Smashman... (ts) 18:59, 17 August 2010 (UTC)
Why not simply copy {{youtube}} into {{youtube tn}}? Or redirection... Don't know if it works with templates, but the effect would be the same — Wind 19:04, 17 August 2010 (UTC)
Okay, so can WB change the YT tags to {{youtube}} then? -Shine () 04:27, 18 August 2010 (UTC)
Fine, but it'll take a while. It could be done using simple regexes, but I'd rather implement full template filters instead. It might be better in the long run, with the bot being able to understand template and selectively pass filters on it. Thus I ask again: in the meantime, why not copy {{youtube}}'s code into {{youtube tn}} (and renaming the attributes etc)? — Wind 04:38, 18 August 2010 (UTC)
They're for different purposes. You know I'm talking about replacing <youtube></youtube, right? -Shine () 05:51, 19 August 2010 (UTC)
Oh crap... Oh, well. But my initial question still stands: Could you link me to an example? — Wind 06:35, 19 August 2010 (UTC)
http://wiki.teamfortress.com/w/index.php?title=Juggling&diff=33124&oldid=25473 -Shine () 06:38, 19 August 2010 (UTC)
Any live example? I manually fixed the only instance of those tags I found — Wind 06:58, 19 August 2010 (UTC)
Umm. No. It seems they disappeared? -Shine () 07:05, 19 August 2010 (UTC)


He's already bitten me' halfway up the ass. Hopefully I MAY be able to make a friend out of you....unlike my other failed attempt. Thunder 02:28, 21 August 2010 (UTC)

Another Bot request, don't you love them?

Hey, just letting you know I have another idea for your bot, obviously I'm away for the next week, but I'm just letting you know. tlhIngan Hol: bortaS bIr jablu'DI' reH QaQqu' nay' -- Smashman... (ts) 13:32, 22 August 2010 (UTC)

Humping Sniper

Soo the Spy can have his Spycrab but the Sniper cannot have his Humping Sniper? --Focusknock 15:55, 24 August 2010 (UTC)

JavaScript character insert

See the near bottom of this page. I'm thinking something like this would be really helpful for us & new users, etc. This particular setup, however, makes use of an extension so it's sort of out of the question at the moment. The extension itself is really quite simple (it seems to add just the <charinsert> tag functionality) so it got me thinking whether this is something that could be coded in JS? It would need to create a box underneath the edit & upload box, add some characters to the box and then make them insert those characters into the textarea when pressed. The characters themselves could be defined within the script (I'm thinking some predefined category ones or maintenance templates) I know we're already kind of swamping you with IRC bots & WindBOT & whatnot but, could you think about it still? seb26 [talk] 09:59, 30 August 2010 (UTC)

Some more pages for reference: [10], [11], [12]. seb26 [talk] 10:01, 30 August 2010 (UTC)
Also we thought of an actual useful idea for the RC feed bot. It could also monitor the feeds for the tf2 official blog and perhaps the hlds mailing list for updates on patches and stuff. seb26 [talk] 12:20, 30 August 2010 (UTC)
It already monitors the official blog. The HLDS mailing list is often full of controversy and silliness. We'll know about updates as soon as they happen when TF2 updates anyway. --Firestorm 23:28, 1 September 2010 (UTC)

Anti-theft measures on Polycount pages.

Awesome. -The Neotank ( | Talk) User The Neotank Signeotank.gif 19:22, 5 September 2010 (UTC)

Credits for the idea and implementation go to Seb26, I just did the edits :3 — Wind 19:26, 5 September 2010 (UTC)

[13]

There are more icons though. -Shine[] 03:28, 17 September 2010 (UTC)

Map Images

Ooh, pretty. Think you could do some of the ones in Category:Images that need improving? -Shine[] 06:53, 29 September 2010 (UTC)

Sentries

No. There are artifacts and the objects are jagged. -Shine[] 19:54, 29 September 2010 (UTC)

Vita-Saw

Do not revert my edit. The point of the effects portion is to recap and summarize non-damage/function time properties in a clear and concise manner.