Difference between revisions of "Force-A-Nature/no"

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== Oppdaterings historie ==
 
== Oppdaterings historie ==
{{Update history|
+
{{Update history | '''[[24. Februar, 2009 Patch]]''' ([[Scout Update]])
'''[[24. Februar, 2009 Patch]]''' ([[Scout Update]])
 
 
* Force-A-Nature'en ble lagt til i spillet.
 
* Force-A-Nature'en ble lagt til i spillet.
  
Line 110: Line 109:
 
** Knockback became scaled by an indeterminate amount of damage done.  
 
** Knockback became scaled by an indeterminate amount of damage done.  
  
'''[[January 6, 2010 Patch]]'''
+
'''{{Patch name|1|6|2010}}'''
 
* Further corrections made to the knockback.  
 
* Further corrections made to the knockback.  
 
** Knockback now only occurs when the shots deal more than 30 damage and the enemy is in close range.
 
** Knockback now only occurs when the shots deal more than 30 damage and the enemy is in close range.
Line 116: Line 115:
 
** It no longer affects grounded targets as much.
 
** It no longer affects grounded targets as much.
  
'''[[January 7, 2010 Patch]]'''
+
'''{{Patch name|1|7|2010}}'''
 
* Fixed grounded players receiving falling damage from shots fired directly above them.
 
* Fixed grounded players receiving falling damage from shots fired directly above them.
 
* Fixed this weapon firing fewer pellets when <code><nowiki>tf_use_fixed_weaponspreads</nowiki></code> was 1.
 
* Fixed this weapon firing fewer pellets when <code><nowiki>tf_use_fixed_weaponspreads</nowiki></code> was 1.
  
'''[[January 13, 2010 Patch]]'''
+
'''{{Patch name|1|13|2010}}'''
 
* This weapon now correctly knocks back players on the ground.
 
* This weapon now correctly knocks back players on the ground.
 
* The minimum damage required for the Force-A-Nature to cause a knockback was increased from 30 to 40.
 
* The minimum damage required for the Force-A-Nature to cause a knockback was increased from 30 to 40.
  
'''[[July 8, 2010 Patch]]'''
+
'''{{Patch name|7|8|2010}}'''
 
* {{Undocumented}} This weapon received its own [[Kill icons|kill icon]].
 
* {{Undocumented}} This weapon received its own [[Kill icons|kill icon]].
  
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
+
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
* The Force-A-Nature was added in the [[Shortstop]]'s [[crafting]] blueprint.
 
* The Force-A-Nature was added in the [[Shortstop]]'s [[crafting]] blueprint.
  
'''[[February 3, 2011 Patch]]'''
+
'''{{Patch name|2|3|2011}}'''
 
* Fixed this weapon not drawing correctly in the character loadout screen.
 
* Fixed this weapon not drawing correctly in the character loadout screen.
  
'''[[February 14, 2011 Patch]]'''
+
'''{{Patch name|2|14|2011}}'''
 
* {{Undocumented}} The weapon no longer clips into itself or shows shells hovering outside.
 
* {{Undocumented}} The weapon no longer clips into itself or shows shells hovering outside.
  
'''[[June 23, 2011 Patch]]''' ([[Über Update]])
+
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
* {{Undocumented}} The Force-A-Nature was added in the [[Soda Popper]]'s crafting blueprint.
 
* {{Undocumented}} The Force-A-Nature was added in the [[Soda Popper]]'s crafting blueprint.
  
'''[[July 22, 2011 Patch]]'''
+
'''{{Patch name|7|22|2011}}'''
* {{Undocumented}} The damage penality attribute was changed from "-10% damage done" to "-10% damage penalty".
+
* {{Undocumented}} The damage penality attribute was changed from "-10% damage done" to "-10% damage penalty".}}
}}
 
  
 
==Trivia==
 
==Trivia==

Revision as of 14:44, 23 July 2012

Any outdoorsman will tell you the most frustrating part of hunting is when a deer simply FALLS DOWN when shot, and doesn't FLY BACKWARDS into the forest.
— Force-A-Nature publicity blurb

Force-A-Nature'en, også kjent som FaN, er et opplåsbart våpen primary weapon for Scout. dobbelt-løps jakt hagle med extremt avsagde løp og tre-kolbe. Dens navn er en referrangse til hva han kaller seg i filmen Meet the Scout.

Sammenlignet med Scattergun, er Force-A-Nature'ens ammo clip størrelse betraktelig mindre, den lader bare 2 skudd om gangen. imidlertid,skyter den mye forter og vil få fienden til å lide av knock back Omvendt til den forholdsmessige avstanden mellom ham og Scout. hvis Scout fyrer av mens han er i lufta, vil han få knockback i den omvendte retningen av hvor han sikta. Dette er brukbart for å lage et effektivt tredje hopp. Knockback er bare gitt ved første skudd;neste skudd gir ikke knockback i samme hopp.

Akuurat i starten kan det virke som at Force-A-Nature'en gir mindre skade enn Scattergun'en, men egentlig utgjør den mer skade fordelt utover et høyere antall pellets — 0.9x skade per pellet tid 1.2x mengde pellets tilsvarer 1.08ganger normal skade. Force-A-Nature'en deler også Scattergun'ens økte positive skade med 175%.

Akkurat som andre kule-baserte våpen, vil Force-A-Nature'ens Første shell bly fyrt av rett rett gjennom siktet før 'kule-spredning' tar effekt. Når tilfeldig spredning er deaktivert, vil pelleten forme et 3X3 rutenett mønster.

Når du reloader, selv om det er igjen en kule i løpet vil fortsatt 2 kuler bli brukt opp.

Force-A-Nature'en er atomatisk gitt til den som klarer 10 Scout achievements.

The kill icon for the Force-A-Nature was contributed by NeoDement.

Skade og funksjons tider

Function times (in seconds)
Shot type Hitscan
Values are approximate and determined by community testing.

Demonstrasjon

Crafte

Se også: Crafting

Blueprint

Klassepollett – Scout Plasspollett – Primær Vrakmetall Mulige Resultater
Item icon Class Token - Scout.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Shortstop.png Item icon Force-A-Nature.png Item icon Soda Popper.png Item icon Baby Face's Blaster.png
Item icon Back Scatter.png

Som crafte indrediens

Naturkraft Gjenvunnet metall Håndbrems
Item icon Force-A-Nature.png + Item icon Reclaimed Metal.png = Item icon Shortstop.png
Naturkraft Bonk! Atomenergi Gjenvunnet metall Brushane
Item icon Force-A-Nature.png + Item icon Bonk! Atomic Punch.png + Item icon Reclaimed Metal.png = Item icon Soda Popper.png

Relaterte achievements

Leaderboard class scout.png Scout

Caught Napping
Caught Napping
Kill 50 enemies from behind with the Force-A-Nature.
Fall Classic
Fall Classic
Cause an environmental death or suicide using the Force-A-Nature's knockback.

Oppdaterings historie

24. Februar, 2009 Patch (Scout Update)
  • Force-A-Nature'en ble lagt til i spillet.

25. Februar, 2009 Patch

  • Fikset våpenets forklaring, passet ikke inn i vinduet.

26. Mai, 2009 Patch

  • Fikset draps-forklaring for Force-A-Nature, så server logs kan skille dem.

8. juni, 2009 Patch

  • Våpenets skade økt med 10%.

23. Juni, 2009 Patch

  • Knockback effekten går ikke lenger utover skjulte Spies.

25. Juni, 2009 Patch

  • Den forrige patch'en ble fjernet, Knockback effekten går nå ut over skjulte Spioner. .

13. August, 2009 Patch (Classless Update)

  • Corrections were made to the knockback dealt.
    • Knockback now only works in close range, similar to the compression blast.
    • The effect can no longer be used to juggle enemies; knockback is now only dealt by the first shot.
    • Self-knockback is altered to respect the Scout's view angle. Looking up while shooting will no longer propel the enemy upwards.
    • Knockback became scaled by an indeterminate amount of damage done.

6 januar 2010 Patch

  • Further corrections made to the knockback.
    • Knockback now only occurs when the shots deal more than 30 damage and the enemy is in close range.
    • The angle of the weapon when fired determines the knockback.
    • It no longer affects grounded targets as much.

7 januar 2010 Patch

  • Fixed grounded players receiving falling damage from shots fired directly above them.
  • Fixed this weapon firing fewer pellets when tf_use_fixed_weaponspreads was 1.

13 januar 2010 Patch

  • This weapon now correctly knocks back players on the ground.
  • The minimum damage required for the Force-A-Nature to cause a knockback was increased from 30 to 40.

8 juli 2010 Patch

  • [Udokumentert] This weapon received its own kill icon.

30 september 2010 Patch (Mann-Conomy Update)

3 februar 2011 Patch

  • Fixed this weapon not drawing correctly in the character loadout screen.

14 februar 2011 Patch

  • [Udokumentert] The weapon no longer clips into itself or shows shells hovering outside.

23 juni 2011 Patch (Über Update)

  • [Udokumentert] The Force-A-Nature was added in the Soda Popper's crafting blueprint.

22 juli 2011 Patch

  • [Udokumentert] The damage penality attribute was changed from "-10% damage done" to "-10% damage penalty".

Trivia

  • The Force-A-Nature was manufactured in Portugal — a dubious claim, considering that its "good warranty" is actually written in Spanish, a common mistake for people unfamiliar with Portuguese language — and marketed towards the particularly sadistic Outdoorsman.
  • Double jumping and then firing both shots may cause the Scout to yell one of four responses, signifying a successful "triple jump" due to the knockback from the Force-A-Nature.
  • The sound effects for the Scattergun's unused "double shot" function were recycled into the Force-A-Nature.

Gallery

See also

External links