Difference between revisions of "Entity"

From Team Fortress Wiki
Jump to: navigation, search
(marked as stub)
Line 2: Line 2:
 
{{otherWikis|[[vdc:Entity|Valve developer wiki on Entities]]}}
 
{{otherWikis|[[vdc:Entity|Valve developer wiki on Entities]]}}
  
Entities are the objects in the game world.
+
Entities are all the objects that are loaded in the game world. Entities can be placed by map maker, including doors, props, lights, and various scripts and game logics, as well as generated on the fly by the game. Game generated entities are things like players, weapons, and even the map itself.
 
 
Entities can be either placed manually by the map author or created on the fly by the game engine.
 
 
 
Common entities placed by the map maker include doors, props, various kinds of invisible game logic and lights.
 
 
 
Common entities created by the game engine include the players themselves, the map itself and the weapons.
 
  
 
The VDC has a [[vdc:List of Team Fortress 2 Entities|List of Team Fortress 2 Entities]].
 
The VDC has a [[vdc:List of Team Fortress 2 Entities|List of Team Fortress 2 Entities]].

Revision as of 22:22, 14 March 2013

Entities are all the objects that are loaded in the game world. Entities can be placed by map maker, including doors, props, lights, and various scripts and game logics, as well as generated on the fly by the game. Game generated entities are things like players, weapons, and even the map itself.

The VDC has a List of Team Fortress 2 Entities.