Difference between revisions of "Talk:Rocket Launcher"
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::That's kind of my point. This article claims that musical instruments were a design influence, yet there's both no proof and no corresponding claims in any other article. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 14:05, 1 November 2011 (PDT) | ::That's kind of my point. This article claims that musical instruments were a design influence, yet there's both no proof and no corresponding claims in any other article. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 14:05, 1 November 2011 (PDT) | ||
:::Actually, it was brought up in the Well Developer Commentary, node #14: "...we looked to 60's era product design principles for the primary weapons, then focused on musical instruments for secondary and melee weapons..." [[User:TheKieranator|TheKieranator]] 08:46, 19 January 2012 (PST) | :::Actually, it was brought up in the Well Developer Commentary, node #14: "...we looked to 60's era product design principles for the primary weapons, then focused on musical instruments for secondary and melee weapons..." [[User:TheKieranator|TheKieranator]] 08:46, 19 January 2012 (PST) | ||
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+ | == Critical rocket damage falloff == | ||
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+ | Standard, noncritical rockets suffer damage falloff in 2 ways: distance from the soldier that fired the rocket, and also distance from the center of the blast. Critical rockets don't experience the first type of damage falloff (this is proven/stated in the article), but are they subject to the second type of damage falloff, distance from the center of the blast? This should be investigated, and perhaps added to the pages for all explosive damage sources that work in the same manner.[[User:Vaati 006|Vaati 006]] 12:20, 5 December 2012 (PST) |
Revision as of 20:20, 5 December 2012
About the link
Could we change it to a standard wikipedia entry? http://en.wikipedia.org/wiki/RPG-7 Dr. Blutengott 20:20, 12 August 2011 (PDT)
- I see no reason why not to. Do it. Fyahweather 20:37, 12 August 2011 (PDT)
"Musical instrument" claim
While I can certainly see the trombone in the Rocket Launcher, the article claims that "many" weapons in the game are partly inspired by musical instruments. But a search for "musical" turns up zero similar results on other pages. This needs to be either cited and applied to other articles or punted. Toomai Glittershine 14:35, 31 October 2011 (PDT)
- Did someone from Valve say that it was inspired by a trombone? You could just as easily say the inspiration came from a blunderbuss. » Cooper Kid (blether) • (contreebs) 05:50, 1 November 2011 (PDT)
- That's kind of my point. This article claims that musical instruments were a design influence, yet there's both no proof and no corresponding claims in any other article. Toomai Glittershine 14:05, 1 November 2011 (PDT)
- Actually, it was brought up in the Well Developer Commentary, node #14: "...we looked to 60's era product design principles for the primary weapons, then focused on musical instruments for secondary and melee weapons..." TheKieranator 08:46, 19 January 2012 (PST)
- That's kind of my point. This article claims that musical instruments were a design influence, yet there's both no proof and no corresponding claims in any other article. Toomai Glittershine 14:05, 1 November 2011 (PDT)
Critical rocket damage falloff
Standard, noncritical rockets suffer damage falloff in 2 ways: distance from the soldier that fired the rocket, and also distance from the center of the blast. Critical rockets don't experience the first type of damage falloff (this is proven/stated in the article), but are they subject to the second type of damage falloff, distance from the center of the blast? This should be investigated, and perhaps added to the pages for all explosive damage sources that work in the same manner.Vaati 006 12:20, 5 December 2012 (PST)