Difference between revisions of "Community Ghost Fort strategy"

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''Main Article :'' [[Merasmus]]
 
''Main Article :'' [[Merasmus]]
  
 
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* Merasmus spawns in the corner where the cards of fate displays. On spawn, he will push away everyone before immediatly engaging nearby players with his staff. One should avoid getting stuck at his spawnpoint.
When Merasmus spawns, he pushes all opponents backwards and destroys all sticky bombs nearby, also knocking back all sticky bombs he comes in contact with. Merasmus has a wide variety of attacks, and can teleport throughout the map on random intervals. Merasmus can melee players with his staff, roll bombs at them, and perform a magic attack which sets selected targets on fire and launches them skyward. Merasmus can also use an attack far less often than his other attacks, in which he hovers over the control point and uses the Bombinomicon to spread bombs a wide range around the control point. Whenever Merasmus is hovering in the air while performing this attack, all damage dealt to him will be critical hits.
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* Merasmus has four signature attacks. He can float around the map, attacking any players he finds by hitting them with his staff, he can throw a bomb in the direction of the player he's attacking, he can launch a magical spell to a certain number of nearby players, launching them skyward and setting them on fire, or he can teleport in the center of the map to brandish the [[Bombinomicon]] and release a multitude of bombs in every direction while floating.
Every time Merasmus teleports to another location on the map, the Bombinomicon will choose a few players and transform their heads into bombs. Players cannot attack after being turned into bombs and are stuck in their humiliation pose until the bomb detonates, but their speed is also boosted. The screen and the Bombinomicon will instruct the player to find Merasmus and run into him. If the player reaches Merasmus with the bomb, it will stun him, stopping him in his tracks, and the player who transported the bomb will become invulnerable and crit boosted for a short time. If the player fails to reach Merasmus in time, the bomb will detonate, damaging the player and surrounding members of the opposing team by 100 HP. If the player kills anyone, those show up on the killfeed and grant the player a point. At all times while stunned, all damage Merasmus takes will be critical hits.
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* Merasmus will teleport at random intervals, or after his stun condition wears off. He will always reset his attack mode when doing so
At certain points in the battle, Merasmus will teleport away and disguise himself as a random prop, while other props are scattered about the map to throw players off. These props will bleed green liquid when attacked, distinguishing them from background elements. If an incorrect prop is destroyed, it will drop a large Halloween pumpkin, which any player can collect. If the correct prop is destroyed, Merasmus will reappear and may be stunned for a short period of time, with the player who destroyed the prop always given limited invulnerability and crit boosts.
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* Merasmus will take full critical damage if he is hit while performing his [[Bombinomicon]] attack and floating around, or when stunned. Use both of these occasions to weaken him.
 
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* Every time Merasmus teleports, the Bombinomicon will choose two players and transform their heads into bombs. Affected players will be put in [[Humiliation#Humiliation|Humiliation]] and speed boosted. If these players can locate Merasmus and collide into him, they will cause the boss to get stunned and allow everyone to deal critical damage to the boss, aswell as getting a short invulnerability, crit boost and speed boost.  
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* At two points of the battle (When Merasmus reaches around 50 % health and around 5 % health), he will transform into a random oversized prop while spawning multiple other props all around the map. Break them all until you find Merasmus.
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* Hitting Merasmus when he was disguised as a prop will stun him and give the player who hit him a short invulnerability, speed boost and crit boost period. The boss will also suffer full critical hits due to his stun.
  
 
== Class Specific Strategies ==
 
== Class Specific Strategies ==

Revision as of 15:47, 27 October 2012

This is article details strategies and tips for defeating Merasmus

General (All Classes)

Main Article : Merasmus

  • Merasmus spawns in the corner where the cards of fate displays. On spawn, he will push away everyone before immediatly engaging nearby players with his staff. One should avoid getting stuck at his spawnpoint.
  • Merasmus has four signature attacks. He can float around the map, attacking any players he finds by hitting them with his staff, he can throw a bomb in the direction of the player he's attacking, he can launch a magical spell to a certain number of nearby players, launching them skyward and setting them on fire, or he can teleport in the center of the map to brandish the Bombinomicon and release a multitude of bombs in every direction while floating.
  • Merasmus will teleport at random intervals, or after his stun condition wears off. He will always reset his attack mode when doing so
  • Merasmus will take full critical damage if he is hit while performing his Bombinomicon attack and floating around, or when stunned. Use both of these occasions to weaken him.
  • Every time Merasmus teleports, the Bombinomicon will choose two players and transform their heads into bombs. Affected players will be put in Humiliation and speed boosted. If these players can locate Merasmus and collide into him, they will cause the boss to get stunned and allow everyone to deal critical damage to the boss, aswell as getting a short invulnerability, crit boost and speed boost.
  • At two points of the battle (When Merasmus reaches around 50 % health and around 5 % health), he will transform into a random oversized prop while spawning multiple other props all around the map. Break them all until you find Merasmus.
  • Hitting Merasmus when he was disguised as a prop will stun him and give the player who hit him a short invulnerability, speed boost and crit boost period. The boss will also suffer full critical hits due to his stun.

Class Specific Strategies

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • If a sentry is placed down make sure it is wrangled at all times. If not the sentry will begin attacking all of the opposing team instead of Merasmus
  • The damage done by the sentry is reduced to around -4 per round for the bullets, because of this the sentry becomes very ineffective when it comes to damaging Merasmus.
  • Dispensers placed down are important as the fight with Merasmus takes health and ammo that is not readily available when the center of the map gets crowded.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

  • Equip the Huntsman and aim for the head. A well-placed headshot deals 800-1000 damage.