Difference between revisions of "Doomsday/de"

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{{Quotation|[http://www.teamfortress.com/pyromania/doomsday/ Spielen Sie einen Teil der Geschichte!]|Doomsday wirft BLU gegen RED in die Schlacht und nur ein Team wird die Ehre haben einen Nuklearkoffer voll mit zurückgerufenem Mann-Co.-Australium zur Rakete des amerikanischen Affonauten Poopy Joe zu bringen, damit er abheben und Jagd auf den sowjetischen Raumfahrtsschimpansen Vladimir Bananas machen kann. Es ist der selbe Wettbewerbsgeist von Unternehmen der die Mondlandung um drei Jahre verzögerte, als Buzz Aldrin bei der Astromania '69 Neil Armstrong mit einem Suplex in einen Haufen Klappstühle beförderte! Beide Teams werden versuchen, den notwendigen Treibstoff zu einem lächerlich langsam fahrenden Aufzug und darauf in Poopy Joes Australium-betriebene Rakete zu den Sternen zu bekommen.}}
 
{{Quotation|[http://www.teamfortress.com/pyromania/doomsday/ Spielen Sie einen Teil der Geschichte!]|Doomsday wirft BLU gegen RED in die Schlacht und nur ein Team wird die Ehre haben einen Nuklearkoffer voll mit zurückgerufenem Mann-Co.-Australium zur Rakete des amerikanischen Affonauten Poopy Joe zu bringen, damit er abheben und Jagd auf den sowjetischen Raumfahrtsschimpansen Vladimir Bananas machen kann. Es ist der selbe Wettbewerbsgeist von Unternehmen der die Mondlandung um drei Jahre verzögerte, als Buzz Aldrin bei der Astromania '69 Neil Armstrong mit einem Suplex in einen Haufen Klappstühle beförderte! Beide Teams werden versuchen, den notwendigen Treibstoff zu einem lächerlich langsam fahrenden Aufzug und darauf in Poopy Joes Australium-betriebene Rakete zu den Sternen zu bekommen.}}
  
'''Doomsday''' is a [[Special Delivery (Game Mode)|Special Delivery]] map in which both teams attempt to deliver a package of [[Australium]] to [[Non-player characters#Poopy Joe|Poopy Joe]] to use as fuel so he can rocket into space. Both teams compete to deliver the Australium to the launch pad and stay there until they can insert the Australium into the rocket's tip. Once a team has stood on the platform long enough, while in control of the Australium, the Rocket will launch.
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'''Doomsday''' is a [[Special Delivery (Game Mode)/de|Special Delivery]] map in which both teams attempt to deliver a package of [[Australium]] to [[Non-player characters#Poopy Joe|Poopy Joe]] to use as fuel so he can rocket into space. Both teams compete to deliver the Australium to the launch pad and stay there until they can insert the Australium into the rocket's tip. Once a team has stood on the platform long enough, while in control of the Australium, the Rocket will launch.
  
 
The map features a suitcase nuke which is the primary objective of the map. It will be locked for approximately 45 seconds before becoming available for capture by both teams. Once the Australium has been acquired,the player carrying the precious metal must battle their way towards the cargo lift at the base of the rocket. Should the player holding the Australium be killed, a member of their team must reclaim it, as the enemy team cannot. If no one picks it up within 30 seconds, then the Australium will be returned to its starting position. The team holding the Australium must then survive long enough for the lift to reach the top of the rocket and for the top of the rocket to open, revealing a cargo container. The player holding the Australium must approach it to install it onto the rocket, and upon successful delivery, the team to whom the player belongs wins the current round.
 
The map features a suitcase nuke which is the primary objective of the map. It will be locked for approximately 45 seconds before becoming available for capture by both teams. Once the Australium has been acquired,the player carrying the precious metal must battle their way towards the cargo lift at the base of the rocket. Should the player holding the Australium be killed, a member of their team must reclaim it, as the enemy team cannot. If no one picks it up within 30 seconds, then the Australium will be returned to its starting position. The team holding the Australium must then survive long enough for the lift to reach the top of the rocket and for the top of the rocket to open, revealing a cargo container. The player holding the Australium must approach it to install it onto the rocket, and upon successful delivery, the team to whom the player belongs wins the current round.
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== Update history ==
 
== Update history ==
 
'''{{Patch name|6|27|2012}}'''
 
'''{{Patch name|6|27|2012}}'''
* Added new game mode [[Special Delivery (Game Mode)|Special Delivery]] and map Doomsday!
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* Added new game mode [[Special Delivery (Game Mode)/de|Special Delivery]] and map Doomsday!
 
* Friendly players glow when carrying the [[Intelligence|flag]]
 
* Friendly players glow when carrying the [[Intelligence|flag]]
 
* Fixed rare cases where flag could fall out of the world
 
* Fixed rare cases where flag could fall out of the world
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== See also ==
 
== See also ==
 
* [[Astro-chievements]]
 
* [[Astro-chievements]]
* [[Special Delivery (Game Mode)|Special Delivery]]
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* [[Special Delivery (Game Mode)/de|Special Delivery]]
  
 
{{PyromaniaNav}}
 
{{PyromaniaNav}}
 
{{maps nav|state=collapsed}}
 
{{maps nav|state=collapsed}}

Revision as of 16:57, 2 July 2012

Doomsday
Sd doomsday ingame 1.jpg
Informationen
Variants: Carnival of Carnage
Entwickler: Unbekannt
Karten-Info
Umgebung: Ackerland
Situation: Tageslicht, sonnig
Kartenfotos
Loading screen photos.
Kartenübersicht
Doomsday overview.png
Doomsday wirft BLU gegen RED in die Schlacht und nur ein Team wird die Ehre haben einen Nuklearkoffer voll mit zurückgerufenem Mann-Co.-Australium zur Rakete des amerikanischen Affonauten Poopy Joe zu bringen, damit er abheben und Jagd auf den sowjetischen Raumfahrtsschimpansen Vladimir Bananas machen kann. Es ist der selbe Wettbewerbsgeist von Unternehmen der die Mondlandung um drei Jahre verzögerte, als Buzz Aldrin bei der Astromania '69 Neil Armstrong mit einem Suplex in einen Haufen Klappstühle beförderte! Beide Teams werden versuchen, den notwendigen Treibstoff zu einem lächerlich langsam fahrenden Aufzug und darauf in Poopy Joes Australium-betriebene Rakete zu den Sternen zu bekommen.

Doomsday is a Special Delivery map in which both teams attempt to deliver a package of Australium to Poopy Joe to use as fuel so he can rocket into space. Both teams compete to deliver the Australium to the launch pad and stay there until they can insert the Australium into the rocket's tip. Once a team has stood on the platform long enough, while in control of the Australium, the Rocket will launch.

The map features a suitcase nuke which is the primary objective of the map. It will be locked for approximately 45 seconds before becoming available for capture by both teams. Once the Australium has been acquired,the player carrying the precious metal must battle their way towards the cargo lift at the base of the rocket. Should the player holding the Australium be killed, a member of their team must reclaim it, as the enemy team cannot. If no one picks it up within 30 seconds, then the Australium will be returned to its starting position. The team holding the Australium must then survive long enough for the lift to reach the top of the rocket and for the top of the rocket to open, revealing a cargo container. The player holding the Australium must approach it to install it onto the rocket, and upon successful delivery, the team to whom the player belongs wins the current round.

Following this, the rocket will launch upwards, encounter a staggering failure in the engines, and crash land upon the enemy's base (facing the rocket from the platform, BLU base is to the right, and RED base is to the left).

Achievements

For tips and strategies on how to complete these achievements, refer to the Obtaining Astro-chievements page.


Fluchtgeschwindigkeit
Fluchtgeschwindigkeit
Töten Sie einen Gegner, der dem Träger des Australiums innerhalb der letzten 3 Sekunden Schaden zugefügt hat.


Abgehoben
Abgehoben
Stoßen Sie einen Spieler am Ende der Runde in die Abgasspur der Rakete.


Fehlstart
Fehlstart
Töten Sie innerhalb von zehn Sekunden drei Spieler, die den Aufzug benutzen.


Plan Neun in das Weltall
Plan Neun in das Weltall
Starten Sie die Rakete mit allen neun Klassen.


Raketenbooster
Raketenbooster
Gewinnen Sie eine Runde, nachdem das gegnerische Team die Kappe der Rakete geöffnet hat.


Der Stoff, aus dem die Kämpfer sind
Der Stoff, aus dem die Kämpfer sind
Gewinnen Sie 138 Runden.
Gipfelstürmer
Gipfelstürmer
Gewinnen Sie eine Runde mit mindestens 5 Teamkameraden auf dem Aufzug.


Im besten Fall
Im besten Fall
Töten Sie in einer einzigen Runde 6 Spieler, die das Australium tragen.


Space Camp
Space Camp
Töten Sie einen Gegner im Bereich der zerbrochenen Kiste, während er versucht, das neutrale Australium aufzunehmen.


Flugpersonal
Flugpersonal
Spielen Sie in einem Spiel mit fünf oder mehr Spielern aus Ihrer Freundesliste.


Einsatzleitung
Einsatzleitung
Heben Sie das Australium an seiner Ausgangsposition auf und erobern Sie es, ohne es fallen zu lassen.


Doomsday-Meilenstein
Doomsday-Meilenstein
Erfüllen Sie 7 Errungenschaften des Doomsday-Pakets.

Belohnung: Vornehme Raketenzylinder

Update history

27. Juni 2012 Patch

  • Added new game mode Special Delivery and map Doomsday!
  • Friendly players glow when carrying the flag
  • Fixed rare cases where flag could fall out of the world

28. Juni 2012 Patch

  • Added sd_doomsday to the mapcycle files
  • Players can now fall into the launch pad after the rocket lifts off
  • Optimized some prop_dynamics to reduce server hitching
  • Engineers can no longer build Teleporters behind the spawn
  • Players will no longer get pushed through the terrain if the elevator falls on them
  • Death pits now kill Dead Ringer Spies
  • Lowered the frequency of announcer lines

Bugs

  • The smoke from the explosion of Poopy Joe's rocket is still visible in the next round.
  • The Announcer may refer to the Australium as the Intelligence, as in Capture the Flag. Characters will also re-use lines from Capture the Flag when placing the Australium in the rocket.
  • It is possible to clip through the rocket entirely. However, the cap cannot be clipped through, which may lead to players getting stuck between the rising elevator and the cap.
  • Players can clip through the drainage pipe just under the rocket platform, allowing them to (briefly) go outside the world.

Trivia

  • The logo on the Mann Co. Monkeynautics rocket is based on the Template:W (NASA) logo (c. 1959-1982, 1992-present).
  • The map also contains two secret rooms. The first secret room similar to the one seen in Foundry (behind BLU spawn room). It contains a BLU Spy reviewing a map with various markings. Behind him is a row of four pictures hung across the room supposedly depicting robotic versions of the Heavy, Demoman, and Pyro. Another secret room is behind RED spawn room

Gallery


See also