Difference between revisions of "Botkiller weapons"
AchilGamez (talk | contribs) m (→Update history: Added [Undocumented] for the note of new botkiller weapons) |
|||
Line 1: | Line 1: | ||
+ | {{Move|Botkiller weapons}} | ||
+ | |||
{{Backpack item | {{Backpack item | ||
| style = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em; | | style = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em; |
Revision as of 23:07, 14 October 2012
Move complete. Please remove this message. |
Template:Dictionary/items/silver botkiller scattergun
Strange Scattergun - Kills: 0
“ | I am destroyer of metal men.
Click to listen
— The Heavy
|
” |
Botkiller weapons are a special classification of items. They are signature Stock weapons for each class with a robotic Heavy's head with glowing, team-colored eyes bound to the weapon with various belts, chains and wires, depending on the weapon. There are six types of Botkiller Weapons: silver, gold, rust, blood, diamond, and carbonado. All of the Botkiller Weapons are Jiggleboned; Heavies', Pyros', Demomen's, Soldiers', Snipers', and Scouts' robotic Heavy heads will sway left and right according to the direction the player turns. On Engineers' and Spies' weapons, the mouth of the robotic Heavy head will open and close while the player moves around. The Sniper's robotic Heavy head has a hole in its forehead, and the Demoman's sports a metal eyepatch.
Botkiller Weapons were added to the game with the Mann vs. Machine update on August 15, 2012 Patch. To earn a Botkiller weapon, the player must complete a full Tour of Duty, and will be rewarded with a random Botkiller weapon at the end. While most weapons found will have rusty (from Operation Oil Spill), silver (from Operation Steel Trap), or carbonado (from Operation Gear Grinder) Heavy Robot heads, there is a small chance bloody (from Operation Oil Spill), golden (from Operation Steel Trap), or diamond (from Operation Gear Grinder) ones will be granted instead. Botkiller Weapons will always be in strange quality.
List
Update history
- [Undocumented] The Silver and Gold Botkiller Weapons were added to the game.
- Fixed seeing the fire texture on Gold Botkiller items in DirectX 8
- [Undocumented] Added Rust, Blood, Carbonado, and Diamond Botkiller Weapons.
- [Undocumented] Added "Silver" to the name of Silver Botkiller Weapons.
Unused content
- The yellow components of the silver heads are set up for paint.
- There is an unused "Uranium" texture left in for the head that gives the rusted style a bright yellow-green glow from the seams.
Bugs
- The chain would seem to move on the botkiller Minigun as the barrel spins, but it stays stationary as the barrel spins normally.
- Robot Heavy heads may fall off of their Botkiller Weapons and attach to other weapons, predominantly the Botkiller Minigun.
- The Robot Heavy heads, upon death, stay attached to the player's ragdoll.
- When running, the robot head on the Minigun crosses its drum.
Gallery
Botkiller Scattergun variant first person view.
Botkiller Rocket Launcher variant first person view.
Botkiller Flamethrower variant first person view.
Botkiller Stickybomb Launcher first person view.
Silver Botkiller Minigun variant first person view.
Silver Botkiller Wrench variant first person view.
Botkiller Medi Gun BLU variant first person view.
Silver Botkiller Sniper Rifle variant first person view.
Silver Botkiller Knife RED variant first person view.
See also
|