Difference between revisions of "Template:Class weapons table soldier melee"
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{{tooltip|33–113| {{lang | {{tooltip|33–113| {{lang | ||
| en = Damage increases as the health decreases | | en = Damage increases as the health decreases | ||
+ | | es = El daño aumenta a medida que la salud disminuye | ||
| fi = Tekee sitä enemmän vahinkoa, mitä vähemmän käyttäjällä on terveyspisteitä | | fi = Tekee sitä enemmän vahinkoa, mitä vähemmän käyttäjällä on terveyspisteitä | ||
| fr = Les dégâts infligés augmentent au fur et à mesure que la santé baisse | | fr = Les dégâts infligés augmentent au fur et à mesure que la santé baisse | ||
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'''{{common string|cwt crit}}''':<br>3× <small>{{lang | '''{{common string|cwt crit}}''':<br>3× <small>{{lang | ||
| en = base damage | | en = base damage | ||
+ | | es = daño base | ||
| fi = perusvahinko | | fi = perusvahinko | ||
| fr = dégâts de base | | fr = dégâts de base | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Info}}When weapon is active:<br/> | ||
+ | :{{Pro}}Damage increase as user's remaining health decreases.<br/> | ||
+ | :{{Con}}Blocks healing and [[ÜberCharge]]s by any friendly Medics and suppresses the Medic call effect while active.<br/> | ||
+ | | es = | ||
{{Info}}When weapon is active:<br/> | {{Info}}When weapon is active:<br/> | ||
:{{Pro}}Damage increase as user's remaining health decreases.<br/> | :{{Pro}}Damage increase as user's remaining health decreases.<br/> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Pro}}Increases user's capture rate by 1 for points and carts.<br/> | ||
+ | {{Con}}Raises bullet vulnerability by 10%.<br/> | ||
+ | | es = | ||
{{Pro}}Increases user's capture rate by 1 for points and carts.<br/> | {{Pro}}Increases user's capture rate by 1 for points and carts.<br/> | ||
{{Con}}Raises bullet vulnerability by 10%.<br/> | {{Con}}Raises bullet vulnerability by 10%.<br/> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Pro}}On kill: restores you to 100% health.<br/> | ||
+ | {{Con}}This weapon is Honorbound and once drawn cannot be sheathed until it kills.<br/> | ||
+ | {{Info}}A single successful hit will kill an enemy wielding the same weapon.<br/> | ||
+ | | es = | ||
{{Pro}}On kill: restores you to 100% health.<br/> | {{Pro}}On kill: restores you to 100% health.<br/> | ||
{{Con}}This weapon is Honorbound and once drawn cannot be sheathed until it kills.<br/> | {{Con}}This weapon is Honorbound and once drawn cannot be sheathed until it kills.<br/> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Pro}}70% longer melee range.<br/> | ||
+ | {{Pro}}On hit ally: boost both players' speed during 4 seconds.<br/> | ||
+ | {{Con}}Deals 25% less damage.<br/> | ||
+ | | es = | ||
{{Pro}}70% longer melee range.<br/> | {{Pro}}70% longer melee range.<br/> | ||
{{Pro}}On hit ally: boost both players' speed during 4 seconds.<br/> | {{Pro}}On hit ally: boost both players' speed during 4 seconds.<br/> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Pro}}Deals crits while the wielder is rocket jumping.<br/> | ||
+ | {{Con}}No random critical hits.<br/> | ||
+ | | es = | ||
{{Pro}}Deals crits while the wielder is rocket jumping.<br/> | {{Pro}}Deals crits while the wielder is rocket jumping.<br/> | ||
{{Con}}No random critical hits.<br/> | {{Con}}No random critical hits.<br/> | ||
Line 163: | Line 183: | ||
| {{lang | | {{lang | ||
| en = | | en = | ||
+ | {{Info}}When weapon is active:<br/> | ||
+ | :{{Pro}}Movement speed increase as user's remaining health decreases.<br/> | ||
+ | :{{Con}}Blocks healing and [[ÜberCharge]]s by any friendly Medics and suppresses the Medic call effect while active.<br/> | ||
+ | | es = | ||
{{Info}}When weapon is active:<br/> | {{Info}}When weapon is active:<br/> | ||
:{{Pro}}Movement speed increase as user's remaining health decreases.<br/> | :{{Pro}}Movement speed increase as user's remaining health decreases.<br/> |
Revision as of 17:27, 7 July 2012
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shovel |
N/A | N/A | Base: 65 Crit: 195
|
||
Promotional Frying Pan |
|||||
Distributed Saxxy |
Limited item from the Replay Update. | ||||
Drop Conscientious Objector |
|||||
Unlock Equalizer |
N/A | N/A | Base:
33–113 Crit: |
When weapon is active:
| |
Craft Pain Train |
N/A | N/A | Base: 65 Crit: 195 |
Increases user's capture rate by 1 for points and carts. Raises bullet vulnerability by 10%. | |
Promotional / Craft Half-Zatoichi |
N/A | N/A | Base: 65 Crit: 195 |
On kill: restores you to 100% health. This weapon is Honorbound and once drawn cannot be sheathed until it kills. | |
Craft Disciplinary Action |
N/A | N/A | Base: 49 Crit: 147 |
70% longer melee range. On hit ally: boost both players' speed during 4 seconds. | |
Craft Market Gardener |
N/A | N/A | Base: 65 Crit: 195 |
Deals crits while the wielder is rocket jumping. No random critical hits. | |
Craft Escape Plan |
N/A | N/A | Base: 65 Crit: 195 |
When weapon is active:
|
This template is meant to be used in localized versions of the Soldier article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table soldier melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: fi, fr, ru (add) |