Difference between revisions of "Sniper Robot"
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=== Sydney Sniper === | === Sydney Sniper === | ||
{{Robot loadout|icon=sniper sydneysleeper|name=Sydney Sniper|primary=Sydney Sleeper|secondary=SMG|melee=Kukri}} | {{Robot loadout|icon=sniper sydneysleeper|name=Sydney Sniper|primary=Sydney Sleeper|secondary=SMG|melee=Kukri}} | ||
− | The '''Sydney Sniper''' fires shots that | + | The '''Sydney Sniper''' fires shots that cover the enemy in [[Jarate]], turning all damage taken into mini-crits. These robots are also equipped with a [[Kukri]] and [[SMG]], and will use them as normal Sniper robots will. Being special robots, they appear far less frequently than the regular Snipers. |
=== Razorback Sniper === | === Razorback Sniper === |
Revision as of 17:23, 29 August 2012
Sniper Robot | |
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Basic Information | |
Health: | 125 (Sniper, Bowman, Sydney Sniper, Razorback Sniper) |
Speed: | 100% (Sniper, Bowman, Sydney Sniper, Razorback Sniper) |
“ | Everything above your neck is going to be a fine red mist!
Click to listen
— The Sniper-bot
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” |
Sniper Robots appear in Mann vs. Machine as enemies.
Normal variants
Sniper
Regular Sniper robots appear in small numbers and behave like human Snipers, offering support to their teammates from afar. A notification appears when Snipers spawn, and players may yell "Sniper!" to alert their team to the robot's presence.
Sniper robots never carry the bomb, preferring to use their Sniper Rifles to hit players from afar. Their weapons emit lasers indicating where they are aiming and giving away their position. Snipers may relocate to avoid grenades and rockets but will rarely do so to get a view of their enemy, so players occupied with other robots like Tanks are advised to stay out of the Sniper's sights. If players get close to a Sniper robot, it will attack the player with its Kukri or SMG. Backing away from the robot will result in it using its Sniper Rifle to kill the player.
Their aim is deadly accurate, so they will always hit a player in sight. However, they can't deal headshot damage and will usually not wait to charge their rifle, giving players a chance to ambush the robot.
Bowman
Icon | Name | Primary | Attributes |
---|---|---|---|
Bowman | Huntsman |
-50% damage penalty |
The Bowman is a special robot. It can pick up the bomb unlike the other Snipers and acts like other robots, going in closeup combat. Unlike a Sniper robot, it is equipped with the Huntsman, allowing it to fight more easily up close, but not from a distance and not give its position away with the targeting laser. Bowmen will never use any other weapons, preferring to still use arrows at point blank range. Being special robots, they appear far less frequently than the regular Snipers.
Sydney Sniper
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Sydney Sniper | Sydney Sleeper |
SMG |
Kukri |
— |
The Sydney Sniper fires shots that cover the enemy in Jarate, turning all damage taken into mini-crits. These robots are also equipped with a Kukri and SMG, and will use them as normal Sniper robots will. Being special robots, they appear far less frequently than the regular Snipers.
Razorback Sniper
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Razorback Sniper | Sniper Rifle |
Razorback |
Kukri |
— |
The Razorback Sniper is a variant of the Sniper Robot that appears less frequently than traditional Sniper robots. These variants wear a Razorback for protection against backstabs.
Gallery
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