Difference between revisions of "Template:Class weapons table demoman primary"
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{{Info}}ノーバウンドで相手に当てれば即爆発<br/> | {{Info}}ノーバウンドで相手に当てれば即爆発<br/> | ||
{{Info}}ゼロ距離直撃により威力減衰する<br /> | {{Info}}ゼロ距離直撃により威力減衰する<br /> | ||
+ | | ko = | ||
+ | {{Info}}유탄으로 정확히 맞췄을 경우 [[Damage/ko|피해량]] 감소가 없습니다.<br /> | ||
+ | {{Info}}한번도 튀지 않고 적 플레이어나 구조물에 닿으면 즉시 폭발합니다.<br /> | ||
| nl = | | nl = | ||
{{Info}}Granaten ontploffen bij contact met een vijand, op voorwaarde dat ze niet eerst stuiteren. <br /> | {{Info}}Granaten ontploffen bij contact met een vijand, op voorwaarde dat ze niet eerst stuiteren. <br /> | ||
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{{Info}}Прямые попадания с дальней дистанции будут наносить [[Damage/ru|весь урон]].<br /> | {{Info}}Прямые попадания с дальней дистанции будут наносить [[Damage/ru|весь урон]].<br /> | ||
{{Info}}Гранаты взрываются при прямом попадании во врага.<br /> | {{Info}}Гранаты взрываются при прямом попадании во врага.<br /> | ||
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{{Con}}発射した爆弾を接地時に破壊 (直撃させないと爆発せず消滅)<br/> | {{Con}}発射した爆弾を接地時に破壊 (直撃させないと爆発せず消滅)<br/> | ||
{{Con}}自爆ダメージ +25% | {{Con}}自爆ダメージ +25% | ||
+ | | ko = | ||
+ | {{Info}}유탄으로 정확히 맞췄을 경우 피해량 감소가 없습니다.<br /> | ||
+ | {{Info}}적 플레이어나 구조물에 닿았을 때만 유탄이 폭발합니다.<br /> | ||
+ | {{Pro}}피해량 20% 상승.<br /> | ||
+ | {{Pro}}발사체 비행 속도 25% 향상.<br /> | ||
+ | {{Con}}벽이나 땅에 닿은 폭탄은 부서집니다.<br /> | ||
+ | {{Con}}장탄수가 50% 적습니다.<br /> | ||
+ | {{Con}}자가 피해를 25% 더 줍니다.<br /> | ||
| nl = | | nl = | ||
{{Info}}Granaten ontploffen bij contact met een vijand. <br /> | {{Info}}Granaten ontploffen bij contact met een vijand. <br /> | ||
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{{Con}}–50% к размеру обоймы.<br /> | {{Con}}–50% к размеру обоймы.<br /> | ||
{{Con}}+25 к урону по себе.<br /> | {{Con}}+25 к урону по себе.<br /> | ||
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{{Pro}}突進中の方向転換速度 +100%<br/> | {{Pro}}突進中の方向転換速度 +100%<br/> | ||
{{Info}}特殊効果は着用時、自動的に付加される | {{Info}}特殊効果は着用時、自動的に付加される | ||
+ | | ko = | ||
+ | {{Pro}}최대 체력을 25 증가시켜 줍니다.<br /> | ||
+ | {{Pro}}돌격 시 방향 전환 능력을 100% 향상시켜 줍니다.<br /> | ||
+ | {{Info}}능력을 수동적으로 부여하기 때문에, 무기를 선택할 필요가 없습니다.<br /> | ||
| nl = | | nl = | ||
{{Pro}}Vermeerd maximale gezondheid met 25.<br /> | {{Pro}}Vermeerd maximale gezondheid met 25.<br /> | ||
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{{Pro}}Управляемость во время разгона: +100%.<br /> | {{Pro}}Управляемость во время разгона: +100%.<br /> | ||
{{Info}}Это оружие является пассивным и не может быть выбрано.<br /> | {{Info}}Это оружие является пассивным и не может быть выбрано.<br /> | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|cs, da, de, es, fi, fr, ja, nl, pt-br, ru | + | {{translation switching|cs, da, de, es, fi, fr, ja, ko, nl, pt-br, ru}} |
[[Category:Class Weapons Tables|D]] | [[Category:Class Weapons Tables|D]] | ||
</noinclude> | </noinclude> |
Revision as of 03:48, 18 December 2012
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Grenade Launcher |
4 / 6 | 16 / 30 | On direct hit:
Base: 95–105
Base: 22–64 |
Grenades have zero range falloff on a direct hit. Grenades explode on contact with an enemy player or building, provided they have not bounced first. | |
Craft Loch-n-Load |
2 | 16 | On direct hit:
Base: 105–120 |
Grenades have zero range falloff on a direct hit. Grenades explode only on contact with an enemy player or building. | |
Craft Ali Baba's Wee Booties |
N/A | N/A | N/A | N/A | Increases maximum health by 25. Increases turning speed while charging by 100%. |
Craft Bootlegger |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, ja, ko, nl, pt-br, ru (add) |