Difference between revisions of "Talk:Sentry Buster"

From Team Fortress Wiki
Jump to: navigation, search
m (The Sentry Buster Fluster: signed)
(This sounds logical.)
Line 17: Line 17:
  
 
I think it is a great feature/bug and use it every time, it is very effective.[[User:Uneffect|Uneffect]] 17:31, 27 August 2012 (PDT)
 
I think it is a great feature/bug and use it every time, it is very effective.[[User:Uneffect|Uneffect]] 17:31, 27 August 2012 (PDT)
 +
: I think that's one of the main ways that you're supposed to escape the sentry buster. Doesn't seem like a bug, or else this would be ridiculously hard to time moving your sentry every time before detonation. ~

Revision as of 01:55, 28 August 2012

Assorted Questions

  • Is it useful or appropriate to list Sentry Buster-based achievements here? Wayn3w 14:39, 19 August 2012 (PDT)
This is already listed, but yes. Achievements can be listed on any relevant page, under the header == Related Achievements == Darkid (talk|contribs) 18:35, 21 August 2012 (PDT)
  • I've noticed as an Engineer that sentry busters spawn if a sentry accumulates 20 kills. This includes assist kills. Spy is not our Spy! 18:26, 25 August 2012 (PDT)
Can you show video proof (i.e. 19 kills and no spawn, wait a while, make 20th kill, instant/fast spawn)? Or, try to find that key number, or span of time, or whatever actually causes it. Darkid (talk|contribs) 18:35, 21 August 2012 (PDT)
  • Sorry, my computer is shit for recording. But I have noticed that when my Sentry accumulates 20 total kills (kills + assists) a Sentry Buster spawns. Spy is not our Spy! 18:26, 25 August 2012 (PDT)

"Three-Teleporter Radius"

What the hell is a three-teleporter radius? Can't we get a hammer unit scale or something more useful as a unit of measurement? ==Fax Celestis talkcontribhome 20:03, 23 August 2012 (PDT)

  • Take a Teleporter's radius and multiply it by three. Spy is not our Spy! 18:27, 25 August 2012 (PDT)

The Sentry Buster Fluster

So if you haul your sentry and run to meet the Sentry Buster a few seconds before it gets close, then lead it away from any team buildings/players, then stand still for a moment, it will begin its arming sequence and you can run back to your dispenser still hauling your gun. The Sentry Buster is a silly duffer and can't abort the self destruct and blows up and nothing of value is lost.

Is this a feature or a bug?

I think it is a great feature/bug and use it every time, it is very effective.Uneffect 17:31, 27 August 2012 (PDT)

I think that's one of the main ways that you're supposed to escape the sentry buster. Doesn't seem like a bug, or else this would be ridiculously hard to time moving your sentry every time before detonation. ~