Difference between revisions of "Obtaining Mann vs. Machievements"

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(Saving progress. Should probably maintain alphabetical order, despite how it appears elsewhere.)
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<onlyinclude>
{{Show achievement|Mann vs. Machievements|Frags to Riches
+
{{Show achievement|Mann vs. Machievements|.executioner
| obtain-level = Medium
+
| obtain-level = Hard
| obtain-text = Make sure to collect each and every pile of cash in each round to also receive the bonus money after each wave. Scouts excel at this task due to their high speed, larger collection radius and because they gain health from cash pick-ups.
+
| obtain-text = A robot will "level up" by taunting while carrying the bomb, bestowing upon it a series of buffs that make surrounding robots harder to kill. If a robot picks up the bomb, immediately kill it before it taunts. If the round has a relatively small number of robots to kill, consider just singling out the carrier so that other robots can pick up the bomb.
}}
 
{{Show achievement|Mann vs. Machievements|Fast Cache
 
| obtain-level = Easy 
 
| obtain-text = Watch out for blinking cash piles and grab one before it disappears.
 
}}
 
{{Show achievement|Mann vs. Machievements|T-1000000
 
| obtain-level = Medium
 
| obtain-text = This will happen incidentally after spending a reasonable amount of time playing.
 
}}
 
{{Show achievement|Mann vs. Machievements|Hack of All Trades
 
| obtain-level = Medium
 
| obtain-text = Complete at least 9 sets of waves from start to finish with a different class each time. Don't change class during the mission.
 
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Balls-E
 
{{Show achievement|Mann vs. Machievements|Balls-E
 
| obtain-level = Hard
 
| obtain-level = Hard
 
| obtain-text = As a loose rule, a [[Tank Robot|tank]] should be at least halfway destroyed by the time it reaches the halfway point of the map. Should it manage to maneuver past your defenses to the drop-off point, your team should focus all of its firepower on it, using [[Kritzkrieg]] or Crit Boost [[Canteen]]s in a last-ditch effort to destroy it.
 
| obtain-text = As a loose rule, a [[Tank Robot|tank]] should be at least halfway destroyed by the time it reaches the halfway point of the map. Should it manage to maneuver past your defenses to the drop-off point, your team should focus all of its firepower on it, using [[Kritzkrieg]] or Crit Boost [[Canteen]]s in a last-ditch effort to destroy it.
}}
 
{{Show achievement|Mann vs. Machievements|.executioner
 
| obtain-level = Hard
 
| obtain-text = A robot will "level up" by taunting while carrying the bomb, bestowing upon it a series of buffs that make surrounding robots harder to kill. If a robot picks up the bomb, immediately kill it before it taunts. If the round has a relatively small number of robots to kill, consider just singling out the carrier so that other robots can pick up the bomb.
 
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Brotherhood of Steel
 
{{Show achievement|Mann vs. Machievements|Brotherhood of Steel
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{{Show achievement|Mann vs. Machievements|Engine Block
 
{{Show achievement|Mann vs. Machievements|Engine Block
 
| obtain-level = Hard
 
| obtain-level = Hard
| obtain-text = You have to stop the robots at fast as possible and keep them at bay. Keep a good offence to avoid them straying too far from the spawn area, and don't let them spread out.  
+
| obtain-text = Use weapons with [[knock back]], [[slowdown]], and high firepower to contain bomb-carrying robots back near the spawn area, where they won't be as spread out. It's acceptable to let other robots past your line of defense as long as the bomb isn't with them.
 +
}}
 +
{{Show achievement|Mann vs. Machievements|Fast Cache
 +
| obtain-level = Easy 
 +
| obtain-text = A cash pile that is about to expire is indicated by its flickering, so pick it up before t disappears.
 +
}}
 +
{{Show achievement|Mann vs. Machievements|Frags to Riches
 +
| obtain-level = Hard
 +
| obtain-text = Collect every single pile of cash dropped by the robots in one wave to receive a credit bonus. Having your team run a Scout as a specialized collector and containing the robots near the spawn area may make this easier.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|German Engineering
 
{{Show achievement|Mann vs. Machievements|German Engineering
| obtain-level = Easy
+
| obtain-level = Medium
| obtain-text = Jump into a large group of robots with a good gun and a [[Canteen]] filled with "ÜberCharge".  
+
| obtain-text = You can use an ÜberCharge [[Canteen]] to freely attack a large group of robots if feeling overwhelmed. A class that can damage many enemies at once, such as the Heavy or Pyro, is recommended. The ÜberCharge Canteen only lasts for five seconds, so this is best performed against a group of numerous weaker robots, such as Scouts.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Ghost in the Machine
 
{{Show achievement|Mann vs. Machievements|Ghost in the Machine
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Damage the bomb carrier as much as possible and then let it pass. Use the [[Canteen]] to quickly travel back to base and immediately use ranged weapons to kill the bomb carrier.
+
| obtain-text = If the bomb carrier makes it past your team and near the drop-off point, using a Return to Base [[Canteen]] can let you catch it in time.
 +
}}
 +
{{Show achievement|Mann vs. Machievements|Hack of All Trades
 +
| obtain-level = Medium
 +
| obtain-text = You'll need to complete a full mission with all nine classes. You're not allowed to change classes from before the first wave to the end of the last.  
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Hard Reset
 
{{Show achievement|Mann vs. Machievements|Hard Reset
 
| obtain-level = Medium  
 
| obtain-level = Medium  
| obtain-text = This achievement can only be obtained on the [[Coal Town]] map. Use your airblast to push the bomb carrier into one of the bottomless mineshafts to reset the bomb.
+
| obtain-text = As the Pyro, use the [[compression blast]] to launch the bomb carrier off the robots' intended path, marked by blue arrows. This can be performed by launching the carrier off ledges, bridges, or the bottomless mineshafts in [[Coal Town]]; the bomb does not have to be fully reset.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Kritical Terror
 
{{Show achievement|Mann vs. Machievements|Kritical Terror
 
| obtain-level = Easy-Medium  
 
| obtain-level = Easy-Medium  
| obtain-text = With a [[Canteen]] filled with "Crit Boost", it should be fairly easy to take down a giant robot with those 5 seconds of full critical hits. Classes like the Heavy or Pyro will find it easier due to their continuous firepower.
+
| obtain-text = Combining a strong weapon with a Crit Boost [[Canteen]] is a great way to quickly take down a giant robot.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Maximum Performance
 
{{Show achievement|Mann vs. Machievements|Maximum Performance
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = You will have to spend all of your credits on enhancing your characters resistances. Don't spend money on enhancing your weapons. It costs 3.000 credits to upgrade all resistances.
+
| obtain-text = It costs 3000 credits to fully upgrade your resistances, meaning you'll lack a significant amount of firepower. In practice, upgrading all your resistances is most efficient when you're at the front lines with a [[Medic]] and grabbing the attention of all arriving robots.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Metal Massacre
 
{{Show achievement|Mann vs. Machievements|Metal Massacre
 
| obtain-level = Hard
 
| obtain-level = Hard
| obtain-text = This will happen incidentally after spending a very large amount of time playing.
+
| obtain-text = This achievement will naturally be obtained after playing Mann vs. Machine for a very, very long amount of time.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Raid Array
 
{{Show achievement|Mann vs. Machievements|Raid Array
 
| obtain-level = Easy   
 
| obtain-level = Easy   
| obtain-text = This achievement will happen naturally after playing all 3 missions available in the Mann vs. Machine game mode and winning each mission.
+
| obtain-text = If you're having trouble completing each mission, play with a coordinated team and on Normal difficulty.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Real Steal
 
{{Show achievement|Mann vs. Machievements|Real Steal
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = When the [[Sentry Buster|Sentry Busters]] are announced, watch out for them and stay close to your Sentry. Before the [[Sentry Buster]] explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well, such as on a ledge where you can quickly drop down.
+
| obtain-text = When the [[Sentry Buster|Sentry Busters]] are announced, watch out for them and stay close to your Sentry. Before the [[Sentry Buster]] explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Shell Extension
 
{{Show achievement|Mann vs. Machievements|Shell Extension
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| obtain-level = Medium
 
| obtain-level = Medium
 
| obtain-text = You will have to spend all of your credits on enhancing your primary weapons. Don't spend money on advancing your class abilities.
 
| obtain-text = You will have to spend all of your credits on enhancing your primary weapons. Don't spend money on advancing your class abilities.
 +
}}
 +
{{Show achievement|Mann vs. Machievements|T-1000000
 +
| obtain-level = Medium
 +
| obtain-text = This will happen incidentally after spending a reasonable amount of time playing.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Turbocharger
 
{{Show achievement|Mann vs. Machievements|Turbocharger
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{{Show achievement|Mann vs. Machievements|Vial Sharing
 
{{Show achievement|Mann vs. Machievements|Vial Sharing
 
| obtain-level = Easy   
 
| obtain-level = Easy   
| obtain-text = Best to use this with the Medic's ability to share his [[Canteen]] effect with other players. But you have to return to base at least once to refill or change out your Canteen as it can only hold 3 charges.
+
| obtain-text = Best to use this with the Medic's ability to share his [[Canteen]] effect with other players. But you have to refill your Canteen at least once as it can only hold 3 charges.
 
}}
 
}}
 
{{Show achievement|Mann vs. Machievements|Wage against the Machine
 
{{Show achievement|Mann vs. Machievements|Wage against the Machine
 
| obtain-level = Easy   
 
| obtain-level = Easy   
| obtain-text = During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed, but other players may need to compensate for the efforts of long-range fighters like Snipers. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. Spies can also help where robots are still around. You can track how many credits are on the ground at any time by checking the [[Scoreboard]].
+
| obtain-text = During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. You can track how many credits are on the ground at any time by checking the [[Scoreboard]].
 
}}
 
}}
  

Revision as of 06:27, 20 August 2012


.executioner
.executioner
In a single wave, kill 15 bomb-carrying robots in a row before they level up.
Difficulty: Hard
How to obtain: A robot will "level up" by taunting while carrying the bomb, bestowing upon it a series of buffs that make surrounding robots harder to kill. If a robot picks up the bomb, immediately kill it before it taunts. If the round has a relatively small number of robots to kill, consider just singling out the carrier so that other robots can pick up the bomb.


Balls-E
Balls-E
Destroy the tank during the final seconds of the bomb being deployed.
Difficulty: Hard
How to obtain: As a loose rule, a tank should be at least halfway destroyed by the time it reaches the halfway point of the map. Should it manage to maneuver past your defenses to the drop-off point, your team should focus all of its firepower on it, using Kritzkrieg or Crit Boost Canteens in a last-ditch effort to destroy it.


Brotherhood of Steel
Brotherhood of Steel
Complete a mission with 5 people on your Friends List.
Difficulty: Easy
How to obtain: Before the first round begins, make sure your entire team consists of players found on your friend list.


Clockwork Carnage
Clockwork Carnage
Destroy two tanks within 5 seconds of each other.
Difficulty: Hard
How to obtain: In certain scenarios, two tanks will spawn in relatively short succession. There is relatively little distance to cover in most Mann vs. Machine maps, so set up your line of defense close to where the robots spawn. Lower the first tank to a critical level of health without destroying it, do the same to the second tank, then have your team split up to simultaneously destroy both at once. Depending on the map, you may have to let the damaged first tank bypass your line of defense so that you can engage the second tank the moment it spawns.


Clockwork Conqueror
Clockwork Conqueror
Destroy a tank within 20 seconds of its arrival.
Difficulty: Medium
How to obtain: Once a tank spawns, your team should concentrate on destroying it, making use of Kritzkrieg or Crit Boost Canteens. Placing a Sentry Gun or Stickybombs near its spawn point can help deal extra damage at the beginning of the round.


Ctrl + Assault + Delete
Ctrl + Assault + Delete
Destroy a sentry buster before it reaches its target.
Difficulty: Medium
How to obtain: A Sentry Buster has a great amount of health, so get help from your teammates to take it down. Deal as much damage as possible and make use of weapons with slowdown, such as the upgraded Mad Milk or Jarate, to prevent it from reaching the Sentry Gun. It's possible to place the Sentry Gun away from the battlefield to buy you time, but the Sentry Gun itself will need to contribute to the battle to cause a Sentry Buster to appear.


Deus Ex Machina
Deus Ex Machina
Defeat a wave in an advanced difficulty mission without dying once.
Difficulty: Easy
How to obtain: This can be accomplished by playing conservatively during the first wave of an advanced run, especially if you're not in the heat of the fray.


Engine Block
Engine Block
Prevent the bomb from ever reaching an alarm zone during the final wave of an advanced difficulty mission.
Difficulty: Hard
How to obtain: Use weapons with knock back, slowdown, and high firepower to contain bomb-carrying robots back near the spawn area, where they won't be as spread out. It's acceptable to let other robots past your line of defense as long as the bomb isn't with them.


Fast Cache
Fast Cache
Pick up a credit pile that is about to expire.
Difficulty: Easy
How to obtain: A cash pile that is about to expire is indicated by its flickering, so pick it up before t disappears.


Frags to Riches
Frags to Riches
Earn all credit bonuses in an advanced difficulty mission.
Difficulty: Hard
How to obtain: Collect every single pile of cash dropped by the robots in one wave to receive a credit bonus. Having your team run a Scout as a specialized collector and containing the robots near the spawn area may make this easier.


German Engineering
German Engineering
Use a canteen charged with 'ÜberCharge' to destroy 15 robots.
Difficulty: Medium
How to obtain: You can use an ÜberCharge Canteen to freely attack a large group of robots if feeling overwhelmed. A class that can damage many enemies at once, such as the Heavy or Pyro, is recommended. The ÜberCharge Canteen only lasts for five seconds, so this is best performed against a group of numerous weaker robots, such as Scouts.


Ghost in the Machine
Ghost in the Machine
Use a canteen charged with 'Teleport to Spawn' and then kill the bomb carrier within 5 seconds.
Difficulty: Medium
How to obtain: If the bomb carrier makes it past your team and near the drop-off point, using a Return to Base Canteen can let you catch it in time.


Hack of All Trades
Hack of All Trades
Play an entire mission as a single class, and do this for every class.
Difficulty: Medium
How to obtain: You'll need to complete a full mission with all nine classes. You're not allowed to change classes from before the first wave to the end of the last.


Hard Reset
Hard Reset
As a Pyro, reset the bomb 3 times in a single wave.
Difficulty: Medium
How to obtain: As the Pyro, use the compression blast to launch the bomb carrier off the robots' intended path, marked by blue arrows. This can be performed by launching the carrier off ledges, bridges, or the bottomless mineshafts in Coal Town; the bomb does not have to be fully reset.


Kritical Terror
Kritical Terror
Use a canteen charged with 'Crit Boost' to destroy a giant robot.
Difficulty: Easy-Medium
How to obtain: Combining a strong weapon with a Crit Boost Canteen is a great way to quickly take down a giant robot.


Maximum Performance
Maximum Performance
Max out all resistances on a single class.
Difficulty: Medium
How to obtain: It costs 3000 credits to fully upgrade your resistances, meaning you'll lack a significant amount of firepower. In practice, upgrading all your resistances is most efficient when you're at the front lines with a Medic and grabbing the attention of all arriving robots.


Metal Massacre
Metal Massacre
Destroy 1,000,000 robots.
Difficulty: Hard
How to obtain: This achievement will naturally be obtained after playing Mann vs. Machine for a very, very long amount of time.


Raid Array
Raid Array
Complete the Crash Course, Doe's Drill, and Mann-euvers missions.
Difficulty: Easy
How to obtain: If you're having trouble completing each mission, play with a coordinated team and on Normal difficulty.


Real Steal
Real Steal
As an Engineer, escape with your sentry as a sentry buster is about to detonate.
Difficulty: Medium
How to obtain: When the Sentry Busters are announced, watch out for them and stay close to your Sentry. Before the Sentry Buster explodes, it will go into a crouch. Grab your Sentry in this time and get out of the explosion radius. It will be easier to escape if you place the sentry well.


Shell Extension
Shell Extension
During a wave, use a canteen charged with 'Ammo Reload' to refill an empty weapon slot.
Difficulty: Easy
How to obtain: You have to complete a Mann vs. Machine mission first to receive a Canteen and then fill it with the "Ammo Reload" at one of the shops.


Silicon Slaughter
Silicon Slaughter
Destroy 100,000 robots.
Difficulty: Medium
How to obtain: This will happen incidentally after spending a reasonable amount of time playing.


Spam Blocker
Spam Blocker
During a wave, defend the hatch 10 times from robots about to deliver a bomb.
Difficulty: Medium-Hard
How to obtain: Make sure that at least 1 player with high damage protects the hatch and that this player can kill bots quickly. The robots will pull the bomb from their shoulders, hold it to their chests and then jump into the hatch. Kill them while they cling the bomb to their chests.


Steel Fragnolias
Steel Fragnolias
Complete all waves successfully in a mission.
Reward: Power Up Canteen
Difficulty: Easy
How to obtain: This achievement will happen naturally after playing the Mann vs. Machine game mode and winning every wave.


System Upgrade
System Upgrade
Max out all primary weapon upgrades.
Difficulty: Medium
How to obtain: You will have to spend all of your credits on enhancing your primary weapons. Don't spend money on advancing your class abilities.


T-1000000
T-1000000
Collect 1,000,000 credits in your career.
Difficulty: Medium
How to obtain: This will happen incidentally after spending a reasonable amount of time playing.


Turbocharger
Turbocharger
Buff 4 or more teammates as a Soldier at the same time in a single wave.
Difficulty: Easy
How to obtain: Using either the Buff Banner, Battalion's Backup, or the Concheror, your team will usually be not too far from each other in this game mode, plus you can upgrade these so that range isn't an issue. The rage meter should build up fairly quickly by delivering splash damage to the onslaught of waves. If using the Battalion's Backup, try to find stray enemies with only their melee equipped to receive minimal damage.


Undelete
Undelete
During a wave, use a canteen charged with 'Instant Building Upgrade' to build a new sentry gun within 3 seconds of your previous sentry gun's destruction.
Difficulty: Easy
How to obtain: As an Engineer, keep an eye out at your Sentry and have a charge of the Canteen ready. If your Sentry is destroyed, quickly build a new and apply the Canteen effect on the newly built Sentry.


Vial Sharing
Vial Sharing
As a Medic, share your canteen 5 times in a single wave.
Difficulty: Easy
How to obtain: Best to use this with the Medic's ability to share his Canteen effect with other players. But you have to refill your Canteen at least once as it can only hold 3 charges.


Wage Against the Machine
Wage Against the Machine
Earn a credit bonus at the end of a wave.
Difficulty: Easy
How to obtain: During any wave, collect all dropped money piles. If all piles are collected, you will get a bonus at the end of a wave, which will unlock this achievement. Don't destroy robots who are in hard to reach places. Ideally each player is responsible for the cash dropped by a robot they destroyed. Use Scouts for the team's dedicated cash collector because of their abilities as described under Frags to Riches. You can track how many credits are on the ground at any time by checking the Scoreboard.