Difference between revisions of "User:Texaneer"
(→Robot Ideas) |
(→Changes that I want them in TF2) |
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Line 69: | Line 69: | ||
| | | | ||
{{info}}The item is now obtainable by craft and drop<br> | {{info}}The item is now obtainable by craft and drop<br> | ||
− | {{Info}}Players who already owned Frying Pan before the update will have in [[Vintage]] quality<br> | + | {{Info}}Players who already owned Frying Pan before the update and not upgraded into [[Strange]] will have in [[Vintage]] quality<br> |
{{Info}}Alongside with [[Ellis Cap]], it's no longer obtainable by purchasing Left 4 Dead 2 | {{Info}}Alongside with [[Ellis Cap]], it's no longer obtainable by purchasing Left 4 Dead 2 | ||
| | | | ||
Line 91: | Line 91: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{info}}Added level: ''Level 31 Bat'' | + | {{info}}Added level: ''Level 31 Bat''<br> |
+ | {{con}}-25% chance to obtain from drops | ||
| | | | ||
''~'' | ''~'' | ||
Line 115: | Line 116: | ||
{{Con}}Jumping resets boost | {{Con}}Jumping resets boost | ||
| | | | ||
− | {{pro}}Jumping takes only | + | {{pro}}Jumping takes only 20% of charge<br> |
{{Con}}Wearer can't double jump. | {{Con}}Wearer can't double jump. | ||
| | | | ||
Line 127: | Line 128: | ||
{{Con}}-60% clip size | {{Con}}-60% clip size | ||
| | | | ||
− | {{Pro}}+ | + | {{Pro}}+30% damage bonus<br> |
{{Pro}}-30% clip size<br> | {{Pro}}-30% clip size<br> | ||
− | {{con}}- | + | {{con}}-25% slower firing sped<br> |
− | {{info}}Can be also | + | {{info}}Can be also used by engineer |
| | | | ||
''It's UP for scout. It could be kinda useful for engi, if it get buffed.'' | ''It's UP for scout. It could be kinda useful for engi, if it get buffed.'' | ||
Line 141: | Line 142: | ||
| | | | ||
{{pro}}Scouts equipped with guillotine can pick up thrown or dropped cleaver to recharge instantly<br> | {{pro}}Scouts equipped with guillotine can pick up thrown or dropped cleaver to recharge instantly<br> | ||
− | |||
{{con}}Regenerates within 8 seconds<br> | {{con}}Regenerates within 8 seconds<br> | ||
− | |||
| | | | ||
''Little improvement.'' | ''Little improvement.'' | ||
Line 173: | Line 172: | ||
{{Con}}-90% damage penalty | {{Con}}-90% damage penalty | ||
| | | | ||
− | {{Pro}}- | + | {{Pro}}-30% damage penalty<br> |
{{con}}On hit: Cannot switch weapon for 6 seconds | {{con}}On hit: Cannot switch weapon for 6 seconds | ||
| | | | ||
Line 184: | Line 183: | ||
{{Con}}On miss: Hit yourself dealing 35 damage and bleeding effect. | {{Con}}On miss: Hit yourself dealing 35 damage and bleeding effect. | ||
| | | | ||
− | {{Pro}}On miss: Hit yourself dealing | + | {{Pro}}On miss: Hit yourself dealing 65 damage without bleeding. |
| | | | ||
− | ''NO'' | + | ''NO''...''Idiot'' |
|- | |- | ||
| align="center" | [[File:Item icon Atomizer.png|100px]]<br/> | | align="center" | [[File:Item icon Atomizer.png|100px]]<br/> | ||
Line 208: | Line 207: | ||
''GIVE UP WITH FIRING SPEED PENALTY'' | ''GIVE UP WITH FIRING SPEED PENALTY'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="6" | {{Icon class|class=soldier|link=Soldier}}<br/>[[Soldier]] |
| align="center" | [[File:Item icon Black Box.png|100px]]<br/> | | align="center" | [[File:Item icon Black Box.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 239: | Line 238: | ||
~ | ~ | ||
| | | | ||
− | {{ | + | {{info}}'''New stat suggestion'''<br> |
+ | {{Pro}}Damage builds "Liberty Power"<br> | ||
+ | {{pro}}Activated by taunt "Liberty Power" heals user 100% health and gains mini-crits(Full crits on airbourne targets) for 8 seconds<br> | ||
+ | {{pro}}+25% projectile speed<br> | ||
+ | {{con}}-20% damage vs. players<br> | ||
+ | {{con}}No random critical hits<br> | ||
+ | {{info}}Takes 8500 damage to fully charge | ||
| | | | ||
− | '' | + | ''~'' |
|- | |- | ||
| align="center" | [[File:Item icon Buff Banner.png|100px]]<br/> | | align="center" | [[File:Item icon Buff Banner.png|100px]]<br/> | ||
Line 249: | Line 254: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{Neutral}}Charges rage only by dealing damage, requires | + | {{Neutral}}Charges rage only by dealing damage, requires 750 damage to fully charge |
| | | | ||
''Nobody wants to play with stupid charging way such as taking 350 damage to fully charge [[Battalion Backup]].'' | ''Nobody wants to play with stupid charging way such as taking 350 damage to fully charge [[Battalion Backup]].'' | ||
Line 262: | Line 267: | ||
| | | | ||
''We need more Soldierknights than demoknights'' | ''We need more Soldierknights than demoknights'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Disciplinary Action.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Disciplinary Action]]''' | ||
+ | | | ||
+ | {{Pro}}On Hit Ally: Boosts both players' speed for 4 seconds | ||
+ | | | ||
+ | {{Pro}}On Hit Ally: Boosts both players' speed for 6 seconds | ||
+ | | | ||
+ | ''Too short'' | ||
|- | |- | ||
| align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | | align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
Line 288: | Line 303: | ||
'''[[Flaregun]]''' | '''[[Flaregun]]''' | ||
| | | | ||
− | {{pro}}Critical hits on burning targets(hidden)<br> | + | {{pro}}Critical hits on burning targets (hidden)<br> |
| | | | ||
− | {{pro}}Critical hits on burning targets(show)<br> | + | {{pro}}Critical hits on burning targets (show)<br> |
| | | | ||
''Idk, just to make it look'' | ''Idk, just to make it look'' | ||
Line 298: | Line 313: | ||
'''[[Detonator]]''' | '''[[Detonator]]''' | ||
| | | | ||
− | {{pro}}Mini-critical hits on burning targets(hidden)<br> | + | {{pro}}Mini-critical hits on burning targets (hidden)<br> |
| | | | ||
− | {{pro}}Mini-critical hits on burning targets(show)<br> | + | {{pro}}Mini-critical hits on burning targets (show)<br> |
| | | | ||
''Same like above'' | ''Same like above'' | ||
Line 321: | Line 336: | ||
{{con}}No critical hits vs. non burning targets | {{con}}No critical hits vs. non burning targets | ||
| | | | ||
− | {{con}}- | + | {{con}}-50% damage penalty<br> |
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
| | | | ||
Line 335: | Line 350: | ||
| | | | ||
{{con}}No critical hits from charge<br> | {{con}}No critical hits from charge<br> | ||
− | {{con}}+ | + | {{con}}+25% melee damage vulnerability on wearer |
| | | | ||
''Learn to use [[Charging Targe]], ya git!'' | ''Learn to use [[Charging Targe]], ya git!'' | ||
Line 343: | Line 358: | ||
'''Eyelander/HHHH/Nessie's nine iron''' | '''Eyelander/HHHH/Nessie's nine iron''' | ||
| | | | ||
− | {{info}}Unusual quality(Horseless Headless Horseman Headtaker) | + | {{info}}Unusual quality (Horseless Headless Horseman Headtaker) |
| | | | ||
{{pro}}Every kill collects head which increases max health and move speed<br> | {{pro}}Every kill collects head which increases max health and move speed<br> | ||
− | {{info}}Haunted quality(Horseless Headless Horseman Headtaker)<br> | + | {{info}}Haunted quality (Horseless Headless Horseman Headtaker)<br> |
− | {{info}}Horseless Headless Horseman Headtaker | + | {{info}}Horseless Headless Horseman Headtaker can be traded |
| | | | ||
''Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. | ''Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. | ||
Line 387: | Line 402: | ||
{{con}}-50% health from healers on wearer<br> | {{con}}-50% health from healers on wearer<br> | ||
| | | | ||
− | '' | + | ''This will work'' |
|- | |- | ||
| align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
Line 403: | Line 418: | ||
''~'' | ''~'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] |
| align="center" | [[File:Item icon Natascha.png|100px]]<br/> | | align="center" | [[File:Item icon Natascha.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 427: | Line 442: | ||
{{con}}-15% damage penalty | {{con}}-15% damage penalty | ||
| | | | ||
− | ''More accurate tomislav is better than | + | ''More accurate tomislav is better than slow spinning and weak tommy'' |
|- | |- | ||
| align="center" | [[File:Item icon Tomislav.png|100px]]<br/> | | align="center" | [[File:Item icon Tomislav.png|100px]]<br/> | ||
Line 454: | Line 469: | ||
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''It would be good with fists of steel'' | ''It would be good with fists of steel'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Robo-Sandvich.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''[[Robo-Sandvich]]''' | ||
+ | | | ||
+ | ''~'' | ||
+ | | | ||
+ | {{info}}Can be obtained trough craft and drop | ||
+ | | | ||
+ | ''Eh?'' | ||
|- | |- | ||
| align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | | align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | ||
Line 484: | Line 509: | ||
~ | ~ | ||
| | | | ||
− | {{Pro}}+ | + | {{Pro}}+25% faster projectile speed<br> |
{{pro}}+2 more shots in clip<br> | {{pro}}+2 more shots in clip<br> | ||
− | |||
| | | | ||
''NO'' | ''NO'' | ||
Line 511: | Line 535: | ||
{{Pro}}On hit: bleed for 6 seconds<br> | {{Pro}}On hit: bleed for 6 seconds<br> | ||
{{Pro}}Critical hits enabled<br> | {{Pro}}Critical hits enabled<br> | ||
− | {{Con}}- | + | {{Con}}-25% damage penalty |
| | | | ||
''NO'' | ''NO'' | ||
Line 557: | Line 581: | ||
{{info}}If charge is 50%, jarate will last 2 seconds<br> | {{info}}If charge is 50%, jarate will last 2 seconds<br> | ||
{{info}}If charge is >50% and <75%, jarate will last 4 seconds<br> | {{info}}If charge is >50% and <75%, jarate will last 4 seconds<br> | ||
− | {{info}}If charge is 75% and | + | {{info}}If charge is >75% and <100%, jarate will last 6 seconds<br> |
{{info}}If charge is 100%, jarate will last 8 seconds<br> | {{info}}If charge is 100%, jarate will last 8 seconds<br> | ||
{{con}}-10% damage penalty | {{con}}-10% damage penalty | ||
Line 608: | Line 632: | ||
''Short crit chance time and slow firing rate makes this weapon UP, it needs a buff.'' | ''Short crit chance time and slow firing rate makes this weapon UP, it needs a buff.'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] |
| align="center" | [[File:Item icon Big Earner.png|100px]]<br/> | | align="center" | [[File:Item icon Big Earner.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
Line 621: | Line 645: | ||
|- | |- | ||
| align="center" | [[File:Item icon Red-Tape Recorder.png|100px]]<br/> | | align="center" | [[File:Item icon Red-Tape Recorder.png|100px]]<br/> | ||
− | <small>[[ | + | <small>[[Building]]</small><br/> |
'''[[Red-Tape Recorder]]''' | '''[[Red-Tape Recorder]]''' | ||
| | | | ||
Line 627: | Line 651: | ||
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{{Con}}2.0 sec Downgrade speed | {{Con}}2.0 sec Downgrade speed | ||
+ | | | ||
+ | ''Eh?'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | ||
+ | <small>[[Building]]</small><br/> | ||
+ | '''[[Ap-Sap]]''' | ||
+ | | | ||
+ | ''~'' | ||
+ | | | ||
+ | {{info}}Can be obtained trough craft and drop | ||
| | | | ||
''Eh?'' | ''Eh?'' |
Revision as of 08:22, 17 March 2013
“ | You just ain't doin' it right.
Click to listen
— Texaneer about valve items.
|
” |
Texaneer | |
---|---|
300px | |
Basic information | |
Icon: | |
Type: | Multiprupose |
Health: | 125 /185 150 /225 With gunslinger |
Speed: | "As fast as I can" |
Texaneer is a BLU engineer who likes to make some stuff. He's (not) known from making (not so good) gmod videos and playing only in trade_ maps. Except making stuff he likes also Fallout, Transformers, mechs,
Linkin Park, Coldplay, Queen and Minecraft. He also don't like colorful horse mutants(also known as ponies.) and he's sick of it because of their massive apperance and domination over TF2(but not only here. Also in Minecraft or deviantART). He represents ARC's Randomness element.
Contents
Empty Space of Nope.avi
Main Prupose of this page
It not only serves as user account but I want to show to valve how their weapons SUCKS and needs to be changed.
P.s.: Does not includes cookies.
Changes that I want them in TF2
Weapons | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Multiple classes |
~ |
The item is now obtainable by craft and drop |
~ | |
~ |
Pyro's Objector now uses Axe animations and Lollichop taunt |
no | ||
~ |
Added level: Level 31 Bat |
~ | ||
Scout |
Normal damage |
-15% damage penalty |
I HATE THAT GUN | |
Jumping resets boost |
Jumping takes only 20% of charge |
Another badly desinged weapon for scout | ||
+15% damage bonus |
+30% damage bonus |
It's UP for scout. It could be kinda useful for engi, if it get buffed. | ||
~ |
Scouts equipped with guillotine can pick up thrown or dropped cleaver to recharge instantly |
Little improvement. | ||
+50% fire damage vulnerability on wearer |
+25% fire damage vulnerability on wearer |
Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | ||
-90% damage penalty |
-70% damage penalty |
Need buff | ||
-90% damage penalty |
-30% damage penalty |
Need buff | ||
On miss: Hit yourself dealing 35 damage and bleeding effect. |
On miss: Hit yourself dealing 65 damage without bleeding. |
NO...Idiot | ||
-20% damage penalty |
No damage penalty |
GIVE UP WITH DAMAGE PENALTY | ||
-30% slower firing speed |
No firing speed penalty |
GIVE UP WITH FIRING SPEED PENALTY | ||
Soldier |
On hit: +15 health |
+35 health restored on kill |
The Black Box supposed to be anti-building rocket launcher. | |
Cannot be crit-boosted |
Can be crit-boosted, will deal only mini-crits instead full crits |
This weapon requires a buff | ||
~ |
New stat suggestion |
~ | ||
~ |
Charges rage only by dealing damage, requires 750 damage to fully charge |
Nobody wants to play with stupid charging way such as taking 350 damage to fully charge Battalion Backup. | ||
~ |
+15% faster move speed for soldier when activated |
We need more Soldierknights than demoknights | ||
On Hit Ally: Boosts both players' speed for 4 seconds |
On Hit Ally: Boosts both players' speed for 6 seconds |
Too short | ||
Pyro |
65% faster weapon switch time |
25% faster weapon switch time |
Woah, calm down pooro | |
-10% damage penalty |
-15% damage penalty |
~ | ||
Critical hits on burning targets (hidden) |
Critical hits on burning targets (show) |
Idk, just to make it look | ||
Mini-critical hits on burning targets (hidden) |
Mini-critical hits on burning targets (show) |
Same like above | ||
~ |
Has unique, hot-rod styled skin[missing link] |
Why | ||
-50% damage vs. non burning targets |
-50% damage penalty |
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | ||
Demoman |
~ |
No critical hits from charge |
Learn to use Charging Targe, ya git! | |
Melee |
Unusual quality (Horseless Headless Horseman Headtaker) |
Every kill collects head which increases max health and move speed |
Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. By the way, I don't see anything unusual in remodeled halloween eyelander | |
Random crits enabled |
No random critical hits |
~ | ||
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
~ | |
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
This will work | |
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
~ | |
Heavy |
-25% damage penalty |
-15% damage penalty |
Because this weapon is too weak on long distances. | |
Normal accuracy |
30% more accurate |
More accurate tomislav is better than slow spinning and weak tommy | ||
+10% faster barrel spin-up |
+40% faster barrel spin-up |
Soap | ||
Normal weapon switch speed |
40% faster weapon switch speed |
It would be good with fists of steel | ||
~ |
Can be obtained trough craft and drop |
Eh? | ||
-40% damage from ranged sources while active |
-50% damage from ranged sources while active |
More balanced than before. | ||
Engineer |
~ |
25% more accurate |
YES | |
~ |
+25% faster projectile speed |
NO | ||
-50% max primary ammo on wearer |
-25% max primary ammo on wearer |
I demand a buff for this weapon. NOW | ||
On hit: bleed for 5 seconds |
On hit: bleed for 6 seconds |
NO | ||
+30% faster building rate(bugged) |
+25% faster building rate(WORKING) |
NO | ||
Medic |
Can't overheal |
Can overheal |
Because lack of overheal difficults keeping patient alive. | |
Taunt heals 11 hp |
Taunt heals 50 hp |
BUFF IT | ||
Sniper |
On hit: Coats target in Jarate for 8 seconds |
On hit: Coats target in Jarate depending on charge |
~ | |
Full charge: +15% damage bonus |
Full charge: +25% damage bonus |
~ | ||
~ |
+50% max secondary ammo on wearer(hidden) |
These weapons needs more ammo. | ||
-80% slower move speed when aiming |
-50% slower move speed when aiming |
Current Cozy is Useless | ||
On kill: 3 seconds of 100% critical chance |
On kill: 5 seconds of 100% critical chance |
Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | ||
Spy |
-25 max health on wearer |
No max health penalty |
Someone suggested this on steam forums. I must say, I approve his suggestion | |
3.0 sec Downgrade speed |
2.0 sec Downgrade speed |
Eh? | ||
~ |
Can be obtained trough craft and drop |
Eh? |
Hats | |||
---|---|---|---|
Class | Hat | Changes | Reason |
All Class |
Can be obtained by craft and drop |
I HATE BILLS | |
Can be obtained by craft and drop |
~ | ||
The item is tradeable |
~ | ||
Soldier |
Changed from hat into misc |
~ | |
Demoman |
Can be also worn by Soldier and Pyro |
~ | |
Heavy |
One-Man Army is merged with Your Worst Nightmare headwear for sniper under the name One-Mann Army, which can be worn both by Heavy and Sniper. |
That makes no sense, have 2 identical hats for other classes that is not one hat. | |
Item is paintable |
~ | ||
Sniper |
Styles: Normal glasses, Default glasses, no glasses. |
~ |
Tools | |||
---|---|---|---|
Class | Tool/s | Changes | Reason |
Tools | Tools |
All team paints can be obtained by drop. |
~ |
Tools |
Pink as hell, A colour similiar to Slate, Dark Salomon Injustice, A bitter taste of Defeat and Lime, The Color of a Gentlemann's Business Pants, Drably Olive, Mann's Mint, After Eight, A Distinctive Lack of Hue and An Extraordinary Abundance of Tinge are obtainable by dropping. |
~ |
Sentry Buster | |||
---|---|---|---|
Sentry Buster | Current | Changes | Reason |
2500 HP |
1500 HP |
Nobody likes sentry busters you hear me? |
Robot Ideas
duh
Robots | |||||
---|---|---|---|---|---|
Robot | Name/Image | Weapon | Hat | Misc | Notes / Abilities |
Scout |
150px Gift Robot |
Festive Bat |
Gifting Man From Gifting Land |
None |
5000 hp |
150px Major Scout |
Baby Face's Blaster |
Hermes |
None |
5000 hp | |
Soldier |
150px Space Marine |
Righteous Bison |
None | None |
Fires penetrating energy bolts |
150px Super Space Marine |
Cow Mangler 5000 |
None | None |
Fires fast travelling laser beams | |
150px Giant Space Marine |
Cow Mangler 5000 |
Cross-Comm Crash Helmet |
None |
4500 HP | |
Pyro |
150px FireFighter |
Detonator |
Brigade Helm |
None |
1.9x larger in size |
Demoman |
150px Samurai Demo |
Half-Zatoichi |
Samur-Eye |
None |
Fully restores health on kill |
150px Giant Samurai |
Half-Zatoichi |
Samur-Eye |
Menpo |
5000 hp | |
Heavy |
150px Robo-Santa |
Festive Mini-gun |
B.M.O.C. |
All-Father |
5000 HP |
150px Giant Festive Deflector |
Festive Deflector |
U-clank-a |
Merc's Muffler |
5000 HP | |
150px Bear Force Heavy |
Warrior's Spirit |
Big Chief |
None |
50% larger in size | |
Engineer |
150px Festive Engineer Robot |
Festive Wrench |
Industrial Festivizer |
None |
Appears only on special MvM christmass event map |
Medic |
150px Crit Charger |
Kritzkrieg |
Surgeon's Stahlhelm |
None |
Spawns With Full UberCharge |
Sniper |
150px Penetrator |
Machina |
None | Deus Specs |
Uses penetrating rounds |