Difference between revisions of "Template:Class weapons table sniper primary"

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({{Anchor|Primary}}{{item name|primary}})
m (add "ja" translate)
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{{Con}}Pas de coups critiques aléatoire.<br/>
 
{{Con}}Pas de coups critiques aléatoire.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 +
  | ja =
 +
{{Pro}}ヘッドショットを決めることにより[[Critical hits/ja|クリティカル]]<br/>
 +
{{Con}}ランダムクリティカルヒットなし<br/>
 +
{{info}}ズームイン中はパワーがチャージされ威力が上がる
 
   | ru =  
 
   | ru =  
 
{{Pro}}[[Critical hits/ru|Критический]] выстрел в голову.<br/>
 
{{Pro}}[[Critical hits/ru|Критический]] выстрел в голову.<br/>
Line 70: Line 74:
 
{{Info}}Maintenir enfoncée la touche de tir principal permet de bander l'arc, et la lâcher permet de tirer. La touche de tir secondaire relâche la pression sans tirer.<br/>
 
{{Info}}Maintenir enfoncée la touche de tir principal permet de bander l'arc, et la lâcher permet de tirer. La touche de tir secondaire relâche la pression sans tirer.<br/>
 
{{Info}}Les flèches peuvent planter les ennemis tués dans le décor (effet purement cosmétique).<br/>
 
{{Info}}Les flèches peuvent planter les ennemis tués dans le décor (effet purement cosmétique).<br/>
 +
  | ja =
 +
{{info}}メイン攻撃キーでパワーをチャージ (弓を引く)、サブ攻撃キーでリリース (弓を戻す)<br/>
 +
{{info}}壁の近くでヒットした相手を張り付けにする<br/>
 +
{{Pro}}ヘッドショットを決めることにより[[Critical hits/ja|クリティカル]]<br/>
 +
{{Pro}}味方[[Pyro/ja|パイロ]]、[[Soldier/ja|ソルジャー]]の{{Item link|Righteous Bison}}、[[Engineer/ja|エンジニア]]の{{Item link|Pomson 6000}}で火矢にしてもらい[[fire/ja|炎]]ダメージを追加<br/>
 +
{{Con}}矢は敵[[Pyro/ja|パイロ]]のエアーブラストにより反射可能<br/>
 +
{{Con}}ランダムクリティカルヒットなし<br/>
 
   | ru =  
 
   | ru =  
 
{{Pro}}[[Critical hits/ru|Критический]] выстрел в голову.<br/>
 
{{Pro}}[[Critical hits/ru|Критический]] выстрел в голову.<br/>
Line 113: Line 124:
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 
{{Info}}Contrairement au {{item link|Jarate}}, cette arme ne peut éteindre les alliés en feu.<br/>
 
{{Info}}Contrairement au {{item link|Jarate}}, cette arme ne peut éteindre les alliés en feu.<br/>
 +
  | ja =
 +
{{Pro}}チャージ率 +25%<br/>
 +
{{Pro}}50%以上チャージ後命中時: ターゲットに8秒間{{Item link|Jarate}}効果<br/>
 +
{{Con}}ランダム[[Critical hits/ja|クリティカルヒット]]なし<br/>
 +
{{Con}}[[Headshot/ja|ヘッドショット]]なし<br/>
 +
{{info}}ズームイン中はパワーがチャージされ威力が上がる
 
   | ru =  
 
   | ru =  
 
{{Pro}}При попадании: эффект [[Jarate/ru|Банкате]] на 8 секунд.<br/>
 
{{Pro}}При попадании: эффект [[Jarate/ru|Банкате]] на 8 секунд.<br/>
Line 150: Line 167:
 
{{Con}}Pas de coups critiques aléatoires.<br/>
 
{{Con}}Pas de coups critiques aléatoires.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 +
  | ja =
 +
{{Pro}}連続してヘッドショットを決めることによりチャージレートボーナス +10%<br/>
 +
{{Con}}ズーム中、非ヘッドショットをするとチャージボーナス減少<br/>
 +
{{Con}}基本チャージレート -20%<br/>
 +
{{Info}}ズームイン中はパワーがチャージされ威力が上がる
 
   | ru =  
 
   | ru =  
 
{{Pro}}При попадании в голову: увеличение скорости накопления заряда на 10 ед.<br/>
 
{{Pro}}При попадании в голову: увеличение скорости накопления заряда на 10 ед.<br/>
Line 190: Line 212:
 
{{Con}}Pas de coups critiques aléatoire.<br/>
 
{{Con}}Pas de coups critiques aléatoire.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 
{{Info}}Utiliser la lunette permet de charger la puissance du tir.<br/>
 +
  | ja =
 +
{{Pro}}フルチャージ: 与ダメージ +15%<br/>
 +
{{Pro}}フルチャージ: 弾丸が敵を貫通する<br/>
 +
{{Con}}ズームイン中しか発射できない<br/>
 +
{{Con}}曳光弾を発射する(弾丸の軌道が残ってしまう)<br/>
 +
{{Info}}ズームイン中はパワーがチャージされ威力が上がる
 
   | ru =  
 
   | ru =  
 
{{Pro}}При полном заряде: +15% урона.<br/>
 
{{Pro}}При полном заряде: +15% урона.<br/>
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{{Con}} Inflige 20% de dégâts de moins sur les tirs dans le corps.<br/>
 
{{Con}} Inflige 20% de dégâts de moins sur les tirs dans le corps.<br/>
 
{{Info}} Les tirs à la tête mortels décapitent la cible.<br/>
 
{{Info}} Les tirs à la tête mortels décapitent la cible.<br/>
 +
  | ja =
 +
{{Pro}} キルやキルアシストによりFOCUSゲージをチャージ<br/>
 +
{{Pro}} 攻撃時、FOCUSゲージが満タンになる事でFOCUSパワー状態になる<br/>
 +
{{Info}}FOCUSパワー効果中:<br/>
 +
:{{Pro}} チャージ率 +25%<br/>
 +
:{{Info}} ズームしたまま連射ができる<br/>
 +
:{{Con}} 曳光弾を発射する(弾丸の軌道が残ってしまう)<br/>
 +
{{Con}} 非ヘッドショットの与ダメージ -20%<br/>
 +
{{Info}} ズーム中のみゲージが増える<br/>
 +
{{Info}} ヘッドショットによるキルで頭が吹き飛ぶ<br/>
 
   | ru =  
 
   | ru =  
 
{{Pro}} Пополняет шкалу концентрации при убийствах или помощи в убийствах.<br/>
 
{{Pro}} Пополняет шкалу концентрации при убийствах или помощи в убийствах.<br/>

Revision as of 00:03, 11 July 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Sniper Rifle
Stock
Sniper Rifle
Killicon sniper rifle.png 25 N/A Base:
50150

Headshot:

150450
Pictogram plus.png Critical hits are guaranteed for accurate headshots.

Pictogram minus.png No random critical hits.
Pictogram info.png Charges while zoomed.

Killicon sniperriflehs.png
Huntsman
Unlock
Huntsman
Killicon huntsman.png 1 12 Base:
51120

Headshot:

153360
Pictogram plus.png Always crits on headshot.

Pictogram plus.png Friendly Pyros, Soldiers with the Righteous Bison and Engineers with the Pomson 6000 can light arrows to add fire damage.
Pictogram minus.png No random critical hits.
Pictogram minus.png Enemy Pyros can deflect arrows.
Pictogram minus.png Arrows lose their accuracy if the bow is drawn for more than 5 seconds.
Pictogram info.png Hold primary fire to draw the arrow; press secondary fire to retract the arrow.
Pictogram info.png Arrows can pin enemies to a wall upon being killed (purely cosmetic feature).

Killicon huntsmanhs.png
Killicon flaming huntsman.png
Killicon flaming huntsman afterburn.png
Sydney Sleeper
Craft
Sydney Sleeper
Killicon sydney sleeper.png 25 N/A Base:
50150
Pictogram plus.png On hit at one second of zoom-in time or greater, applies Jarate effect to the target for 8 seconds.

Pictogram plus.png Charge rate increased 25%.
Pictogram minus.png Headshots do not crit.
Pictogram minus.png No random critical hits.
Pictogram info.png Charges while zoomed.
Pictogram info.png Unlike the Jarate, this cannot extinguish burning allies on hit.

Bazaar Bargain
Craft
Bazaar Bargain
Killicon bazaar bargain.png 25 N/A Base:
50150

Headshot:

150450
Pictogram plus.png Critical hits are guaranteed for accurate headshots.

Pictogram plus.png Each consecutive headshot gives +10 charge per second.
Pictogram minus.png No random critical hits.
Pictogram minus.png A body or missed shot reduces the bonus.
Pictogram minus.png -20% base charge rate penalty.
Pictogram info.png Charges while zoomed.

Killicon sniperriflehs.png
Machina
Promotional / Craft
Machina
Killicon machina.png 25 N/A Base:
50173

Headshot:

150518
Pictogram plus.png Critical hits are guaranteed for accurate headshots.

Pictogram plus.png Fully charged shots deal +15% damage.
Pictogram plus.png Fully charged shots penetrate players and damage enemies behind them.
Pictogram minus.png Only fires when zoomed.
Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.
Pictogram minus.png No random critical hits.
Pictogram info.png Charges while zoomed.

Killicon sniperriflehs.png
Killicon machina penetrate.png
Killicon machina penetratehs.png
Hitman's Heatmaker
Craft
Hitman's Heatmaker
Killicon hitman's heatmaker.png 25 N/A Base:
3448

Headshot:

150450
Pictogram plus.png  Gain Focus on kills and assists.

Pictogram plus.png  Focus activates on Fire when Focus meter is full.
Pictogram info.png When Focus is active:

Pictogram plus.png  +25% faster charge rate.
Pictogram info.png  Doesn't unscope between shots.
Pictogram minus.png  Shots leave a bright, easily traceable team-colored line behind them.

Pictogram minus.png  -20% damage penalty on body shot.
Pictogram info.png  Charges while zoomed.
Pictogram info.png  Headshot kills cause decapitation.

Killicon sniperriflehs.png

This template is meant to be used in localized versions of the Sniper article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.