Difference between revisions of "Template:Upgrade station class"

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m (Added zh-hant, pl, ko, cs + Fixed ru)
(Added hu translate)
Line 7: Line 7:
 
| ko = 업그레이드
 
| ko = 업그레이드
 
| cs = Vylepšení
 
| cs = Vylepšení
 +
| hu = Fejlesztés
 
}}
 
}}
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | {{lang
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| ko = 클래스
 
| ko = 클래스
 
| cs = Třídy
 
| cs = Třídy
 +
| hu = Osztály
 
}}
 
}}
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
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| ko = 가격
 
| ko = 가격
 
| cs = Cena
 
| cs = Cena
 +
| hu = Ár
 
}}
 
}}
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
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| ko = 레벨
 
| ko = 레벨
 
| cs = Úrovně
 
| cs = Úrovně
 +
| hu = Szintek
 
}}
 
}}
 
! class="header" width="350px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
! class="header" width="350px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
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| ko = +25% 폭발 저항
 
| ko = +25% 폭발 저항
 
| cs = +25% Odolnost proti výbuchu
 
| cs = +25% Odolnost proti výbuchu
 +
| hu = +25% Robbanás-ellenállás
 
}}'''
 
}}'''
 
| rowspan="7" style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| rowspan="7" style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
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| ko = 모든 클래스
 
| ko = 모든 클래스
 
| cs = Všechny třídy
 
| cs = Všechny třídy
 +
| hu = Minden osztály
 
}}
 
}}
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
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| ko = [[explosions/ko|폭발]]로부터 적은 대미지를 받음. [[Jumping#Soldier jumps/ko|로켓 점프]] 나 [[Jumping#Demoman jumps/ko|점착 점프]] 등에 의한 자기 피해도 포함.
 
| ko = [[explosions/ko|폭발]]로부터 적은 대미지를 받음. [[Jumping#Soldier jumps/ko|로켓 점프]] 나 [[Jumping#Demoman jumps/ko|점착 점프]] 등에 의한 자기 피해도 포함.
 
| cs = Menší poškození od [[explosions/cs|výbuchů]], včetně vlatního-poškození, např., [[Jumping/cs#Soldier jumps|rocket jumpů]] a [[Jumping/cs#Demoman jumps|sticky jumpů]].
 
| cs = Menší poškození od [[explosions/cs|výbuchů]], včetně vlatního-poškození, např., [[Jumping/cs#Soldier jumps|rocket jumpů]] a [[Jumping/cs#Demoman jumps|sticky jumpů]].
 +
| hu = Kevesebb sebzést kapunk a [[explosions/hu|robbanásoktól]], beleértve a [[Jumping/hu#Soldier jumps|rakéta ugrásokat]] és a [[Jumping/hu#Demoman jumps|tapadóbomba ugrásokat]].
 
}}
 
}}
 
|-
 
|-
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| ko = +25% 총알 저항
 
| ko = +25% 총알 저항
 
| cs = +25% Odolnost proti kulkám
 
| cs = +25% Odolnost proti kulkám
 +
| hu = +25% Lövedék-ellenállás
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
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| ko = [[hitscan/ko|히트스캔]]무기로부터 적은 대미지를 받음 무기와 도발 킬도 포함.
 
| ko = [[hitscan/ko|히트스캔]]무기로부터 적은 대미지를 받음 무기와 도발 킬도 포함.
 
| cs = Menší poškození od [[hitscan/cs|střelných]] zbraní, včetně a taunt ůtoků.
 
| cs = Menší poškození od [[hitscan/cs|střelných]] zbraní, včetně a taunt ůtoků.
 +
| hu = Kevesebb sebzést kapunk [[hitscan/hu|találatvizsgált]] fegyverektől.
 
}}
 
}}
 
|-
 
|-
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| ko = +10% 이동 속도
 
| ko = +10% 이동 속도
 
| cs = +10% Rychlost
 
| cs = +10% Rychlost
 +
| hu = +10% Mozgási Sebesség
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
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| ko = 이동 속도를 10%증가.
 
| ko = 이동 속도를 10%증가.
 
| cs = Přidává 10% rychlosti.
 
| cs = Přidává 10% rychlosti.
 +
| hu = 10%-kal megnöveli a mozgási sebességet.
 
}}
 
}}
 
|-
 
|-
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| ko = +2 체력 회복
 
| ko = +2 체력 회복
 
| cs = +2 Regenerace zdraví
 
| cs = +2 Regenerace zdraví
 +
| hu = +2 Életerő-töltődés
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
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| ko = 매 초마다 [[health/ko|체력]]을 회복.
 
| ko = 매 초마다 [[health/ko|체력]]을 회복.
 
| cs = Regeneruje [[health/cs|zdraví]] každou sekundu.
 
| cs = Regeneruje [[health/cs|zdraví]] každou sekundu.
 +
| hu = Másodpercenként visszatöltődő [[health/hu|életerő]].
 
}}
 
}}
 
|-
 
|-
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| ko = +20% 점프 높이
 
| ko = +20% 점프 높이
 
| cs = +20% Výška skoku
 
| cs = +20% Výška skoku
 +
| hu = +20% Ugrási Magasság
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
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| ko = 더 높이 [[Jumping/ko|점프]]합니다.
 
| ko = 더 높이 [[Jumping/ko|점프]]합니다.
 
| cs = [[Jumping/cs|Skok]] je vyšší.
 
| cs = [[Jumping/cs|Skok]] je vyšší.
 +
| hu = Magasabb [[Jumping/hu|ugrás]].
 
}}
 
}}
 
|-
 
|-
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| ko = +25% 화염 저항
 
| ko = +25% 화염 저항
 
| cs = +25% Odolnost proti ohni
 
| cs = +25% Odolnost proti ohni
 +
| hu = +25% Tűzellenállás
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
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| ko = 화염과 [[afterburn/ko|화상]]으로부터 대미지를 적게 받습니다.
 
| ko = 화염과 [[afterburn/ko|화상]]으로부터 대미지를 적게 받습니다.
 
| cs = Menší poškození od ohně a [[afterburn/cs|dohořívání]].
 
| cs = Menší poškození od ohně a [[afterburn/cs|dohořívání]].
 +
| hu = Kevesebb sebződés tűztől és [[afterburn/hu|továbbégéstől]].
 
}}
 
}}
 
|-
 
|-
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| ko = +25% 치명타 저항
 
| ko = +25% 치명타 저항
 
| cs = +25% Odolnost proti Kritickým zásahům
 
| cs = +25% Odolnost proti Kritickým zásahům
 +
| hu = +25% Krit-ellenállás
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
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| ko = [[critical hits/ko|치명타]]로부터 적은 대미지를 받습니다.
 
| ko = [[critical hits/ko|치명타]]로부터 적은 대미지를 받습니다.
 
| cs = Menší poškození od [[critical hits/cs|kritických zásahů]].
 
| cs = Menší poškození od [[critical hits/cs|kritických zásahů]].
 +
| hu = Kevesebb sebződés [[critical hit/hu|kritikus találatoktól]].
 
}}
 
}}
 
|-
 
|-
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| ko = +5 [[Metal/ko|금속]] 재 생성
 
| ko = +5 [[Metal/ko|금속]] 재 생성
 
| cs = +5 Obnova [[Metal/cs|Kovu]]
 
| cs = +5 Obnova [[Metal/cs|Kovu]]
 +
| hu = +5 Fémtöltődés
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{Class link|Engineer}}
 
| style="border:1px solid #333;" | {{Class link|Engineer}}
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| ko = 5초마다 금속이 재 생성 됩니다.
 
| ko = 5초마다 금속이 재 생성 됩니다.
 
| cs = Kov se obnovuje každých 5 vteřin.
 
| cs = Kov se obnovuje každých 5 vteřin.
 +
| hu = 5 másodpercenként visszatöltődő fém.
 
}}
 
}}
 
|-
 
|-
 
|}
 
|}

Revision as of 13:28, 27 November 2012

Upgrade Classes Cost Levels Notes
+25% Blast Resistance TF2 crosshair orange.png All classes 350 3 Take less damage from explosions, including rocket jumps and sticky jumps.
+25% Bullet Resistance 350 3 Take less damage from hitscan weapons and taunt attacks.
+10% Movement Speed 200 3 Adds 10% to movement speed.
+2 Health Regen 200 5 Regenerates health every second.
+20% Jump Height 200 3 Jump higher.
+25% Fire Resistance 150 3 Take less damage from fire and afterburn.
+25% Crit Resistance 150 3 Take less damage from critical hit.
+5 Metal Regen Leaderboard class engineer.png Engineer 200 5 Metal is regenerated every 5 seconds.