Difference between revisions of "Talk:Unarmed Combat"

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I noted the bug on the [[Holy mackerel]] where assisting a fish kill does not get highlighted in the kill feed like your other kills and assists. Could some test this with the Unarmed Combat to see if it is the same with arm kills? [[User:Taser9001|Taser9001]] 04:06, 26 June 2012 (PDT)
 
I noted the bug on the [[Holy mackerel]] where assisting a fish kill does not get highlighted in the kill feed like your other kills and assists. Could some test this with the Unarmed Combat to see if it is the same with arm kills? [[User:Taser9001|Taser9001]] 04:06, 26 June 2012 (PDT)
 
:Same machanic = Same Bug [[File:Hinaomi-sig.png]] [[User:Hinaomi|Hinaomi]] 04:16, 26 June 2012 (PDT)
 
:Same machanic = Same Bug [[File:Hinaomi-sig.png]] [[User:Hinaomi|Hinaomi]] 04:16, 26 June 2012 (PDT)
 
== Mannworks ==
 
 
Is it noteworthy to edit in that in the MvM map "MannWorks" in the room behind the glass pane in the spawn room you can see the Unarmed Combat hanging out of one of the machines?
 
 
== Mannworks ==
 
 
Is it noteworthy to edit in that in the MvM map "MannWorks" in the room behind the glass pane in the spawn room you can see the Unarmed Combat hanging out of one of the machines?
 
  
 
== Mannworks ==
 
== Mannworks ==
  
 
Is it noteworthy to edit in that in the MvM map "MannWorks" in the room behind the glass pane in the spawn room you can see the Unarmed Combat hanging out of one of the machines?
 
Is it noteworthy to edit in that in the MvM map "MannWorks" in the room behind the glass pane in the spawn room you can see the Unarmed Combat hanging out of one of the machines?

Revision as of 23:24, 9 September 2012

Set Bonus?

Does this weapon provide the set bonus and if so, should we write that it does on the page? The preceding unsigned comment was added by MEDUNN (talk) • (contribs) 13:04, 28 October 2011

It has only same status as Holy Mackereal but its name is not Holy Mackereal. So no set bonus. Hinaomi 22:49, 28 October 2011 (PDT)

New quote?

I think we should change the quote to the unused scout line "Hey, gimme back my legbone! Ow, don't hit me with it!" Yes, it's cheesy, and slightlyunfitting, but better than the current one. Also, that quote is already on the eternal reward page. NitromathThePizzaGuy 17:01, 28 October 2011 (PDT)

Availabilty

Does this item drop only during halloween? Turtlebolt

We don't know yet, but I would assume it drops all year-round, since it's a community item and Valve doesn't usually limit community items availability. Balladofwindfishes 10:51, 30 October 2011 (PDT)
It doesn't have holiday required. So it can use, can craft and can drop all of the year. Hinaomi 17:00, 30 October 2011 (PDT)
Actually, this item never drops. It is only obtainable via craft and store purchase. MacBot 2.0Killicon backstab.png (Talk | Contributions) 21:54, 13 November 2011 (PST)
Are you sure? Do you have something that show it doesn't drop? Hinaomi 22:15, 13 November 2011 (PST)
Somebody went through all the people that had the item (or most anyway) and noticed that they were all crafted or purchased. They did the same thing for the Wanga Prick. I also have a friend that has been to many servers trying to buy a Dropped one of either weapon since the update came out and has not found one. MacBot 2.0Killicon backstab.png (Talk | Contributions) 22:20, 13 November 2011 (PST)
Ok, I see. Hinaomi 22:21, 13 November 2011 (PST)
So, should I change it to no longer say 'drop'? Dr. Tomoki 19:50, 21 November 2011 (PST)
No, because only Macbot comment can't tell everythings. We needs somethings that show it doesn't drop 100% Hinaomi Killicon unarmed combat.png 20:18, 21 November 2011 (PST)

Team Coloring?

In my personal opinion, I think that the Scout should have a RED Spy's arm on BLU, and vice versa. Reason being: Would you use a friend's arm to murder his killer? I don't think so! I would humiliate the other team and use one of their own's to kill them! Just a thought. Dustin681 17:24, 3 November 2011 (PDT)

That was an error in the article, fixed. Graboy 10:34, 5 November 2011 (PDT)

Sun on a Stick

The Sun on a Stick is missing from the potential craft outcome. There is actually only a 1 in 9 chance of getting an Unarmed Combat, not a 1 in 8 chance.The preceding unsigned comment was added by GAMEchief (talk) • (contribs) 05:18, 14 November 2011

Pictogram nope.png Nope.avi. Sun-on-a-Stick isn't crafteable with tokens. At least I never got one while trying to get a Three Rune Blade, and believe me, it took a few tries. Kazzymodus 21:40, 13 November 2011 (PST)
It has unique blueprint. Do you need it in token blueprint? And remember, you must sign you comment with ~~~~. Hinaomi 21:48, 13 November 2011 (PST)

Some notes and images we need

I just crafted one of these, and did some testing. The weapon's BLU skin IS used, but only in the world view. I'm not sure how Valve messed that one up (c models shouldn't allow this...), but this implies that the using RED in the client view is a bug, rather than having it be unused. Also, the kill icon doesn't say "ARM KILL!" when you kill a sentry. It just shows the arm, with no words at all. This should probably be reflected on the page, along with the ARM HIT "kill" icon. Here's a screenshot to show what I mean, click, killed a building, no words. The weapon also lacks a taunt. Balladofwindfishes 11:08, 14 November 2011 (PST)

BLU View Model isn't fixed

I just tested, it's still RED. Took this screenshot today. Balladofwindfishes 13:33, 26 November 2011 (PST)

Strange coloring...

Don't you think that BLU should use red hand and RED should use blue hand? It would make sense, because you killed an enemy spy, and wielding the arm of spy of YOUR team is kinda stupid. Xeoxer 12:13, 29 March 2012 (PDT)

From trivia section
  • According to the Steam Workshop, it was the creator's intention for the weapon to be of the enemy team's colour, so RED Scouts would be holding the arms of BLU Spies (and vice versa).
But now due bug, we don't know what color should on RED and BLU. And wiki talk page isn't STUF. Killicon black rose.png Hinaomi 16:26, 29 March 2012 (PDT)
While that would make sense in actual combat, I presume that the reason they did not want to have the Scout carry the opposite Spy's arm is for visual reasons. When you are on RED and you see something BLU moving around somewhere, you might get distracted. This way, it keeps red colours on RED team and blue on BLU. --User Firestorm Flame.png Firestorm 16:40, 29 March 2012 (PDT)

Possible bug - needs testing

I noted the bug on the Holy mackerel where assisting a fish kill does not get highlighted in the kill feed like your other kills and assists. Could some test this with the Unarmed Combat to see if it is the same with arm kills? Taser9001 04:06, 26 June 2012 (PDT)

Same machanic = Same Bug User Hinaomi Hinaomi-sig.png Hinaomi 04:16, 26 June 2012 (PDT)

Mannworks

Is it noteworthy to edit in that in the MvM map "MannWorks" in the room behind the glass pane in the spawn room you can see the Unarmed Combat hanging out of one of the machines?