Difference between revisions of "Template:Class weapons table demoman primary"
(add Korean section of Loose Cannon) |
(Added fr strings for the Loose Cannon, fixed its base damage and added its hidden stats.) |
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| rowspan="2" align="center" |'''{{common string|cwt direct hit}}''': | | rowspan="2" align="center" |'''{{common string|cwt direct hit}}''': | ||
− | {{base crit| | + | {{base crit|50-101|151–302}} |
'''{{common string|cwt after bounce}}''': | '''{{common string|cwt after bounce}}''': | ||
− | {{base crit| | + | {{base crit|16-48|144}} |
| rowspan="2" |{{lang | | rowspan="2" |{{lang | ||
| en = | | en = | ||
{{info}}Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.<br /> | {{info}}Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.<br /> | ||
{{info}}Cannonballs push players back on impact.<br /> | {{info}}Cannonballs push players back on impact.<br /> | ||
+ | {{pro}}Deals 50% more explosion damage.<br /> | ||
+ | {{pro}}Has 50% faster projectile speed.<br /> | ||
{{con}}Cannonballs do not explode on impact.<br /> | {{con}}Cannonballs do not explode on impact.<br /> | ||
{{con}}-50% damage on contact with surfaces.<br /> | {{con}}-50% damage on contact with surfaces.<br /> | ||
+ | | fr = | ||
+ | {{info}}Tire des boulets de canon dont la mèche est longue de 2 secondes; ce délai peut être réduit en maintenant enfoncée la touche de tir principal.<br /> | ||
+ | {{info}}Les projectiles repoussent les joueurs à l'impact, et infligent des dégâts augmentant avec la distance.<br /> | ||
+ | {{pro}}L'explosion des projectiles inflige 50% de dégâts supplémentaires.<br /> | ||
+ | {{pro}}Vitesse des projectiles accrue de 50%.<br /> | ||
+ | {{con}}Les projectiles n'explosent pas à l'impact.<br /> | ||
+ | {{con}}L'explosion des projectiles inflige 50% de dégâts de moins après qu'ils aient touché une surface.<br /> | ||
+ | | ja = | ||
+ | {{info}}砲弾は2秒で爆発する 攻撃キーを押し続けることにより爆発を早められる<br/> | ||
+ | {{info}}砲弾はプレイヤーを押しのける<br/> | ||
+ | {{con}}砲弾は衝撃で爆発しない<br/> | ||
+ | {{con}}地面でバウンドすると与ダメージ -50% | ||
+ | | ko = | ||
+ | {{info}}포탄은 2초간의 점화시간이 있습니다. 발사 키를 눌러서 점화시간을 더 빠르게 조정할 수 있습니다.<br /> | ||
+ | {{info}}포탄이 플레이어와 부딪혔을 때 플레이어를 밀어냅니다.<br /> | ||
+ | {{con}}포탄이 적과 부딪혀도 폭발하지 않습니다.<br /> | ||
+ | {{con}}지면에 닿게 되면 피해량이 -50% 적게 가해집니다.<br /> | ||
| pt = | | pt = | ||
{{info}}Bolas de canhão têm um tempo de fusível de 2 segundos; fusíveis podem ser ativados para explodir mais cedo premindo a tecla de disparar.<br /> | {{info}}Bolas de canhão têm um tempo de fusível de 2 segundos; fusíveis podem ser ativados para explodir mais cedo premindo a tecla de disparar.<br /> | ||
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{{con}}Снаряды не взрываются при ударе.<br /> | {{con}}Снаряды не взрываются при ударе.<br /> | ||
{{con}}Урон уменьшается на 50% после контакта с поверхностью.<br /> | {{con}}Урон уменьшается на 50% после контакта с поверхностью.<br /> | ||
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Revision as of 09:38, 8 January 2013
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Grenade Launcher |
4 / 6 | 16 / 30 | On direct hit:
Base: 95–105
Base: 22–64 |
Grenades have zero range falloff on a direct hit. Grenades explode on contact with an enemy player or building, provided they have not bounced first. | |
Craft Loch-n-Load |
2 | 16 | On direct hit:
Base: 105–120 |
Grenades have zero range falloff on a direct hit. Grenades explode only on contact with an enemy player or building. | |
Craft Ali Baba's Wee Booties |
N/A | N/A | N/A | N/A | Increases maximum health by 25. Increases turning speed while charging by 100%. |
Craft Bootlegger | |||||
Craft Loose Cannon |
4 | 16 | On direct hit:
Base: 50-101
Base: 16-48 |
Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key. Cannonballs push players back on impact. | |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru (add) |