Difference between revisions of "Obtaining Mann vs. Machievements"
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{{Show achievement|Mann vs. Machievements|Real Steal | {{Show achievement|Mann vs. Machievements|Real Steal | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = When the [[Sentry Buster|Sentry Busters]] are announced, watch out for them and stay close to your Sentry. Before the [[Sentry Buster]] explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well. | + | | obtain-text = When the [[Sentry Buster|Sentry Busters]] are announced, watch out for them and stay close to your Sentry. Before the [[Sentry Buster]] explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well, such as on a ledge where you can quickly drop down. |
}} | }} | ||
{{Show achievement|Mann vs. Machievements|Shell Extension | {{Show achievement|Mann vs. Machievements|Shell Extension | ||
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{{Show achievement|Mann vs. Machievements|Vial Sharing | {{Show achievement|Mann vs. Machievements|Vial Sharing | ||
| obtain-level = Easy | | obtain-level = Easy | ||
− | | obtain-text = Best to use this with the Medic's ability to share his [[Canteen]] effect with other players. But you have to refill your Canteen | + | | obtain-text = Best to use this with the Medic's ability to share his [[Canteen]] effect with other players. But you have to return to base at least once to refill or change out your Canteen as it can only hold 3 charges. |
}} | }} | ||
{{Show achievement|Mann vs. Machievements|Wage against the Machine | {{Show achievement|Mann vs. Machievements|Wage against the Machine | ||
| obtain-level = Easy | | obtain-level = Easy | ||
− | | obtain-text = During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. You can track how many credits are on the ground at any time by checking the [[Scoreboard]]. | + | | obtain-text = During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed, but other players may need to compensate for the efforts of long-range fighters like Snipers. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. Spies can also help where robots are still around. You can track how many credits are on the ground at any time by checking the [[Scoreboard]]. |
}} | }} | ||
Revision as of 12:29, 19 August 2012
Frags to Riches Earn all credit bonuses in an advanced difficulty mission. Difficulty: Medium How to obtain: Make sure to collect each and every pile of cash in each round to also receive the bonus money after each wave. Scouts excel at this task due to their high speed, larger collection radius and because they gain health from cash pick-ups. |
Fast Cache Pick up a credit pile that is about to expire. Difficulty: Easy How to obtain: Watch out for blinking cash piles and grab one before it disappears. |
T-1000000 Collect 1,000,000 credits in your career. Difficulty: Medium How to obtain: This will happen incidentally after spending a reasonable amount of time playing. |
Hack of All Trades Play an entire mission as a single class, and do this for every class. Difficulty: Medium How to obtain: Complete at least 9 sets of waves from start to finish with a different class each time. Don't change class during the mission. |
Balls-E Destroy the tank during the final seconds of the bomb being deployed. Difficulty: Hard How to obtain: As a loose rule, a tank should be at least halfway destroyed by the time it reaches the halfway point of the map. Should it manage to maneuver past your defenses to the drop-off point, your team should focus all of its firepower on it, using Kritzkrieg or Crit Boost Canteens in a last-ditch effort to destroy it. |
.executioner In a single wave, kill 15 bomb-carrying robots in a row before they level up. Difficulty: Hard How to obtain: A robot will "level up" by taunting while carrying the bomb, bestowing upon it a series of buffs that make surrounding robots harder to kill. If a robot picks up the bomb, immediately kill it before it taunts. If the round has a relatively small number of robots to kill, consider just singling out the carrier so that other robots can pick up the bomb. |
Brotherhood of Steel Complete a mission with 5 people on your Friends List. Difficulty: Easy How to obtain: Before the first round begins, make sure your entire team consists of players found on your friend list. |
Clockwork Carnage Destroy two tanks within 5 seconds of each other. Difficulty: Hard How to obtain: In certain scenarios, two tanks will spawn in relatively short succession. There is relatively little distance to cover in most Mann vs. Machine maps, so set up your line of defense close to where the robots spawn. Lower the first tank to a critical level of health without destroying it, do the same to the second tank, then have your team split up to simultaneously destroy both at once. Depending on the map, you may have to let the damaged first tank bypass your line of defense so that you can engage the second tank the moment it spawns. |
Clockwork Conqueror Destroy a tank within 20 seconds of its arrival. Difficulty: Medium How to obtain: Once a tank spawns, your team should concentrate on destroying it, making use of Kritzkrieg or Crit Boost Canteens. Placing a Sentry Gun or Stickybombs near its spawn point can help deal extra damage at the beginning of the round. |
Ctrl + Assault + Delete Destroy a sentry buster before it reaches its target. Difficulty: Medium How to obtain: A Sentry Buster has a great amount of health, so get help from your teammates to take it down. Deal as much damage as possible and make use of weapons with slowdown, such as the upgraded Mad Milk or Jarate, to prevent it from reaching the Sentry Gun. It's possible to place the Sentry Gun away from the battlefield to buy you time, but the Sentry Gun itself will need to contribute to the battle to cause a Sentry Buster to appear. |
Deus Ex Machina Defeat a wave in an advanced difficulty mission without dying once. Difficulty: Easy How to obtain: This can be accomplished by playing conservatively during the first wave of an advanced run, especially if you're not in the heat of the fray. |
Engine Block Prevent the bomb from ever reaching an alarm zone during the final wave of an advanced difficulty mission. Difficulty: Hard How to obtain: You have to stop the robots at fast as possible and keep them at bay. Keep a good offence to avoid them straying too far from the spawn area, and don't let them spread out. |
German Engineering Use a canteen charged with 'ÜberCharge' to destroy 15 robots. Difficulty: Easy How to obtain: Jump into a large group of robots with a good gun and a Canteen filled with "ÜberCharge". |
Ghost in the Machine Use a canteen charged with 'Teleport to Spawn' and then kill the bomb carrier within 5 seconds. Difficulty: Medium How to obtain: Damage the bomb carrier as much as possible and then let it pass. Use the Canteen to quickly travel back to base and immediately use ranged weapons to kill the bomb carrier. |
Hard Reset As a Pyro, reset the bomb 3 times in a single wave. Difficulty: Medium How to obtain: This achievement can only be obtained on the Coal Town map. Use your airblast to push the bomb carrier into one of the bottomless mineshafts to reset the bomb. |
Kritical Terror Use a canteen charged with 'Crit Boost' to destroy a giant robot. Difficulty: Easy-Medium How to obtain: With a Canteen filled with "Crit Boost", it should be fairly easy to take down a giant robot with those 5 seconds of full critical hits. Classes like the Heavy or Pyro will find it easier due to their continuous firepower. |
Maximum Performance Max out all resistances on a single class. Difficulty: Medium How to obtain: You will have to spend all of your credits on enhancing your characters resistances. Don't spend money on enhancing your weapons. It costs 3.000 credits to upgrade all resistances. |
Metal Massacre Destroy 1,000,000 robots. Difficulty: Hard How to obtain: This will happen incidentally after spending a very large amount of time playing. |
Raid Array Complete the Crash Course, Doe's Drill, and Mann-euvers missions. Difficulty: Easy How to obtain: This achievement will happen naturally after playing all 3 missions available in the Mann vs. Machine game mode and winning each mission. |
Real Steal As an Engineer, escape with your sentry as a sentry buster is about to detonate. Difficulty: Medium How to obtain: When the Sentry Busters are announced, watch out for them and stay close to your Sentry. Before the Sentry Buster explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well, such as on a ledge where you can quickly drop down. |
Shell Extension During a wave, use a canteen charged with 'Ammo Reload' to refill an empty weapon slot. Difficulty: Easy How to obtain: You have to complete a Mann vs. Machine mission first to receive a Canteen and then fill it with the "Ammo Reload" at one of the shops. |
Silicon Slaughter Destroy 100,000 robots. Difficulty: Medium How to obtain: This will happen incidentally after spending a reasonable amount of time playing. |
Spam Blocker During a wave, defend the hatch 10 times from robots about to deliver a bomb. Difficulty: Medium-Hard How to obtain: Make sure that at least 1 player with high damage protects the hatch and that this player can kill bots quickly. The robots will pull the bomb from their shoulders, hold it to their chests and then jump into the hatch. Kill them while they cling the bomb to their chests. |
Steel Fragnolias Complete all waves successfully in a mission. Reward: Power Up Canteen Difficulty: Easy How to obtain: This achievement will happen naturally after playing the Mann vs. Machine game mode and winning every wave. |
System Upgrade Max out all primary weapon upgrades. Difficulty: Medium How to obtain: You will have to spend all of your credits on enhancing your primary weapons. Don't spend money on advancing your class abilities. |
Turbocharger Buff 4 or more teammates as a Soldier at the same time in a single wave. Difficulty: Easy How to obtain: Using either the Buff Banner, Battalion's Backup, or the Concheror, your team will usually be not too far from each other in this game mode, plus you can upgrade these so that range isn't an issue. The rage meter should build up fairly quickly by delivering splash damage to the onslaught of waves. If using the Battalion's Backup, try to find stray enemies with only their melee equipped to receive minimal damage. |
Undelete During a wave, use a canteen charged with 'Instant Building Upgrade' to build a new sentry gun within 3 seconds of your previous sentry gun's destruction. Difficulty: Easy How to obtain: As an Engineer, keep an eye out at your Sentry and have a charge of the Canteen ready. If your Sentry is destroyed, quickly build a new and apply the Canteen effect on the newly built Sentry. |
Vial Sharing As a Medic, share your canteen 5 times in a single wave. Difficulty: Easy How to obtain: Best to use this with the Medic's ability to share his Canteen effect with other players. But you have to return to base at least once to refill or change out your Canteen as it can only hold 3 charges. |
Wage Against the Machine Earn a credit bonus at the end of a wave. Difficulty: Easy How to obtain: During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed, but other players may need to compensate for the efforts of long-range fighters like Snipers. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. Spies can also help where robots are still around. You can track how many credits are on the ground at any time by checking the Scoreboard. |
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