Difference between revisions of "Template:List of afterburn-inflicting weapons"
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{|class="wikitable" collapsible {{{state|uncollapsed}}} style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | {|class="wikitable" collapsible {{{state|uncollapsed}}} style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="8" style="background:#F3A957;" | {{navbar float|Inflict afterburn weapons table}}{{lang |
| de = Liste von Waffen die Nachbrennen anrichten | | de = Liste von Waffen die Nachbrennen anrichten | ||
| en = List of afterburn-inlicting weapons | | en = List of afterburn-inlicting weapons | ||
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|- | |- | ||
<!-- Soldier --> | <!-- Soldier --> | ||
− | ! width=" | + | ! width="30px" style="background:#ffbd7e;" rowspan="2" | {{class link|Soldier|br=yes}} |
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | ||
− | | | + | | class="gold" | {{icon item|Cow Mangler 5000|63px}} |
− | | | + | | colspan=5 rowspan=2 | {{lang |
− | | {{lang | ||
| en = Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It will also ignite the player if they are in range. | | en = Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It will also ignite the player if they are in range. | ||
| fr = Tir secondaire: Tire un projectile qui inflige des mini-crits et enflamme les ennemis touchés. Peut aussi enflammer le joueur s'il se trouve à portée. | | fr = Tir secondaire: Tire un projectile qui inflige des mini-crits et enflamme les ennemis touchés. Peut aussi enflammer le joueur s'il se trouve à portée. | ||
| nl = Alt-vuur: Vuurt een mini-voltrefferprojectiel af dat tegenstanders die geraakt worden in brand steekt. Steekt de speer in brand wanneer deze te dichtbij staat. | | nl = Alt-vuur: Vuurt een mini-voltrefferprojectiel af dat tegenstanders die geraakt worden in brand steekt. Steekt de speer in brand wanneer deze te dichtbij staat. | ||
}} | }} | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Cow Mangler 5000}} | ||
|- | |- | ||
<!-- Pyro --> | <!-- Pyro --> | ||
− | ! width="40px" style="background:#ffbd7e;" rowspan= | + | ! width="40px" style="background:#ffbd7e;" rowspan=20 | {{class link|Pyro|br=yes}} |
− | | style="background-color:#ffbd7e;" rowspan= | + | | style="background-color:#ffbd7e;" rowspan=10 | {{item name|Primary}} |
− | | | + | | class="gold" | {{icon item|Flame Thrower|63px}} |
− | | width=" | + | | colspan=5 rowspan=2 | |
− | | | + | |- |
− | | | + | | width="128px" valign="center" class="nameplate" | {{item link|Flame Thrower}} |
− | | width=" | + | |- |
+ | | class="gold" | {{icon item|Backburner|63px}} | ||
+ | | colspan=5 rowspan=2 | | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Backburner}} | ||
|- | |- | ||
− | | | + | | class="gold" | {{icon item|Degreaser|63px}} |
− | | | + | | colspan=5 rowspan=2 | {{lang |
− | | {{lang | ||
| en = Afterburn caused by this weapon deals 25% less damage compared to the default Flamethrower. | | en = Afterburn caused by this weapon deals 25% less damage compared to the default Flamethrower. | ||
| fr = Les brûlures causées par cette arme infligent 25% de dégâts de moins comparées à celles du Lance-flammes standard. | | fr = Les brûlures causées par cette arme infligent 25% de dégâts de moins comparées à celles du Lance-flammes standard. | ||
| nl = Nabrandschade veroorzaakt door dit wapen richt 25% minder schade dan de standaard Vlammenwerper. | | nl = Nabrandschade veroorzaakt door dit wapen richt 25% minder schade dan de standaard Vlammenwerper. | ||
}} | }} | ||
− | | {{lang | + | |- |
+ | | width="128px" valign="center" class="nameplate" | {{item link|Degreaser}} | ||
+ | |- | ||
+ | | class="gold" | {{icon item|Phlogistinator|63px}} | ||
+ | | colspan=5 rowspan=2 | {{lang | ||
| en = Fire damage builds Mmmph. | | en = Fire damage builds Mmmph. | ||
| fr = Les dégâts de feu remplissent la jauge de Mmmph. | | fr = Les dégâts de feu remplissent la jauge de Mmmph. | ||
| nl = Vuurschade vult de Mmmph-meter. | | nl = Vuurschade vult de Mmmph-meter. | ||
}} | }} | ||
− | | {{lang | + | |- |
+ | | width="128px" valign="center" class="nameplate" | {{item link|Phlogistinator}} | ||
+ | |- | ||
+ | | class="gold" | {{icon item|Rainblower|63px}} | ||
+ | | colspan=5 rowspan=2 | {{lang | ||
| en = Afterburn caused by this weapon also has sparkling particle effects, only visible to players in Pyroland. | | en = Afterburn caused by this weapon also has sparkling particle effects, only visible to players in Pyroland. | ||
| fr = Les brûlures causées par cette arme ont un effet de particules unique, seulement visible pour les joueurs se trouvant à Pyroland. | | fr = Les brûlures causées par cette arme ont un effet de particules unique, seulement visible pour les joueurs se trouvant à Pyroland. | ||
| nl = Nabrandschade veroorzaakt door dit wapen toont een uniek deeltjeseffect dat alleen zichtbaar is voor spelers in Pyro-land. | | nl = Nabrandschade veroorzaakt door dit wapen toont een uniek deeltjeseffect dat alleen zichtbaar is voor spelers in Pyro-land. | ||
− | + | }} | |
|- | |- | ||
− | + | | width="128px" valign="center" class="nameplate" | {{item link|Rainblower}} | |
− | | width=" | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | | {{lang | + | | style="background-color:#ffbd7e;" rowspan=8 | {{item name|Secondary}} |
+ | | class="gold" | {{icon item|Flare Gun|63px}} | ||
+ | | colspan=5 rowspan=2 | {{lang | ||
| en = Deals Critical hits damage to any already burning players. | | en = Deals Critical hits damage to any already burning players. | ||
| fr = Inflige des coups critiques aux joueurs déjà en feu. | | fr = Inflige des coups critiques aux joueurs déjà en feu. | ||
| nl = Richt volreffers aan op reeds brandende spelers. | | nl = Richt volreffers aan op reeds brandende spelers. | ||
}} | }} | ||
− | | {{lang | + | |- |
+ | | width="128px" valign="center" class="nameplate" | {{item link|Flare Gun}} | ||
+ | |- | ||
+ | | class="gold" | {{icon item|Detonator|63px}} | ||
+ | | colspan=5 rowspan=2 | {{lang | ||
| en = Alt-fire: Detonate flare. Will ignite enemies within a certain radius. Ignites the player who fired it if fired at the ground or detonated too close. Deals Mini-crit damage to any already burning players if they are hit by the flare impact. | | en = Alt-fire: Detonate flare. Will ignite enemies within a certain radius. Ignites the player who fired it if fired at the ground or detonated too close. Deals Mini-crit damage to any already burning players if they are hit by the flare impact. | ||
| fr = Tir secondaire: Fait exploser la fusée. L'explosion enflamme les ennemis dans un certain rayon. Enflamme le joueur si celui-ci tire vers le sol ou est trop proche de l'explosion. Inflige des mini-crits aux joueurs déjà en feu s'ils sont directement touchés par la fusée. | | fr = Tir secondaire: Fait exploser la fusée. L'explosion enflamme les ennemis dans un certain rayon. Enflamme le joueur si celui-ci tire vers le sol ou est trop proche de l'explosion. Inflige des mini-crits aux joueurs déjà en feu s'ils sont directement touchés par la fusée. | ||
| nl = Alt-Vuur: Lichtkogel opblazen. Steekt spelers binnen een bepaalde afstand in brand. Steekt de speler in brand als het op de grond of te dicht bij de speler opgeblazen wordt. Richt mini-voltreffers aan op reeds brandende spelers. | | nl = Alt-Vuur: Lichtkogel opblazen. Steekt spelers binnen een bepaalde afstand in brand. Steekt de speler in brand als het op de grond of te dicht bij de speler opgeblazen wordt. Richt mini-voltreffers aan op reeds brandende spelers. | ||
}} | }} | ||
− | | - | + | |- |
− | | {{lang | + | | width="128px" valign="center" class="nameplate" | {{item link|Detonator}} |
+ | |- | ||
+ | | class="gold" | {{icon item|Manmelter|63px}} | ||
+ | | colspan=5 rowspan=2 | | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Manmelter}} | ||
+ | |- | ||
+ | | class="gold" | {{icon item|Scorch Shot|63px}} | ||
+ | | colspan=5 rowspan=2 | {{lang | ||
| en = Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion. | | en = Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion. | ||
| fr = Tire une fusée qui rebondit sur les autres joueurs et explose ensuite en touchant le sol, enlammant tous les ennemis pris dans l'explosion. | | fr = Tire une fusée qui rebondit sur les autres joueurs et explose ensuite en touchant le sol, enlammant tous les ennemis pris dans l'explosion. | ||
| nl = Vuurt een lichtkogel af die van tegenstanders en bondgenoten afbotst en alle nabije spelers in brand steekt. | | nl = Vuurt een lichtkogel af die van tegenstanders en bondgenoten afbotst en alle nabije spelers in brand steekt. | ||
}} | }} | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Scorch Shot}} | ||
|- | |- | ||
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}} | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}} | ||
− | | | + | | class="gold" | {{icon item|Sharpened Volcano Fragment|63px}} |
+ | | colspan=5 rowspan=2 | | ||
|- | |- | ||
− | | | + | | width="128px" valign="center" class="nameplate" | {{item link|Sharpened Volcano Fragment}} |
|- | |- | ||
<!-- Heavy --> | <!-- Heavy --> | ||
! width="40px" style="background:#ffbd7e;" rowspan="2" | {{class link|Heavy|br=yes}} | ! width="40px" style="background:#ffbd7e;" rowspan="2" | {{class link|Heavy|br=yes}} | ||
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | ||
− | | | + | | class="gold" | {{icon item|Huo-Long Heater|63px}} |
− | | | + | | colspan=5 rowspan=2 | {{lang |
− | | {{lang | ||
| en = Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it. | | en = Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it. | ||
| fr = Produit un cercle de feu autour du Heavy lorsque déployé, enflammant tout ennemi entrant en contact avec lui. | | fr = Produit un cercle de feu autour du Heavy lorsque déployé, enflammant tout ennemi entrant en contact avec lui. | ||
| nl = Omringt de Heavy door een cirkel van vuur bij gebruik. Tegenstanders die deze ring raken worden in brand gestoken. | | nl = Omringt de Heavy door een cirkel van vuur bij gebruik. Tegenstanders die deze ring raken worden in brand gestoken. | ||
}} | }} | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Huo-Long Heater}} | ||
|- | |- | ||
<!-- Sniper --> | <!-- Sniper --> | ||
! width="40px" style="background:#ffbd7e;" rowspan="2" | {{class link|Sniper|br=yes}} | ! width="40px" style="background:#ffbd7e;" rowspan="2" | {{class link|Sniper|br=yes}} | ||
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}} | ||
− | | | + | | class="gold" | {{icon item|Huntsman|63px}} |
− | | | + | | colspan=5 rowspan=2 | {{lang |
− | | {{lang | ||
| en = Arrows can be ignited by an allied Pyro firing their primary weapon, the Righteous Bison, or the Pomson 6000, as well as approaching the torches placed in DeGroot Keep. | | en = Arrows can be ignited by an allied Pyro firing their primary weapon, the Righteous Bison, or the Pomson 6000, as well as approaching the torches placed in DeGroot Keep. | ||
| fr = Les flèches peuvent être enflammées par un Pyro allié tirant avec son arme principale, le Bison Vertueux ou le Pomson 6000, ainsi que les torches de la carte DeGroot Keep. | | fr = Les flèches peuvent être enflammées par un Pyro allié tirant avec son arme principale, le Bison Vertueux ou le Pomson 6000, ainsi que les torches de la carte DeGroot Keep. | ||
| nl = Pijlen kunnen in brand gestoken worden door het primair wapen van een geallieerde Pyro, door de Rechtvaardige Bizon, de Pomson 6000 of de fakkels en vuurkorven in DeGroot Keep. | | nl = Pijlen kunnen in brand gestoken worden door het primair wapen van een geallieerde Pyro, door de Rechtvaardige Bizon, de Pomson 6000 of de fakkels en vuurkorven in DeGroot Keep. | ||
}} | }} | ||
+ | |- | ||
+ | | width="128px" valign="center" class="nameplate" | {{item link|Huntsman}} | ||
|- | |- | ||
|} | |} |
Revision as of 05:10, 1 March 2013
List of afterburn-inlicting weapons | |||||||
---|---|---|---|---|---|---|---|
Primary | Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It will also ignite the player if they are in range. | ||||||
Cow Mangler 5000 | |||||||
Primary | |||||||
Flame Thrower | |||||||
Backburner | |||||||
Afterburn caused by this weapon deals 25% less damage compared to the default Flamethrower. | |||||||
Degreaser | |||||||
Fire damage builds Mmmph. | |||||||
Phlogistinator | |||||||
Afterburn caused by this weapon also has sparkling particle effects, only visible to players in Pyroland. | |||||||
Rainblower | |||||||
Secondary | Deals Critical hits damage to any already burning players. | ||||||
Flare Gun | |||||||
Alt-fire: Detonate flare. Will ignite enemies within a certain radius. Ignites the player who fired it if fired at the ground or detonated too close. Deals Mini-crit damage to any already burning players if they are hit by the flare impact. | |||||||
Detonator | |||||||
Manmelter | |||||||
Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion. | |||||||
Scorch Shot | |||||||
Melee | |||||||
Sharpened Volcano Fragment | |||||||
Primary | Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it. | ||||||
Huo-Long Heater | |||||||
Primary | Arrows can be ignited by an allied Pyro firing their primary weapon, the Righteous Bison, or the Pomson 6000, as well as approaching the torches placed in DeGroot Keep. | ||||||
Huntsman |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of afterburn-inflicting weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, fr, nl (add) |