Difference between revisions of "October 26, 2012 Patch"

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| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source      = http://store.steampowered.com/news/9221
 
| source      = http://store.steampowered.com/news/9221
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| hide-diff    = yes
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
* Added <code>mat_viewportupscale</code> and <code>mat_viewportscale</code> to enable rendering the world at a reduced resolution. ("<code>mat_viewportupscale 1</code>" and "<code>mat_viewportscale 0.5</code>" will downscale world rendering by 50%.)
 
* Added <code>mat_viewportupscale</code> and <code>mat_viewportscale</code> to enable rendering the world at a reduced resolution. ("<code>mat_viewportupscale 1</code>" and "<code>mat_viewportscale 0.5</code>" will downscale world rendering by 50%.)
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* Updated [[Haunted]] quality colour from {{Qcc|8650AC}} to {{Qcc|38F3AB}}.
 
* Updated [[Haunted]] quality colour from {{Qcc|8650AC}} to {{Qcc|38F3AB}}.
 
* Fixed a glitch wherein [[Weapons#Sniperprimary|sniper rifles]] were unable to destroy [[Pumpkin Bombs]].
 
* Fixed a glitch wherein [[Weapons#Sniperprimary|sniper rifles]] were unable to destroy [[Pumpkin Bombs]].
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== Files changed ==
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''See [[Template:PatchDiff/October 26, 2012 Patch|October 26, 2012 Patch diff]]''
 
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Revision as of 02:06, 27 October 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
  • Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
  • Added positional audio support for Mumble clients
  • Fixed a bug that prevented consecutive clicks on scrollbar buttons
  • Performance and stability improvements

Team Fortress 2

  • Scream Fortress Event 2012
  • Fixed a bug where buildings would be invisible during their setup time
  • Mann vs. Machine
    • Added the map Mvm_coaltown_event with a special Halloween mission
    • Fixed a bug where players money would not be set properly when restoring a checkpoint
    • Fixed server crash on vote to restart mission

Undocumented changes

Files changed

See October 26, 2012 Patch diff