Difference between revisions of "Template:Class weapons table medic primary"
m (Updated.) |
(add Korean) |
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{{Pro}}命中時: ヘルス +3<br/> | {{Pro}}命中時: ヘルス +3<br/> | ||
{{Con}}着用者は1秒ごとにヘルス -2 減<br/>(自己回復がデフォルトで3~6HP/秒なので "-2 = 1~4HP/秒" になるという事) | {{Con}}着用者は1秒ごとにヘルス -2 減<br/>(自己回復がデフォルトで3~6HP/秒なので "-2 = 1~4HP/秒" になるという事) | ||
+ | | ko = | ||
+ | {{Pro}}적중 시 체력을 3 포인트 회복합니다.<br/> | ||
+ | {{Con}}초당 체력 회복률이 2 포인트 줄어듭니다.(1–4 HP/sec)<br/> | ||
| nl = | | nl = | ||
{{Pro}}Geneest 3 gezondheidspunten bij geraakt schot.<br/> | {{Pro}}Geneest 3 gezondheidspunten bij geraakt schot.<br/> | ||
Line 106: | Line 109: | ||
{{Con}}ヘッドショットなし<br/> | {{Con}}ヘッドショットなし<br/> | ||
{{Con}}着用者のメイン武器最大弾薬数 -75% | {{Con}}着用者のメイン武器最大弾薬数 -75% | ||
+ | | ko = | ||
+ | {{Pro}}장전 속도가 40% 빠릅니다.<br/> | ||
+ | {{Pro}}팀원을 치료하고 날아간 거리에 비례해 피해가 증가하는 특별한 화살을 발사합니다.<br/> | ||
+ | {{Con}}헤드샷을 할 수 없습니다.<br/> | ||
+ | {{Con}}장탄수가 –75% 적습니다.<br/> | ||
| nl = | | nl = | ||
{{Info}}Schiet een speciale pijl die teamgenoten geneest en schade doet aan vijanden gebaseerd op afgelegde afstand.<br /> | {{Info}}Schiet een speciale pijl die teamgenoten geneest en schade doet aan vijanden gebaseerd op afgelegde afstand.<br /> | ||
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{{Con}}与ダメージ -10%<br/> | {{Con}}与ダメージ -10%<br/> | ||
{{Pro}}ユーバーチャージの溜まり具合に応じて移動速度が最大で +10%<br/> | {{Pro}}ユーバーチャージの溜まり具合に応じて移動速度が最大で +10%<br/> | ||
+ | | ko = | ||
+ | {{Pro}}이동 속도가 우버차지 충전율에 따라 최대 10%까지 향상됩니다.<br/> | ||
+ | {{Con}}피해량이 –10% 적습니다.<br/> | ||
| nl = | | nl = | ||
{{Pro}}Überladingspercentage vermeerderd bewegingssnelheid tot 10%.<br/> | {{Pro}}Überladingspercentage vermeerderd bewegingssnelheid tot 10%.<br/> | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|cs, da, de, es, fi, fr, ja, nl, pt-br, ru}} | + | {{translation switching|cs, da, de, es, fi, fr, ja, ko, nl, pt-br, ru}} |
[[Category:Class Weapons Tables|M]] | [[Category:Class Weapons Tables|M]] | ||
</noinclude> | </noinclude> |
Revision as of 10:57, 17 December 2012
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38–75 Crit: 113–225 Healing:
(Range-dependent) |
40% faster reload time. Fires special bolts that heal teammates and deal damage based on distance traveled. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 27 [10 syringes / sec.] |
Übercharge percentage increases movement speed by up to 10%. –10% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, ja, ko, nl, pt-br, ru (add) |