Difference between revisions of "Spy Robot"
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As soon as a Spy robot spawns, it will disguise and try to backstab players. When disguised, Spies will never attack unless they're closing in on a target or players attack first. When fleeing, Spy robots will Cloak, move a distance away, then redisguise. However, if they're very close to the player when recognized as an enemy, Spy-bots will strafe within stabbing reach around the player until they get a backstab in. Notably, Spy-bots are distinguishable from regular players due to the fact that they will laugh in their regular, robotic voices even when disguised, unlike regular Spies, notifying a player that they are nearby. | As soon as a Spy robot spawns, it will disguise and try to backstab players. When disguised, Spies will never attack unless they're closing in on a target or players attack first. When fleeing, Spy robots will Cloak, move a distance away, then redisguise. However, if they're very close to the player when recognized as an enemy, Spy-bots will strafe within stabbing reach around the player until they get a backstab in. Notably, Spy-bots are distinguishable from regular players due to the fact that they will laugh in their regular, robotic voices even when disguised, unlike regular Spies, notifying a player that they are nearby. | ||
− | A notification is always shown when a Spy enters the map, and its entrance is announced by the [[Administrator]]. Killing a Spy robot results a notification by the Administrator of how many Spy robots are left on the field. | + | A notification is always shown when a Spy enters the map, and its entrance is announced by the [[Administrator]]. Killing a Spy robot results a notification by the Administrator of how many Spy robots are left on the field, unless there are more than five remaining. |
== Bugs == | == Bugs == |
Revision as of 01:55, 3 January 2013
Spy Robot | |
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Basic Information | |
Health: | 125 |
Speed: | 100% |
“ | I'm coming for you!
Click to listen
— The Spy-bot
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” |
Spy Robots appear in Mann vs. Machine as enemies.
Contents
Normal Variants
Spy
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Spy | Revolver |
Sapper |
Knife |
— |
A Spy robot behaves like a human Spy would, sapping Engineer buildings, backstabbing enemies, cloaking, disguising, and using its Revolver and Knife in close quarters. Unlike other robots, the Spy bots spawn where the players aren't looking in close proximity to the players, as opposed to from a map's normal spawn points.
As soon as a Spy robot spawns, it will disguise and try to backstab players. When disguised, Spies will never attack unless they're closing in on a target or players attack first. When fleeing, Spy robots will Cloak, move a distance away, then redisguise. However, if they're very close to the player when recognized as an enemy, Spy-bots will strafe within stabbing reach around the player until they get a backstab in. Notably, Spy-bots are distinguishable from regular players due to the fact that they will laugh in their regular, robotic voices even when disguised, unlike regular Spies, notifying a player that they are nearby.
A notification is always shown when a Spy enters the map, and its entrance is announced by the Administrator. Killing a Spy robot results a notification by the Administrator of how many Spy robots are left on the field, unless there are more than five remaining.
Bugs
- A Spy robot's chuckling is audible from anywhere on the map.
Trivia
- If a disguised Spy-bot is viewed as a spectator, it will simply appear as a red Spy-bot. While this may be a bug, the Spy's robot counterpart lacks the masked sub-models the original has, so it is possible that it is intentional.
Gallery
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