Difference between revisions of "Template:Class weapons table medic primary"

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({{item name|primary}})
m (add "ja" translate)
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{{Pro}}L'utilisateur gagne 3 points de vie à chaque fois qu'une seringue touche un ennemi.<br/>
 
{{Pro}}L'utilisateur gagne 3 points de vie à chaque fois qu'une seringue touche un ennemi.<br/>
 
{{Con}}La régénération de santé est abaissée de 2PV/sec (1–4 pv/sec).<br/>
 
{{Con}}La régénération de santé est abaissée de 2PV/sec (1–4 pv/sec).<br/>
 +
  | ja =
 +
{{Pro}}命中時: ヘルス +3<br/>
 +
{{Con}}着用者は1秒ごとにヘルス -2 減<br/>(自己回復がデフォルトで3~6HP/秒なので "-2 = 1~4HP/秒" になるという事)
 
   | pt-br =
 
   | pt-br =
 
{{Pro}} Ao acertar adiciona 3 pontos de vida.<br/>
 
{{Pro}} Ao acertar adiciona 3 pontos de vida.<br/>
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{{Con}}Pas de tirs en pleine tête.<br/>
 
{{Con}}Pas de tirs en pleine tête.<br/>
 
{{Con}}Munitions principales maximum –75% pour le porteur.<br/>
 
{{Con}}Munitions principales maximum –75% pour le porteur.<br/>
 +
  | ja =
 +
{{Info}}敵に命中でダメージ、味方に命中で回復効果を与える矢を発射、各効果量は飛距離に比例<br/>
 +
{{Pro}}リロード速度上昇 40%<br/>
 +
{{Con}}ヘッドショットなし<br/>
 +
{{Con}}着用者のメイン武器最大弾薬数 -75%
 
   | pt-br =
 
   | pt-br =
 
{{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida.<br/>
 
{{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida.<br/>
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{{Pro}}Le pourcentage d'ÜberCharge augmente d'un maximum de 10% la vitesse de déplacement du porteur.<br/>
 
{{Pro}}Le pourcentage d'ÜberCharge augmente d'un maximum de 10% la vitesse de déplacement du porteur.<br/>
 
{{Con}}Inflige 10% des dégâts de moins.<br/>
 
{{Con}}Inflige 10% des dégâts de moins.<br/>
 +
  | ja =
 +
{{Con}}与ダメージ -10%<br/>
 +
{{Pro}}ユーバーチャージの溜まり具合に応じて移動速度が最大で +10%<br/>
 
   | pt-br =
 
   | pt-br =
 
{{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até 10%<br/>
 
{{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até 10%<br/>
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|es, fi, fr, pt-br, ru}}
+
{{translation switching|es, fi, fr, ja, pt-br, ru}}
 
[[Category:Class Weapons Tables|M]]
 
[[Category:Class Weapons Tables|M]]
 
</noinclude>
 
</noinclude>

Revision as of 04:10, 10 July 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.

Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38–75

Crit: 113–225

Healing:

75–150

(Range-dependent)

Pictogram plus.png 40% faster reload time.

Pictogram plus.png Fires special bolts that heal teammates and deal damage based on distance traveled.
Pictogram minus.png No headshots.
Pictogram minus.png –75% Max ammo on wearer.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9

Crit: 27

[10 syringes / sec.]

Pictogram plus.png Übercharge percentage increases movement speed by up to 10%.

Pictogram minus.png –10% damage penalty.

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.