Difference between revisions of "August 23, 2012 Patch"
m (Codes) |
AtlasPwn3d (talk | contribs) m |
||
Line 18: | Line 18: | ||
*Fixed a few MvM sounds not being precached properly | *Fixed a few MvM sounds not being precached properly | ||
*Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users | *Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users | ||
− | *Sound will play even if the game is minimized | + | **Sound will play even if the game is minimized |
*Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions | *Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions | ||
*Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory) | *Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory) |
Revision as of 01:17, 24 August 2012
|
Source: Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes
- Added a new command
"kickall"
which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable - Updated Steam binaries; fixes Linux crash on shutdown or restart
Team Fortress 2
- Fixed a problem with items not displaying the correct styles
- Added a new command
"player_ready_toggle"
for players to ready-up in MvM mode- Can be bound to any key in the Keyboard tab of the Options dialog
- Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value
- Fixed a few MvM sounds not being precached properly
- Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users
- Sound will play even if the game is minimized
- Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions
- Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
- Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games
- Server browser will now show MvM mission name in the "map" column. (E.g. "mvm_mannworks_advanced")
- Community requests
- Fixed a crash when spawning the tank in non-MvM games. Added
SetHealth
,SetMaxHealth
,AddHealth
, andRemoveHealth
inputs to the tank entity The tf_bot_add command
can now create a bot with a custom name and can create a bot that isn't managed by the value oftf_bot_quota
by adding the custom name and"noquota"
arguments respectively
- Fixed a crash when spawning the tank in non-MvM games. Added
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Patch 1
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Patch 2
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib