Difference between revisions of "Talk:Loose Cannon"
(→Whenever the stats go up...) |
|||
Line 5: | Line 5: | ||
I've been messing around and it appears that the further you are from the player, the more damage the impact does, anyone else want to test this? [[User:Untouch|Untouch]] 10:30, 21 December 2012 (PST) | I've been messing around and it appears that the further you are from the player, the more damage the impact does, anyone else want to test this? [[User:Untouch|Untouch]] 10:30, 21 December 2012 (PST) | ||
+ | At max range it does 101 damage (without spread), at min range it does 50. [[User:Untouch|Untouch]] 10:39, 21 December 2012 (PST) |
Revision as of 18:39, 21 December 2012
Whenever the stats go up...
I'm fairly sure a direct hit from a cannonball deals more damage the farther the shot goes, similar to the Crusader's Crossbow. Most point blank shots I hit deal 40-50 damage, while shots from far away have dealt up to 115 damage. Bralef 18:22, 20 December 2012 (PST)
- I saw this too when I was playing around with it, the impact seems to have an inverse damage ramp, however curiously the impact damage ramp also seems to apply to the crit damage. This gun's got probably the most unique damage model in the entire game. --Org 06:15, 21 December 2012 (PST)
I've been messing around and it appears that the further you are from the player, the more damage the impact does, anyone else want to test this? Untouch 10:30, 21 December 2012 (PST) At max range it does 101 damage (without spread), at min range it does 50. Untouch 10:39, 21 December 2012 (PST)