Difference between revisions of "Advanced Weaponiser"
Zombiezomber (talk | contribs) (→Weapons of the Day) |
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! class="header" width="40%" | Attributes/Notes | ! class="header" width="40%" | Attributes/Notes | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="6" | {{Icon class|class=Scout|link=Scout}}<br />[[Scout]] |
| align="center" | [[File:Aw-Nailgun.png|100px]]<br /> | | align="center" | [[File:Aw-Nailgun.png|100px]]<br /> | ||
<small>[[Primary]]</small><br /> | <small>[[Primary]]</small><br /> | ||
Line 155: | Line 155: | ||
{{Con}}-50% clip size<br /> | {{Con}}-50% clip size<br /> | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_plutonium_pistol.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Plutonium Pistol''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams<br /> | ||
+ | {{Pro}}+25% faster firing speed<br /> | ||
+ | {{Pro}}+25% acuracy bonus<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Subatomic Bonk''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Drink: Restore 100 health<br /> | ||
+ | {{Neutral}}Does not Bonk<br /> | ||
+ | {{Con}}15% longer weapon switch<br /> | ||
+ | {{Con}}-20% health from packs on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Mini Mann''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}While under the effects, -30% smaller, fire and explosion damage taken is mini-crits. | ||
|- | |- | ||
| align="center" | [[File:Aw-Sluggers_faceoff.png|100px]]<br /> | | align="center" | [[File:Aw-Sluggers_faceoff.png|100px]]<br /> | ||
Line 170: | Line 203: | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | | align="center" | [[File:Aw-Matador.png|100px]]<br /> | + | <small>[[Melee]]</small><br /> |
− | <small>[[Primary]]</small><br /> | + | '''Critsmourne The Lifestealer''' |
− | '''Matador''' | + | | align="center" | |
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Alt-fire: 25 self-damage to incur a buff for 3 sec<br /> | ||
+ | {{Pro}}20% of damage done is returned as health<br /> | ||
+ | {{Con}}-10% slower firing speed<br /> | ||
+ | {{Con}}25% longer weapon switch<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" rowspan="6" | {{Icon class|class=Soldier|link=Soldier}}<br />[[Soldier]] | ||
+ | | align="center" | [[File:Aw-Matador.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Matador''' | ||
| align="center" | | | align="center" | | ||
[http://www.steamcommunity.com/id/nzdjh Nzdjh] (Model)<br /> | [http://www.steamcommunity.com/id/nzdjh Nzdjh] (Model)<br /> | ||
Line 193: | Line 239: | ||
{{Con}}Rage drains after not dealing damage for 10 seconds<br /> | {{Con}}Rage drains after not dealing damage for 10 seconds<br /> | ||
{{Con}}-15% max health on wearer<br /> | {{Con}}-15% max health on wearer<br /> | ||
− | {{Info}}''' | + | {{Info}}'''Originally a WOTM''' |
|- | |- | ||
| align="center" | [[File:Aw-Chains_of_Command.png|100px]]<br /> | | align="center" | [[File:Aw-Chains_of_Command.png|100px]]<br /> | ||
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{{Con}}-35% damage penalty<br /> | {{Con}}-35% damage penalty<br /> | ||
{{Con}}-35% clip size | {{Con}}-35% clip size | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Bandair Bison''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}Saps harmless energy from the target, healing you<br /> | ||
+ | {{Neutral}}Does no damage to players<br /> | ||
+ | {{Neutral}}Does minimal damage to buildings | ||
|- | |- | ||
| align="center" | [[File:Aw-Marauders mace.png|100px]]<br /> | | align="center" | [[File:Aw-Marauders mace.png|100px]]<br /> | ||
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{{Con}}-40% slower firing speed | {{Con}}-40% slower firing speed | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="8" | {{Icon class|class=Pyro|link=Pyro}}<br />[[Pyro]] |
| align="center" | [[File:Aw-Pilot light.png|100px]]<br /> | | align="center" | [[File:Aw-Pilot light.png|100px]]<br /> | ||
<small>[[Primary]]</small><br /> | <small>[[Primary]]</small><br /> | ||
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{{Pro}}While firing: Float through the air<br /> | {{Pro}}While firing: Float through the air<br /> | ||
{{Con}}+150% Flamethrower consumpition<br /> | {{Con}}+150% Flamethrower consumpition<br /> | ||
− | {{Info}}''' | + | {{Info}}'''Originally a WOTD''' |
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''[[Incendiary Cannon (Classic)|Incendiary Cannon]]''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}Fires: Rockets<br /> | ||
+ | {{Pro}}On Hit: target is engulfed in flames<br /> | ||
+ | {{Con}}-25% projectile speed<br /> | ||
+ | {{Con}}-25% explosion radius<br /> | ||
+ | {{Con}}No random critical hits | ||
|- | |- | ||
| align="center" | [[File:AW mysterious-detonator.png|100px]]<br /> | | align="center" | [[File:AW mysterious-detonator.png|100px]]<br /> | ||
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{{Con}}-100% accuracy<br /> | {{Con}}-100% accuracy<br /> | ||
{{Con}}No random critical hits<br /> | {{Con}}No random critical hits<br /> | ||
− | {{Info}}''' | + | {{Info}}'''Originally a WOTD''' |
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Collect Call of Cthulhu''' | ||
+ | | align="center" | | ||
+ | [http://steamcommunity.com/id/CharlesMan CHAWLZ!] (Script) | ||
+ | | | ||
+ | {{Pro}}On kill: Teleports to enemy position<br /> | ||
+ | {{Con}}-100% afterburn duration<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Info}}This weapon is useable in medieval mode!<br /> | ||
+ | {{info}}'''Originally a WOTD''' | ||
|- | |- | ||
| align="center" | [[File:Aw-American gothic.png|100px]]<br /> | | align="center" | [[File:Aw-American gothic.png|100px]]<br /> | ||
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{{Con}}No random critical hits<br /> | {{Con}}No random critical hits<br /> | ||
{{Con}}Cannot be crit boosted<br /> | {{Con}}Cannot be crit boosted<br /> | ||
− | {{Info}}''' | + | {{Info}}'''Originally a WOTM''' |
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="7" | {{Icon class|class=Demoman|link=Demoman}}<br />[[Demoman]] |
| align="center" | [[File:Aw-Rainman.png|100px]]<br /> | | align="center" | [[File:Aw-Rainman.png|100px]]<br /> | ||
<small>[[Primary]]</small><br /> | <small>[[Primary]]</small><br /> | ||
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{{Con}}-65% clip size<br /> | {{Con}}-65% clip size<br /> | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Horrific Head Hurler''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Fire: Fires a decapitated head, conuming it and dealing 40% bonus damage<br /> | ||
+ | {{Pro}}Decapitated heads have 25% increased splash radius<br /> | ||
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Iron Boots''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Con}}These boots are heavy and slow movement by 15%.<br /> | ||
+ | {{Pro}}On Sticky Jump Land: Small Earthquake<br /> | ||
+ | {{Pro}}+10 max health on wearer<br /> | ||
+ | {{Pro}}Deals 3x falling damage on the player you land on<br /> | ||
+ | {{Pro}}-50% reduction in push force taken from non-self damage<br /> | ||
+ | {{Neutral}}''Power.''<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode<br /> | ||
|- | |- | ||
| align="center" | [[File:Aw-Quick_Launcher.png|100px]]<br /> | | align="center" | [[File:Aw-Quick_Launcher.png|100px]]<br /> | ||
Line 357: | Line 462: | ||
{{Con}}-45% damage penalty | {{Con}}-45% damage penalty | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Same Old Shillelagh''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On hit: Disorietate enemy<br /> | ||
+ | {{Pro}}0.7 sec increase in charge duration<br /> | ||
+ | {{Con}}On Miss: Hit yourself. Ya git.<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Jumping Jehoshaphat''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/realgirl girl] (Script) | ||
+ | | | ||
+ | {{Pro}}On Sticky Jump Land: Charge for 2.0 sec<br /> | ||
+ | {{Pro}}+75% increase in turning control while charging<br /> | ||
+ | {{Con}}-15 max health on wearer<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Info}}'''Originially a WOTD''' | ||
+ | |- | ||
+ | | align="center" rowspan="5" | {{Icon class|class=Heavy|link=Heavy}}<br />[[Heavy]] | ||
| align="center" | [[File:Aw-Maxine.png|100px]]<br /> | | align="center" | [[File:Aw-Maxine.png|100px]]<br /> | ||
<small>[[Primary]]</small><br /> | <small>[[Primary]]</small><br /> | ||
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{{Con}}-45% max primary ammo on wearer<br> | {{Con}}-45% max primary ammo on wearer<br> | ||
{{Con}}Cannot collect ammo from Dispensers | {{Con}}Cannot collect ammo from Dispensers | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Russian Rebellion''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Projectiles penetrate enemy players<br /> | ||
+ | {{Pro}}10% of damage done is returned as health<br /> | ||
+ | {{Con}}15% less accurate<br /> | ||
+ | {{Con}}While Spinning: Marked for Death | ||
|- | |- | ||
| align="center" | [[File:Aw-Electroshocker.png|100px]]<br /> | | align="center" | [[File:Aw-Electroshocker.png|100px]]<br /> | ||
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{{Pro}}Revives you with an electrical shock upon near-death<br /> | {{Pro}}Revives you with an electrical shock upon near-death<br /> | ||
{{Neutral}}The machine needs to be charged by dealing damage | {{Neutral}}The machine needs to be charged by dealing damage | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Berlin Bear''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Alt Fire: Consume Neistovstvo! to charge forward<br /> | ||
+ | {{Pro}}Projectiles penetrate enemy players<br /> | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Con}}-80% max primary ammo on wearer<br /> | ||
+ | {{Con}}-10% slower firing speed<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Con}}Wearer cannot carry the intelligence briefcase<br /> | ||
|- | |- | ||
| align="center" | [[File:Aw-Jack_and_ripper.png|100px]]<br /> | | align="center" | [[File:Aw-Jack_and_ripper.png|100px]]<br /> | ||
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{{Con}}-30% slower firing speed | {{Con}}-30% slower firing speed | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="7" | {{Icon class|class=Engineer|link=Engineer}}<br />[[Engineer]] |
| align="center" | [[File:Aw-Bulldog.png|100px]]<br /> | | align="center" | [[File:Aw-Bulldog.png|100px]]<br /> | ||
<small>[[Primary]]</Small><br /> | <small>[[Primary]]</Small><br /> | ||
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{{Con}}Drains -2 metal per second | {{Con}}Drains -2 metal per second | ||
|- | |- | ||
− | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | |
− | | align="center" | [[File: | + | <small>[[Secondary]]</small><br /> |
− | <small>[[ | + | '''Scrap Collector''' |
− | ''' | ||
| align="center" | | | align="center" | | ||
− | + | ??? | |
− | |||
− | |||
| | | | ||
− | {{Pro}} | + | {{Pro}}Collected ammo is converted to health<br /> |
− | {{Con}}- | + | {{Pro}}+5 metal regenerated every 5 seconds on wearer<br /> |
− | {{Con}}- | + | {{Con}}10% bullet damage vulnerability on wearer<br /> |
− | {{Neutral}} | + | {{Con}}-40% health from packs on wearer<br /> |
+ | {{Con}}-25% health from healers on wearer<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | <small>[[ | + | <small>[[Secondary]]</small><br /> |
− | ''' | + | '''Southern Six Shooter''' |
| align="center" | | | align="center" | | ||
− | + | ??? | |
− | |||
− | |||
| | | | ||
− | {{Pro}} | + | {{Pro}}Gains a damage bonus as metal increases, up to 220%<br /> |
− | {{ | + | {{Con}}-400% slower firing speed<br /> |
− | {{ | + | {{Con}}-50% clip size<br /> |
− | {{Con}} | + | {{Con}}On Fire: --40 metal<br /> |
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | <small>[[Secondary]]</ | + | <small>[[Secondary]]</small><br /> |
− | ''' | + | '''Texas Terminator''' |
| align="center" | | | align="center" | | ||
− | + | ??? | |
− | |||
| | | | ||
− | {{Pro}}+ | + | {{Pro}}On Third Consistent Hit: Critical shot<br /> |
− | {{Pro}} | + | {{Pro}}+25% damage bonus<br /> |
− | {{ | + | {{Pro}}+40% faster firing speed<br /> |
− | {{Con}}- | + | {{Pro}}Hold Fire to load up your clip<br /> |
− | {{Con}} | + | {{Pro}}Release Fire to unleash the barrage<br /> |
+ | {{Pro}}30% more accurate<br /> | ||
+ | {{Con}}-75% clip size<br /> | ||
+ | {{Con}}20% slower reload time | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> |
− | <small>[[Melee]]</ | + | <small>[[Melee]]</small><br /> |
− | ''' | + | '''Problem Solver''' |
| align="center" | | | align="center" | | ||
− | + | ??? | |
− | |||
| | | | ||
− | {{Pro}} | + | {{Pro}}Contains explosive ammunition<br /> |
− | {{Con}}- | + | {{Pro}}+50% critical hit damage resistance on wearer<br /> |
− | {{Con}}On | + | {{Pro}}+15% faster firing speed<br /> |
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}-10% max metal on wearer<br /> | ||
+ | {{Con}}On Miss: Hit yourself. Idiot.<br /> | ||
+ | {{Con}}Wearer cannot carry the intelligence briefcase<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
|- | |- | ||
− | + | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | |
− | | align="center" | [[File: | + | <small>[[Melee]]</small><br /> |
− | <small>[[ | + | '''Beef Brander''' |
− | ''' | ||
| align="center" | | | align="center" | | ||
− | + | ??? | |
− | |||
− | |||
| | | | ||
− | + | {{Pro}}On Hit: Marks target to be visible through walls for 10.0 sec<br /> | |
− | + | {{Con}}-10% faster repair rate<br /> | |
− | + | {{Con}}On Respawn: All bulidings destroyed | |
− | {{Pro}} | ||
− | |||
− | {{Con}} | ||
− | {{Con}} | ||
− | |||
|- | |- | ||
− | | align="center" | [[File:Aw- | + | | align="center" rowspan="9" | {{Icon class|class=Medic|link=Medic}}<br />[[Medic]] |
+ | | align="center" | [[File:Aw-Lethal Injection.png|100px]]<br /> | ||
<small>[[Primary]]</small><br /> | <small>[[Primary]]</small><br /> | ||
− | ''' | + | '''Lethal Injection''' |
| align="center" | | | align="center" | | ||
− | [http://www.steamcommunity.com/id/ | + | [http://www.steamcommunity.com/id/hideous Hideous] (Model)<br /> |
+ | [http://www.steamcommunity.com/id/svdl Svdl] (Texture)<br /> | ||
[http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
| | | | ||
− | {{Pro}}Projectiles will travel through multiple targets<br /> | + | {{Pro}}70% of damage dealt is healed on both patient and Medic<br /> |
− | {{Pro}}Projectiles can bounce 1 time<br /> | + | {{Con}}-10% damage penalty<br /> |
− | {{Con}}No headshots | + | {{Con}}-2 health regenerated per second<br /> |
+ | {{Neutral}}The medication for an aggressive Medic | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Brain_powered_homicider.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Brain-Powered Homicider''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Napy_Da_Wise Napy Da Wise] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/Parazit033 Parazit] (Texture)<br /> | ||
+ | [http://www.steamcommunity.com/id/blaholtzen Blaholtzen] (Texture) | ||
+ | | | ||
+ | {{Pro}}+50 max health on wearer<br /> | ||
+ | {{Pro}}Alt-fire: 25 self damage to incur a buff for 3 seconds<br /> | ||
+ | {{Pro}}On kill: Restores you to 150% health<br /> | ||
+ | {{Con}}60% of damage done with any weapon is applied to yourself<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Crusader's Crossbow.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Malpractice Insurance''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}+900% clip size<br /> | ||
+ | {{Pro}}85% decreased reload time<br /> | ||
+ | {{Pro}}+90% faster firing speed<br /> | ||
+ | {{Con}}-80% damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Deranged Defibrillator''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Neutral}}Generate power by dealing damage<br /> | ||
+ | {{Neutral}}Power increases your Ubercharge rate with your medigun by 1% per power charged<br /> | ||
+ | {{Neutral}}All power generated is lost upon deploying Uber<br /> | ||
+ | {{Pro}}10% decreased reload time<br /> | ||
+ | {{Con}}-20% damage penalty<br /> | ||
+ | {{Con}}10% fire damage vulnerability on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Electric_assurance.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</Small><br /> | ||
+ | '''Elektric Assurance''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/murphy7 Murphy] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}+15% [[UberCharge]] rate<br /> | ||
+ | {{Pro}}Can instantly deploy Ubercharge at 20% or more<br /> | ||
+ | {{Con}}Medic is unaffected by Ubercharge<br /> | ||
+ | {{Con}}-20% heal rate<br /> | ||
+ | {{Con}}-25% less max overheal | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Unknown-Medigun.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Lebensnerv''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}Ubercharge converts health to mini-crits for patient at cost of 35 health<br /> | ||
+ | {{Pro}}Ubercharge can be toggled on and off<br> | ||
+ | {{Pro}}25% slower overheal decay<br> | ||
+ | {{Con}}Max 95% ubercharge level<br> | ||
+ | {{Con}}-80% health from healers on wearer<br /> | ||
+ | {{Con}}-1 health drained per second<br /> | ||
+ | {{info}}'''''Originally a WOTM''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Incense Inhaler''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/realgirl girl] (Script) | ||
+ | | | ||
+ | {{Pro}}On taunt: Take and dish out Mini-crits for 15 sec<br /> | ||
+ | {{Con}}-100% heal rate<br > | ||
+ | {{Con}}100% less max overheal<br > | ||
+ | {{Con}}-100% Ubercharge rate<br > | ||
+ | {{Info}}This weapon is useable in medieval mode!<br > | ||
+ | {{info}}'''''Originally a WOTD''''' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Second Reich''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Uber: Kritz and Uber<br /> | ||
+ | {{Con}}-30% Uber duration<br /> | ||
+ | {{Con}}-15% ÜberCharge rate | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Boil_remover.png|100px]]<br /> | ||
+ | <small>[[Melee]]</Small><br /> | ||
+ | '''Boil Remover''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/Ducksink DuckSink] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}Damage increases up to +250% with UberCharge<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}On hit: -20% UberCharge | ||
+ | |- | ||
+ | | align="center" rowspan="8" | {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
+ | | align="center" | [[File:Aw-Walkabout.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''[[Walkabout]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/SexyRobot SexyRobot] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/thevoidskull Void] (Texture)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Neutral}}Combo System<br /> | ||
+ | {{Neutral}}Combo is reset upon missing<br /> | ||
+ | {{Neutral}}Damage increases for every hit<br /> | ||
+ | {{Pro}}3rd hit will be a crit and reset the combo<br /> | ||
+ | {{Neutral}}No move speed penalty from zoom<br /> | ||
+ | {{Con}}No power charge<br /> | ||
+ | {{Con}}No headshots<br /> | ||
+ | {{Con}}-10% slower firing speed | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Penetrator.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Penetrator''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/HellJumper777 HellJumper] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}Projectiles will travel through multiple targets<br /> | ||
+ | {{Pro}}Projectiles can bounce 1 time<br /> | ||
+ | {{Con}}No headshots | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Chamomile''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}60% of damage done heals<br /> | ||
+ | {{Pro}}On Hit: Milks for 2.5 sec<br /> | ||
+ | {{Con}}Alt-Fire Disabled<br /> | ||
+ | {{Con}}-1 health drained per second on wearer | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Ranger's Recurve''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}While Drawing: Run like a Hun<br /> | ||
+ | {{Con}}While Drawing: Marked for Death<br /> | ||
+ | {{Con}}-15% bodyshot damage penalty<br /> | ||
+ | {{Con}}+15% damage from ranged sources while active<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Outback Defender''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}+35 health restored on kill<br /> | ||
+ | {{Pro}}+20% faster firing speed<br /> | ||
+ | {{Con}}-50% clip size<br /> | ||
+ | {{Con}}15% less accurate | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Aussie Possie Trap''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On Hit: Piss for 6.0 sec<br /> | ||
+ | {{Pro}}Detonates stickybombs near the crosshair and directly under your feet<br /> | ||
+ | {{Con}}-95% damage penalty<br /> | ||
+ | {{Con}}-85% clip size<br /> | ||
+ | {{Con}}2.0 sec slower bomb arm time | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
+ | <small>[[Secondary]]</small><br /> | ||
+ | '''Sniperdile Swag''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}While Crouching: Sniperdile Camouflage<br /> | ||
+ | {{Neutral}}This weapon is usable in Medieval Mode | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Sickle.png|100px]]<br /> | ||
+ | <small>[[Melee]]</small><br /> | ||
+ | '''Camper's Climber''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/ezjamin ez_jamin] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}Can Climb Walls.<br /> | ||
+ | {{Con}}-30% damage penalty. | ||
+ | |- | ||
+ | | align="center" rowspan="8" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
+ | | align="center" | [[File:Aw-Fire_belt.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''[[Fire-Retardant Suit|Fire Retardant Suit]]''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/seneorgoat SeneorGoat/LarryBraverman] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}Afterburn Retardant<br /> | ||
+ | {{Pro}}-20% fire damage | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Traitors_finale.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Traitor's Finale''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/frump3d Frump] (Model)<br /> | ||
+ | [http://www.steamcommunity.com/id/roflmanwii Roflman] (Script)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Neutral}}Sic Semper Tyrannis. An end to honesty...<br /> | ||
+ | {{Pro}}Damage is mini-crit if fired while disguised at close range<br /> | ||
+ | {{Pro}}+10% damage bonus<br /> | ||
+ | {{Con}}-60% clip size<br /> | ||
+ | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Aw-Golden_gun.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Golden Gun''' | ||
+ | | align="center" | | ||
+ | [http://www.steamcommunity.com/id/EG666 EvilGenius666] (Texture)<br /> | ||
+ | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
+ | | | ||
+ | {{Pro}}Crits on a headshot<br /> | ||
+ | {{Pro}}Imbued with an ancient power<br /> | ||
+ | {{Con}}-15% damage penalty<br /> | ||
+ | {{Con}}-20% slower firing speed<br /> | ||
+ | {{Neutral}}Million dollars a shot | ||
+ | |- | ||
+ | | align="center" | [[File:Aw_quick_draw.png|100px]]<br /> | ||
+ | <small>[[Primary]]</small><br /> | ||
+ | '''Quick Draw''' | ||
+ | | align="center" | | ||
+ | ??? | ||
+ | | | ||
+ | {{Pro}}On weapon draw: Crit-a-Cola for 3 seconds<br /> | ||
+ | {{Pro}}+40% accuracy bonus<br /> | ||
+ | {{Pro}}+30% faster firing speed<br /> | ||
+ | {{Pro}}+15% faster weapon switch<br /> | ||
+ | {{Con}}-25% damage penalty<br /> | ||
+ | {{Con}}+15% reload time<br /> | ||
+ | {{Con}}No random critical hits<br /> | ||
+ | {{Info}}'''Originally a WOTM''' | ||
|- | |- | ||
− | | align="center" | [[File:Aw- | + | | align="center" | [[File:Aw-Stab_n_away.png|100px]]<br /> |
<small>[[Melee]]</small><br /> | <small>[[Melee]]</small><br /> | ||
− | ''' | + | '''Stab-n-Away''' |
| align="center" | | | align="center" | | ||
− | [http://www.steamcommunity.com/id/ | + | [http://www.steamcommunity.com/id/Pie_Tony Pie_Tony] (Model)<br /> |
[http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | [http://www.steamcommunity.com/id/mechatheslag Mecha the Slag] (Script) | ||
| | | | ||
− | {{ | + | {{Neutral}}Instant Cloak upon backstab |
− | |||
|- | |- | ||
− | + | | align="center" | [[File:Aw-Knifemare.png|100px]]<br /> | |
− | + | <small>[[Melee]]</small><br /> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | | align="center" | [[File:Aw-Knifemare.png|100px]]<br /> | ||
− | <small>[[Melee]]</small><br /> | ||
'''Knifemare''' | '''Knifemare''' | ||
| align="center" | | | align="center" | | ||
Line 806: | Line 1,155: | ||
{{Con}}-80% health from healers on wearer<br /> | {{Con}}-80% health from healers on wearer<br /> | ||
{{Con}}-1 health drained per second | {{Con}}-1 health drained per second | ||
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | | align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br />[[Spy]] | ||
Line 820: | Line 1,170: | ||
{{Con}}-25% damage penalty<br /> | {{Con}}-25% damage penalty<br /> | ||
{{Con}}+15% reload time<br /> | {{Con}}+15% reload time<br /> | ||
− | {{Con}}No random critical hits | + | {{Con}}No random critical hits<br /> |
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
{| class="wikitable grid collapsible autocollapse" width="100%" | {| class="wikitable grid collapsible autocollapse" width="100%" | ||
Line 845: | Line 1,196: | ||
{{Con}}-20% damage penalty<br /> | {{Con}}-20% damage penalty<br /> | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
| align="center" | [[File:Aw-Batterfly.png|100px]]<br /> | | align="center" | [[File:Aw-Batterfly.png|100px]]<br /> | ||
Line 1,331: | Line 1,683: | ||
{{Con}}-100% afterburn duration<br /> | {{Con}}-100% afterburn duration<br /> | ||
{{Con}}No random critical hits<br /> | {{Con}}No random critical hits<br /> | ||
− | {{Info}}This weapon is useable in medieval mode! | + | {{Info}}This weapon is useable in medieval mode!<br /> |
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
| align="center" | [[File:Item icon Unknown.png|100px]]<br /> | | align="center" | [[File:Item icon Unknown.png|100px]]<br /> | ||
Line 1,354: | Line 1,707: | ||
{{Con}}100% less max overheal<br > | {{Con}}100% less max overheal<br > | ||
{{Con}}-100% Ubercharge rate<br > | {{Con}}-100% Ubercharge rate<br > | ||
− | {{Info}}This weapon is useable in medieval mode! | + | {{Info}}This weapon is useable in medieval mode!<br > |
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
| align="center" rowspan="2"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | | align="center" rowspan="2"| {{Icon class|class=Sniper|link=Sniper}}<br />[[Sniper]] | ||
Line 1,707: | Line 2,061: | ||
| | | | ||
{{Pro}}Charge for 1.5 seconds after landing a sticky jump<br /> | {{Pro}}Charge for 1.5 seconds after landing a sticky jump<br /> | ||
− | {{Con}}+0.25 second arm time | + | {{Con}}+0.25 second arm time<br /> |
+ | {{info}}'''''Now a full weapon''''' | ||
|- | |- | ||
| align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br /> [[Engineer]] | | align="center" rowspan="1"| {{Icon class|class=Engineer|link=Engineer}}<br /> [[Engineer]] | ||
Line 2,122: | Line 2,477: | ||
{{Info}}'''''Removed because it did not fit its original design.'''''<br /> | {{Info}}'''''Removed because it did not fit its original design.'''''<br /> | ||
{{Info}}'''''The weapon's model is now used for the Blaster Master.'''''<br /> | {{Info}}'''''The weapon's model is now used for the Blaster Master.'''''<br /> | ||
− | {{Info}}''''' | + | {{Info}}'''''Originally called The Scottish Cyclops |
|- | |- | ||
| align="center" | [[File:Aw-Celtic_King.png|100px]]<br /> | | align="center" | [[File:Aw-Celtic_King.png|100px]]<br /> |
Revision as of 05:34, 1 October 2012
“ | Now THIS is a nice weapon.
Click to listen
— The Sniper after experimenting with his new loadout.
|
” |
Advanced Weaponiser is the name of a SourceMod server plugin which adds additional items to Team Fortress 2. It was developed by Mecha the Slag, and is currently at version 2.0.7.
A loadout viewer has been built specifically for Advanced Weaponiser. The backpack viewer has been made to resemble the actual in-game backpack. In the same manner as other backpack viewers for TF2 itself, the inventory of any player can be viewed by adding their Steam ID at the end of the URL. For example, Mecha's backpack can be viewed here, and his loadout can be viewed here.
Contents
Gameplay Demonstration
Basic Use
- Advanced Weaponiser automatically associates 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
- When connecting to a registered server for the first time, a player will not have any Advanced Weaponiser items, but will be granted one after a short amount of gameplay time.
- Like the official TF2 item drop system, players are regularly granted an Advanced Weaponiser item as they spend time playing on a registered server, rapidly continuing until they have at least one of every non-restricted weapon. The drop system then randomly allocates weapons at a slower rate, for use in Advanced Weaponiser's crafting system (Not currently in use).
- When receiving an item, the player is presented with an HTML page showing the item's appearance, name, class, and statistics, and they have the option of either equipping it immediately or dismissing the message.
- Crafting is currently unavailable because it was easily abused and manipulated.
- Weapons can also be purchased from the SLAG Shop with SLAG Shillings and Pounds.
Player Commands
As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:
Commands | |
---|---|
Command | Function |
loadout | A browsing and 'equip' interface for the items the player has found, divided into slots (Primary, Secondary, and Melee) when a class is chosen Alternate command(s): loadouts, fullloadout, allloadout, loadoutfull, loadoutall, load, pack, equip, equips, equipment, equipments, weapon, weapons, item, items |
backpack <player name> | Displays the target players' Advanced Weaponiser backpack. Alternate command(s): backpacks <player name> |
info <item name> | Displays the name, class, and statistics for the specified item. |
news | A log of all changes to the plugin, grouped in reverse chronological order. The date and plugin version for each change is not displayed. |
craft | Enters the Advanced Weaponiser Crafting Menu that allows new weapons to be created. (currently disabled) |
drop | Displays the total number of Advanced Weaponiser items that have been dropped (counts across every AW server). Alternate command(s): drops |
Slagchievements
February 2012 released the new version of the Advanced Weaponiser achievements. These achievements were later put into the Slag Checklist.
Slagchievements | |||||
---|---|---|---|---|---|
Class | Image | Title | Weapons | Authors | Criteria |
All | A Winner Is You | N/A | Mecha The Slag (Script) | Win a Slag Gaming tournament! | |
Haxor | N/A | Dusk (Script) | Kill a Scout who has full health and 100% evasiveness in one hit (without using melee) | ||
Soldier |
Uncontrollable Rage | Rage Launcher | Dusk (Script) | Hit 300 worthless maggots with the Rage Launcher | |
Pyro |
Make The Sun Proud | Boilerbuss | CHAWLZ! (Script) | Keep an enemy burning for 20 seconds with the Boilerbuss | |
Heavy |
Shocker Union | Electroshock | Dusk (Script) | Deploy the electroshock 3 times in one life | |
Engineer |
Hoarder | Texas Pickup | LilGuy (Script) | Collect 3000 metal with the effect of the Texas Pickup | |
Medic |
Malpractise | Elektric Assurance | LilGuy (Script) | Deploy the Elektric Assurance at below 90% Ubercharge on a patient with less than 20% health | |
Painkiller | Lethal Injection | LilGuy (Script) | Accumulate 400 injection points with the Lethal Injection | ||
Spy |
Happy Birthday Sunoken-kun | N/A | LilGuy (Script) | Backstab Sunoken 3 times in one life This achievement was later removed |
List of Weapons
Active Weapons
The following weapons are currently available to be used in Advanced Weaponiser.
Active Weapons | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
CHAWLZ (Script) |
+10% damage bonus | ||
Secondary |
??? |
On 3 hits without missing: Marks the target for 10.0 sec, allowing them to be seen through walls by both teams | ||
Secondary |
??? |
On Drink: Restore 100 health | ||
Secondary |
??? |
While under the effects, -30% smaller, fire and explosion damage taken is mini-crits. | ||
Melee |
Ducksink (Model) |
+30% faster firing speed | ||
Melee |
??? |
Alt-fire: 25 self-damage to incur a buff for 3 sec | ||
Soldier |
Primary |
Nzdjh (Model) |
Projectiles are semi-controllable | |
Primary |
LilGuy (Script) |
Gains damage as rage increases, up to +90% | ||
Secondary |
Svdl (Model) |
+60% faster firing speed | ||
Secondary |
Napy Da Wise (Model) |
Deals crits while the wielder is rocket jumping | ||
Secondary |
??? |
Saps harmless energy from the target, healing you | ||
Melee |
MasterGir (Model) |
Performs a earthquake upon landing after a Rocket Jump | ||
Pyro |
Primary |
Pogo (Model) |
Reflected Projectiles become full Crits instead of Mini-Crits | |
Primary |
Hideous (Model) |
Alt-Fire: Leak oil, which can be ignited | ||
Primary |
While firing: Float through the air | |||
??? |
Fires: Rockets | |||
Secondary |
CHAWLZ (Script) |
On Hit: Reset enemy afterburn | ||
Secondary |
CHAWLZ! (Script) |
On kill: Teleports to enemy position | ||
Melee |
Hideous (Model) |
On Hit: Disables enemy primary for 3 seconds | ||
Melee |
AbeX300 (Script) |
Damage equals to -50% of victim's current health | ||
Demoman |
Primary |
Kosai106 (Model) |
On hit: -35% damage reduction for 1.5 sec | |
Primary |
??? |
On Fire: Fires a decapitated head, conuming it and dealing 40% bonus damage | ||
Primary |
??? |
These boots are heavy and slow movement by 15%. | ||
Secondary |
This weapon was designed by Elbagast | |||
Melee |
GetGrenade (Model) |
+300% push scale | ||
Melee |
??? |
On hit: Disorietate enemy | ||
Secondary |
girl (Script) |
On Sticky Jump Land: Charge for 2.0 sec | ||
Heavy |
Primary |
Svdl (Model) |
No move speed penalty while deployed | |
Primary |
??? |
Projectiles penetrate enemy players | ||
Secondary |
Mecha the Slag (Script) |
Revives you with an electrical shock upon near-death | ||
Secondary |
??? |
Alt Fire: Consume Neistovstvo! to charge forward | ||
Melee |
Nzdjh (Model) |
On Hit: Knocks back victim | ||
Engineer |
Primary |
JoshuaC (Model) |
Damage removes sappers | |
Secondary |
Gerbil (Model) |
On hit: Restores 7% metal | ||
Secondary |
??? |
Collected ammo is converted to health | ||
Secondary |
??? |
Gains a damage bonus as metal increases, up to 220% | ||
Secondary |
??? |
On Third Consistent Hit: Critical shot | ||
Melee |
??? |
Contains explosive ammunition | ||
Melee |
??? |
On Hit: Marks target to be visible through walls for 10.0 sec | ||
Medic |
Primary |
Hideous (Model) |
70% of damage dealt is healed on both patient and Medic | |
Primary |
Napy Da Wise (Model) |
+50 max health on wearer | ||
Primary |
??? |
+900% clip size | ||
Primary |
??? |
Generate power by dealing damage | ||
Secondary |
Murphy (Model) |
+15% UberCharge rate | ||
Secondary |
??? |
Ubercharge converts health to mini-crits for patient at cost of 35 health | ||
Secondary |
girl (Script) |
On taunt: Take and dish out Mini-crits for 15 sec | ||
Secondary |
??? |
On Uber: Kritz and Uber | ||
Melee |
DuckSink (Model) |
Damage increases up to +250% with UberCharge | ||
Sniper |
SexyRobot (Model) |
Combo System | ||
Primary |
HellJumper (Model) |
Projectiles will travel through multiple targets | ||
Primary |
??? |
60% of damage done heals | ||
Primary |
??? |
While Drawing: Run like a Hun | ||
Secondary |
??? |
+35 health restored on kill | ||
Secondary |
??? |
On Hit: Piss for 6.0 sec | ||
Secondary |
??? |
While Crouching: Sniperdile Camouflage | ||
Melee |
ez_jamin (Model) |
Can Climb Walls. | ||
Spy |
SeneorGoat/LarryBraverman (Model) |
Afterburn Retardant | ||
Primary |
Frump (Model) |
Sic Semper Tyrannis. An end to honesty... | ||
Primary |
EvilGenius666 (Texture) |
Crits on a headshot | ||
Primary |
??? |
On weapon draw: Crit-a-Cola for 3 seconds | ||
Melee |
Pie_Tony (Model) |
Instant Cloak upon backstab | ||
Melee |
Sputnik (Model) |
Made by Sputnik for the Community Halloween Update | ||
Watch |
Mnemo (Model) |
On activation and deactivation: | ||
Watch |
Mecha the Slag (Script) |
Right-Click makes the Spy hook onto a wall or a ceiling |
Weapons of the Month
The following weapons are designated as "Weapons of the Month", and are normally only available for use for the month.
September 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Secondary |
Lil' Guy (Script) |
Provides an offensive buff that increases nearby team member's speed and delays all enemy damage by half a second | |
Pyro |
Secondary |
Alex 76 (Script) |
40% damage bonus on non-burning players | |
20px Demoman |
Secondary |
Alex 76 (Script) |
While Charging: No damage taken |
August 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
??? |
+20% faster firing speed | |
Heavy |
Primary |
??? |
On kill: a small health pack is dropped | |
Secondary |
??? |
+50% health restored on kill | ||
Melee |
??? |
While weapon is active: | ||
Sniper |
Secondary |
??? |
After 1.5 seconds of not firing: Recive a 3 critical shots | |
Spy |
Primary |
??? |
On hit: victim loses 30% cloak | |
Melee |
??? |
On hit: bleed for 4 seconds |
July 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
CHAWLZ (Script) |
No reload necessary | |
Secondary |
CHAWLZ (Script) |
+35% melee damage bonus | ||
Demoman |
Primary |
On hit: +50% charge | ||
Medic |
Secondary |
??? |
Ubercharge converts health to mini-crits for patient at cost of 35 health | |
Spy |
Primary |
??? |
On weapon draw: Crit-a-Cola for 3 seconds |
June 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Secondary |
??? |
Combo System: | |
Melee |
*Gage* (Script) |
While active: Jump height increased significantly | ||
Pyro |
Primary |
LilGuy (Script) |
+140% airblast force | |
Medic |
Melee |
LilGuy (Script) |
Ubercharge presists while active weapon | |
Sniper |
Primary |
CHAWLZ (Script) |
+25% faster power charge | |
Spy |
Watch |
CHAWLZ (Script) |
While cloaked: 15% increase in speed |
May 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
girl (Script) |
On hit: +5% rage gained | |
Secondary |
CHAWLZ (Script) |
Hold space to hover mid-air for up to 2.5 seconds | ||
Pyro |
Primary |
girl (Script) |
While firing: Float trough the air | |
Primary |
girl (Script) |
On Hit: Jarate for 4 seconds | ||
Melee |
AbeX300 (Script) |
Damage equals to -50% of victim's current health | ||
Demoman |
Secondary |
LilGuy (Script) |
No charge impact range | |
Heavy |
Melee |
LilGuy (Script) |
Unleash your inner fighting spirit! | |
Spy |
Melee |
LilGuy (Script) |
Critical hit forces victim to laugh |
April 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Demoman |
Primary |
CHAWLZ (Script) |
On direct hit: Restore 35% shield charge | |
Secondary |
CHAWLZ (Script) |
While charging: Become invisible | ||
Melee |
CHAWLZ (Script) |
On Hit: -35% Damage Reduction for 2 seconds | ||
Medic |
Secondary |
Fox McCrits (Script) |
Ubercharge is replaced by Kritz |
March 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Pyro |
Secondary |
CHAWLZ (Script) |
On Hit: Reset enemy afterburn | |
Melee |
LilGuy (Script) |
On Ally Hit: Removes status ailments | ||
Sniper |
Melee |
girl (Script) |
On Hit: Coats in Jarate for 8 seconds |
February 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Secondary |
CHAWLZ (Script) |
+30% projectile speed | |
Pyro |
Melee |
AbeX300 (Script) |
Damage equals to 50% of victim's current health | |
Heavy |
Melee |
LilGuy (Script) |
Unleash your inner fighting spirit! | |
Medic |
Secondary |
LilGuy (Script) |
ÜberCharge grants Jarate and Bleed on hit for 8 seconds |
January 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Melee |
LilGuy (Script) |
On Hit: 270 push force (vertical) | |
Demoman |
Secondary |
LilGuy (Script) |
No charge impact range | |
Sniper |
Secondary |
LilGuy (Script) |
On Hit: Victim is de-cloaked |
December 2011 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Soldier |
Primary |
LilGuy (Script) |
Mini-Crits become regular crits | |
Primary |
girl (Script) |
On hit: +5% rage gained | ||
Pyro |
Secondary |
girl (Script) |
+55% faster firing speed | |
Demoman |
Secondary |
LilGuy (Script) |
On hit: Target is engulfed in flames |
Weapons of the Day
The following weapons are designated as "Weapons of the Day", and are normally only available for use for a time period of 24 hours, though some have been kept for longer periods of time.
June 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Soldier |
Primary |
Unknown |
+30% push force from self damage |
Primary |
girl (Script) |
+65% accuracy bonus | |
Pyro |
Secondary |
CHAWLZ! (Script) |
+33% damage bonus |
Melee |
girl (Script) |
Mini-crits from behind | |
Medic |
Secondary |
girl (Script) |
On taunt: Take and dish out Mini-crits for 15 sec |
Sniper |
Secondary |
CHAWLZ! (Script) |
-75% damage taken from behind |
Melee |
girl (Script) |
On weapon draw: Crit-a-Cola for 1.5 seconds |
May 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
??? |
On kill: 2 seconds of 100% critical chance |
Soldier |
Melee |
CHAWLZ! (Script) |
On hit: 20% rage gained |
Pyro |
Secondary |
Gage (Script) |
+120% push scale |
Secondary |
CHAWLZ! (Script) |
Energy weapon: does not require ammo | |
Engineer |
Melee |
LilGuy (Script) |
75% of damage is taken as metal |
Sniper |
Primary |
??? |
Criticals and backstabs are silent |
April 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
CHAWLZ (Script) |
No reload necessary |
Soldier |
Primary |
Dusk (Script) |
Projectiles are semi-controllable |
Pyro |
Secondary |
*Gage* (Script) |
+10% damage bonus |
Spy |
Melee |
Weapon turns victim to ash |
March 2012 | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Secondary |
CHAWLZ (Script) |
+100% damage vs buildings |
Demoman |
Secondary |
CHAWLZ (Script) |
While Charging: Become invisable |
Melee |
CHAWLZ (Script) |
On Hit: -35% Damage Reduction for 2 seconds | |
Medic |
Primary |
*Gage* (Script) |
On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds |
February 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Pyro |
Secondary |
CHAWLZ (Script) |
On Hit: Reset enemy afterburn | |
Heavy |
Secondary |
CHAWLZ (Script) |
When weapon is active: |
January 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Dusk (Script) |
Fires: arrows | |
Secondary |
girl (Script) |
On 3 Hits in a Row: Target is marked for 10 seconds | ||
, Soldier |
Melee |
AbeX300 (Script) |
When Active: Allows you to momentarily glide | |
Pyro |
Primary |
girl (Script) |
+200% Flamethrower consumpition | |
Primary |
girl (Script) |
On Hit: Jarate for 5 seconds | ||
Demoman |
Secondary |
FlaminSarge (Script) |
While charging, player receives Courage | |
Secondary |
girl (Script) |
Charge for 1.5 seconds after landing a sticky jump | ||
Engineer |
Primary |
CHAWLZ (Script) |
+50% faster weapon switch speed | |
Spy |
Primary |
girl (Script) |
On Hit: Speedboost for 5 seconds | |
Primary |
girl (Script) |
While on fire: Receive a speedboost | ||
Primary |
girl (Script) |
On Hit From Behind: Marks for death for 5 seconds | ||
Melee |
LilGuy (Script) |
Critical hit forces victim to laugh | ||
Melee |
CHAWLZ (Script) |
+100% melee range |
December 2011 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Spy |
Melee |
girl (Script) |
On Hit: Victim is marked for death |
April Fools Day Weapons
On April 2012, CHAWLZ pulled an April Fools joke, by releasing weird weapons. The real April weapons of the day were released after that.
April 2012 | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Melee |
CHAWLZ (Script) |
+60% fire rate | |
Soldier |
Primary |
+1009900% damage bonus | ||
Secondary |
CHAWLZ (Script) |
+100% damage vs. buildings | ||
Heavy |
Primary |
CHAWLZ (Script) |
+100% max primary ammo on wearer | |
Spy |
Melee |
AbeX300 (Script) |
+90% fire rate |
Changed Weapons
The following weapons have either been repacked or a model change.
Changed Weapons | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Melee |
BANG! (Model) |
30% faster firing speed |
Soldier |
Primary |
Sgt. Pepper (Model) |
Rockets are semi-controllable |
Demoman |
Melee |
Mnemo (Model) |
+300% push scale |
Heavy |
Melee |
Mister Royzo (Model) |
On Hit: Knocks back victim |
Engineer |
Secondary |
Chevolek(MAPAT) (Model/Texture) |
On hit: Restores 10% metal |
Medic |
Primary |
N/A |
+50 max health on wearer. |
Sniper |
Primary |
Svdl (Model) |
Combo System |
Spy |
Primary |
Viper Snake (Model/Script) |
On hit with 50% Cloak or more: |
Removed Weapons
The following weapons were removed from Advanced Weaponiser for various reasons.
Removed Weapons | |||
---|---|---|---|
Class | Weapon | Authors | Attributes/Notes |
Scout |
Primary |
DanielAwesomo (Model) |
Disorientates on impact |
Secondary |
Mecha the Slag (Script) |
Alt Click: Fire Dash | |
Melee |
VonWilbur (Model) |
Crits on Medics that are healing | |
Pyro |
Primary |
+35% of damage done is healed | |
Secondary |
Nirrti (Model/Texture) |
On Hit: Pulls target towards you | |
Secondary |
Nirrti (Model/Texture) |
Alt-Fire explodes the flare in mid-air | |
Melee |
Nirrti (Model) |
+30 max health | |
Demoman |
Primary |
Kosai106 (Model) |
Leaves a trail of Grenades |
Secondary |
Mnemo (Model) |
When 'The King' or nearby allies deal damage to opponents, charge increases | |
Heavy |
Melee |
+10% move speed | |
Engineer |
Melee |
Treythepunkid (Model) |
Buildings are built, repaired and upgraded by hurting enemies |
Sniper |
Melee |
Hideous (Model) |
Alt-fire throws the boomerang |
Melee |
Mecha the Slag (Script) |
Not polite, not efficient. Just a bloke with a plan to kill his wife. | |
Spy |
Primary |
Viper Snake (Model/Script) |
+175% max ammo |
Primary |
Viper Snake (Model/Script) |
On hit: Bleed for 5 seconds | |
Primary |
Viper Snake (Model) |
Shows no hurt indication to victim | |
Melee |
Mico27 (Model) |
Backstabs infects the victim |
Removed Wearables
The following items were available for use until Advanced Weaponiser reached version 2.0
Removed Wearables | ||||
---|---|---|---|---|
Class | Slot | Item name | Authors | Attributes/Notes |
Multiple Classes |
Head | The Rad Rap |
Communist Cake (Model) |
"Up On King of the Hill, there's a plastic tree." |
Scout |
Head | The Southie Arlecchino |
JZeeba (Model) |
"Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..." |
Kill Icons
Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.
Kill Icons | ||||||
---|---|---|---|---|---|---|
Old Achievements
These achievements were introduced in 1.0, but were removed in 2.0.
Achievements | |||
---|---|---|---|
Class | Title | Weapon | Criteria |
All | Undroppable Force | N/A | Obtain every single drop weapon. |
Scout |
Atomic Safety | The Atomic Bat | Avoid fatal damage by using evasiveness. |
Attention Grabber | The Perceptionist | Disorientate 20 Heavies while they're firing. | |
Pyro |
Flamotional Outburst | The Gentle Manne's Olde Firecannone | Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times. |
Heavy |
Bone-Breaking Brawl | The Fists of Steel | Using The Fists of Steel, smash 20 enemies into walls. |
Shocker Union | The Electroshock | Deploy The Electroshock 3 times in one life. | |
Sniper |
Designated Target | The Walkabout | Perform a full combo on one enemy. |
The Walk of Glory | The Walkabout | Perform 2 Combos with The Walkabout in one Life. | |
Spy |
Eternal Sunshine of the Spotless Mind | The Heart Opener | Have 3 enemies infected at once. |
Packing Heat | The Fire-Retardant Suit | Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit. |
Development Team
Mecha The Slag - Author and Main Developer
girl - Community Contributor
Lil'Guy - Community Contributor
Dusk - Community Contributor
CHAWLZ - Community Contributor
AbeX300 - Community Contributor
*Gage* - Community Contributor
Known Bugs
- Not every weapon has a working viewmodel yet.
- The April 14, 2011 Patch introduced a permanent bug where players could no longer view most custom weapon/hat models.
- Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).
- Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.
- One is able to overheal with the Quick-Fix when using it with the Lethal Injection.
Trivia
- Several weapons in Weaponiser are based on unused and beta items.
- Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
- The original stats for the Endless Carnage were the same as the stats now used for the Back Scratcher.
- The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
- Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel, and given visual distinction from the official version by using a plain steel texture.
- The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.
- The Pegasus Boots were found on koth_viaduct, The Celtic King was found on koth_nucleus, and The Lethal Injection was found on koth_harvest_event.
- Despite the Bloody Hurtland having a kill icon, it was never provided for client download at any point.
- The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
- The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
- The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
- The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."
- The description for the Rad Rap is a reference to the Gorillaz song On Melancholy Hill.
- The model for Maxine appears to be based on the Vickers machine gun.
- Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap.
- Achievements were removed in Version 2 because they left the plugin open to exploitation.
- Every player's AW Backpack was wiped clean upon the launch of Version 2.
- All Self-Made and Community items were re-issued to the players who owned them after the upgrade.
- Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones:
- From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
- There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls.
- Crafting was activated at the 500,000th item drop.
- From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
External links
- Advanced Weaponiser Official Group Page
- Facepunch Discussion Thread
- KritzKast interview with Mecha the Slag
- Version 2.0.7 Basic Installation & Registration Instructions
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