Difference between revisions of "Tf2tightrope"

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(The updated TF2Tightrope wiki page. Once I have verified with Trotim that all Project Beta info is correct, I will set the old "tightrope" to redirect here.)
 
m (Changed page url to "TF2Tightrope" because I am an idiot and didn't realise wiki urls were case sensitive. Not sure if I should redirect here or delete this page.)
 
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[[File:TightropeLogo.png|350px|right|thumb|Tightrope logo]]
+
#REDIRECT [[TF2Tightrope]]
 
 
'''''TF2Tightrope''''' is a collection of server mods. They aim to be a community-run version of the [[Team Fortress 2 Beta|official beta]] by testing out new weapons, maps, game modes and balance changes.
 
 
 
== Project Beta ==
 
 
 
=== About ===
 
Project Beta is about testing new weapons, while tweaking old ones. Changes are heavily based on community feedback.
 
 
 
=== {{botignore|Currently changed weapons }} ===
 
{| class="wikitable grid" width="100%"
 
! class="header" style="text-align: center;" | Class
 
! class="header" style="text-align: center;" | Item
 
! class="header" style="text-align: center;" | Old
 
! class="header" style="text-align: center;" | New
 
|-
 
! rowspan=2 | {{Class link|Scout}}
 
! {{Table icon|Winger}}
 
|
 
{{grey|~}}
 
|
 
{{buff|+75% accuracy}}
 
|-
 
! {{Table icon|Atomizer}}
 
|
 
{{grey|~}}
 
|
 
{{nerf|+25% explosive damage vulnerability on wearer}}
 
|-
 
! {{Class link|Soldier}}
 
! {{Table icon|Market Gardener}}
 
|
 
{{grey|~}}
 
|
 
{{buff|Crit-boosted while rocket-jumping}}
 
|-
 
! rowspan="3" | {{Class link|Pyro}}
 
! {{Table icon|Homewrecker}}
 
|
 
{{grey|~}}
 
|
 
{{buff|While active: -60% damage taken from Sentries}}
 
|-
 
! {{Table icon|Sharpened Volcano Fragment}}
 
|
 
{{grey|~}}
 
|
 
{{buff|Afterburn damage heals wearer}}
 
|-
 
! {{Table icon|Neon Annihilator}}
 
|
 
{{grey|No speed boost while active}}
 
{{grey|Damage removes Sappers}}
 
|
 
{{buff|Speed boost underwater while active}}
 
{{nerf|Cannot destroy Sappers}}
 
|-
 
! rowspan="3" | {{Class link|Demoman}}
 
! {{Table icon|Grenade Launcher}}
 
|
 
{{grey|Direct hits deal 84 - 123 damage}}
 
|
 
{{note|Direct hits always deal 100 damage}}
 
|-
 
! {{Table icon|Loch-n-Load}}
 
|
 
{{grey|Direct hits deal 103 - 147 damage}}
 
|
 
{{note|Direct hits always deal 120 damage}}
 
|-
 
! {{Table icon|Stickybomb Launcher}}
 
|
 
{{grey|~}}
 
|
 
{{note|Bombs glow brightly for the first second after launch}}
 
|-
 
! {{Class link|Heavy}}
 
! {{Table icon|Warrior's Spirit}}
 
|
 
{{grey|~}}
 
|
 
{{buff|Allows own thrown Sandvich to heal and extinguish user}}
 
|-
 
! rowspan="2" | {{Class link|Engineer}}
 
! {{Table icon|Pomson 6000}}
 
|
 
{{grey|Projectile does not penetrates enemy targets}}
 
{{grey|On Hit: Victim loses 10% Medigun charge}}
 
{{grey|On Hit: Victim loses 20% cloak}}
 
|
 
{{buff|Projectile penetrates enemy targets}}
 
{{nerf|No ubercharge drain}}
 
{{nerf|No cloak drain}}
 
|-
 
! {{Table icon|Gunslinger}}
 
|
 
{{grey|100 Mini-sentry health}}
 
|
 
{{nerf|30 Mini-sentry health during first construction}}
 
{{note|100 Mini-sentry health when finished}}
 
|-
 
! {{Class link|Medic}}
 
! {{Table icon|Vaccinator}}
 
|
 
{{grey|Damage resistance only affects base damage}}
 
{{grey|-66% Overheal build rate}}
 
|
 
{{buff|Damage resistance affects total damage}}
 
{{buff|No Overheal build rate penalty}}
 
|-
 
! rowspan="2" | {{Class link|Sniper}}
 
! {{Table icon|Bushwacka}}
 
|
 
{{grey|~}}
 
|
 
{{nerf|-25% damage penalty}}
 
{{nerf|No random critical hits}}
 
|-
 
! {{item icon|Kukri|100px}}<br/>Ascender
 
|
 
{{info|New Weapon}}
 
|
 
{{buff|Hit walls to propel yourself upwards}}
 
{{nerf|Take mini-crits while aiming}}
 
|-
 
! rowspan="2" | {{Class link|Spy}}
 
! {{Table icon|Dead Ringer}}
 
|
 
{{grey|90% resistance while cloaked}}
 
|
 
{{nerf|Resistance starts at 90% and wears off over time}}
 
|-
 
! {{Table icon|Conniver's Kunai}}
 
|
 
{{grey|Cures afterburn on backstab}}
 
|
 
{{buff|Cures all debuffs on kill}}
 
|-
 
|}
 
 
 
=== {{botignore|Previous changes and weapons}} ===
 
{| class="wikitable grid collapsible collapsed" width="100%"
 
! class="header" style="text-align: center;" | Class
 
! class="header" style="text-align: center;" | Item
 
! class="header" style="text-align: center;" | Detail
 
! class="header" style="text-align: center;" | Notes
 
|-
 
! rowspan="3" | {{Class link|Scout}}
 
! {{Table icon|Winger}}
 
|
 
{{buff|+25% damage bonus}}
 
{{buff|-50% clip size}}
 
{{buff|+75% accuracy}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Sandman}}
 
|
 
{{nerf|Ball does not stun}}
 
{{note|Ball restricts user and target to melee weapon for 5 seconds}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Atomizer}}
 
|
 
{{buff|No damage penalty}}
 
{{buff|No firing speed reduction}}
 
{{nerf|Second and third jumps deal 10 damage}}
 
{{nerf|-20% damage penalty}}
 
{{nerf|30% slower firing speed}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="7" | {{Class link|Soldier}}
 
! {{Table icon|Cow Mangler 5000}}
 
|
 
{{buff|No consecutive reload penalty}}
 
{{buff|No damage penalty}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Liberty Launcher}}
 
|
 
{{buff|+25% knockback}}
 
{{nerf|-25% explosion radius}}
 
{{nerf|+15% knockback}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Mantreads}}
 
|
 
{{buff|Creates an explosion that deals 3x falling damage when you land}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Battalion's Backup}}
 
|
 
{{buff|Rage filled by taking 200 damage}}
 
|
 
{{grey|~}}
 
|-
 
! {{item icon|Righteous Bison|100px}}<br />Personal Death Ray
 
|
 
{{buff|Shoots rockets}}
 
{{nerf|Only holds one rocket in clip}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Market Gardener}}
 
|
 
{{buff|Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Escape Plan}}
 
|
 
{{nerf|-50% damage penalty}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="3" | {{Class link|Pyro}}
 
! {{item icon|Flamethrower|100px}}<br/>Arsonist's Arseblast
 
|
 
{{buff|Airblast cures and stores ally status ailments}}
 
{{buff|Taunting cures and stores user's status ailments}}
 
{{buff|Airblast applies stored status ailments to enemies}}
 
{{nerf|Does not apply afterburn}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
! {{item icon|Flamethrower|100px}}<br/>Firewall<sup></sup>
 
|
 
{{note|Airblast type: Overheat}}
 
{{buff|Airblast ignites enemies and projectiles}}
 
{{buff|Airblast doesn't use up ammo}}
 
{{nerf|User absorbs unused heat from airblasts}}
 
{{nerf|User takes damage if too much heat is absorbed}}
 
{{nerf|-50% max ammo}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Sharpened Volcano Fragment}}
 
|
 
{{nerf|Does not ignite enemies}}
 
{{buff|When active: Afterburn minicrits}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan=2 | {{Class link|Demoman}}
 
! {{Table icon|Loch-n-Load}}
 
|
 
{{buff|Direct hits always deal 130 damage}}
 
{{nerf|Increase self-damage to ~130}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Scotsman's Skullcutter}}
 
|
 
{{buff|On draw: +90 health}}
 
{{nerf|On sheathe: -90 health}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="3" | {{Class link|Heavy}}
 
! {{Table icon|Minigun}}
 
|
 
{{nerf|33% slower spin up time}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Brass Beast}}
 
|
 
{{buff|Shots penetrate players}}
 
{{buff|+50% knockback resistance when spun-up}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Gloves of Running Urgently}}
 
|
 
{{buff|Does not cause user to take minicrits}}
 
{{nerf|When active: User is ignited}}
 
{{nerf|-50 max health on wearer}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="3" | {{Class link|Engineer}}
 
! {{Table icon|Pomson 6000}}
 
|
 
{{nerf|No longer drain cloak on hit}}
 
{{nerf|No longer drain ÜberCharge on hit}}
 
|
 
{{grey|~}}
 
|-
 
! {{item icon|Pistol|100px}}<br/>Pardner
 
|
 
{{buff|Crits enemies that are targeted by sentries}}
 
{{nerf|-75% clip size}}
 
{{nerf|No random critical hits}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Gunslinger}}
 
|
 
{{nerf|90 Mini-sentry health}}
 
|
 
{{grey|Instantly having full hp while building, was still disliked.}}
 
|-
 
! rowspan=2 | {{Class link|Medic}}
 
! {{item icon|Wrangler|100px}}<br/>Practitioner's Pointer
 
|
 
{{buff|Keep cursor on enemies with medigun active to point them out to teammates}}
 
{{buff|Pointed out enemies are covered in milk and can be seen through walls}}
 
{{nerf|Passive weapon}}
 
{{nerf|-25% healing rate on medigun}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
! {{Table icon|Blutsauger}}
 
|
 
{{buff|Can overheal}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="2" | {{Class link|Sniper}}
 
! {{item icon|Kukri|100px}}<br />Khopesh Climber
 
|
 
{{buff|Climbs walls}}
 
{{nerf|Wearer takes mini-crits when aiming}}
 
{{info|New Weapon}}
 
|
 
{{grey|Re-added to the game under the name "Ascender"}}
 
|-
 
! {{Table icon|Bushwacka}}
 
|
 
{{nerf|No random critical hits}}
 
|
 
{{grey|~}}
 
|-
 
! rowspan="2" | {{Class link|Spy}}
 
! {{Table icon|Enforcer}}
 
|
 
{{buff|+20% damage bonus at all times}}
 
{{buff|No firing speed reduction}}
 
{{nerf|-15 cloak per shot}}
 
|
 
{{grey|~}}
 
|-
 
! {{item icon|Invis Watch|100px}}<br />Lungbuster
 
|
 
{{buff|+33% move speed when cloaked}}
 
{{note|Uses health as cloak.}}
 
{{info|New Weapon}}
 
|
 
{{grey|~}}
 
|-
 
|}
 
 
 
=== Other changes ===
 
* Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.
 
 
 
=== Bugs ===
 
* Players can enter the [[Civilian|civilian pose]] by unequipping all their weapons with the unequip menu.
 
 
 
<br/>
 
<br/>
 
== Project Ghost ==
 
 
 
=== About ===
 
Played on certain arena maps, each round the entire player roster is forced into a specific class, with specific weapons.
 
At the start of each round, a dice (in simple terms) is rolled to determine what class and weapons will be used for the round. Chance of a particular round, is based on when it was last played.
 
 
 
=== {{botignore|Current possible rounds }} ===
 
{| class="wikitable grid" width="100%"
 
! class="header" style="text-align: center;" width="25%" | Round Name
 
! class="header" style="text-align: center;" width="8%" | Classes
 
! class="header" style="text-align: center;" | Weapon Set
 
|-
 
! rowspan=2 | '''Eyelander w/ Charge'''
 
| [[File:Demoman_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Ali Baba's Wee Booties}}
 
{{buff|Chargin' Targe}}
 
{{buff|Eyelander}}
 
|-
 
| [[File:Demoman_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Crit Caber w/ Sticky Jumper'''
 
| [[File:Demoman_emblem_BLU.png|64px]]
 
|rowspan=2 |
 
{{buff|Ali Baba's Wee Booties}}
 
{{buff|Sticky Jumper}}
 
{{buff|Ullapool Caber}}
 
{{buff|Always crits}}
 
|-
 
| [[File:Demoman_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''KGB w/ 1-clip Shotty'''
 
| [[File:Heavy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Killing Gloves of Boxing}}
 
{{buff|Shotgun}}
 
|-
 
| [[File:Heavy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Cleaver w/ Sandman'''
 
| [[File:Scout_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Flying Guillotine}}
 
{{buff|Sandman}}
 
{{nerf|Always milked}}
 
|-
 
| [[File:Scout_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Market Gardener and Mantreads'''
 
| [[File:Soldier_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Rocket Jumper}}
 
{{buff|Market Gardener}}
 
{{buff|Mantreads}}
 
|-
 
| [[File:Soldier_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Mini-Sentry Battle'''
 
| [[File:Engineer_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Gunslinger}}
 
{{buff|Wrangler}}
 
|-
 
| [[File:Engineer_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Needlegun Battle'''
 
| [[File:Medic_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Needlegun}}
 
{{buff|Solemn Vow}}
 
|-
 
| [[File:Medic_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Knife w/ Semi-Cloak and Milked'''
 
| [[File:Spy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Invisibility Watch}}
 
{{buff|Wanga Prick}}
 
{{nerf|Always milked}}
 
|-
 
| [[File:Spy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Katana Battle w/ Jumpers'''
 
| [[File:Soldier_emblem_BLU.png|64px]]
 
|
 
{{buff|Half-Zatoichi}}
 
{{buff|Rocket Jumper}}
 
{{buff|Gunboats}}
 
{{buff|Always crits}}
 
|-
 
| [[File:Demoman_emblem_RED.png|64px]]
 
|
 
{{buff|Half-Zatoichi}}
 
{{buff|Sticky Jumper}}
 
{{buff|Ali Baba's Wee Booties}}
 
{{buff|Always crits}}
 
|-
 
! rowspan=2 | '''Loose Cannon Pirates'''
 
| [[File:Demoman_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Loose Cannon}}
 
{{buff|Bootlegger}}
 
{{buff|Scottish Handshake}}
 
|-
 
| [[File:Demoman_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Pyromaniac Spies'''
 
| [[File:Spy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Invisibility Watch}}
 
{{buff|Sharpened Volcano Fragment}}
 
{{buff|Speed boost}}
 
|-
 
| [[File:Spy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Sticky Demomen /w Persian Persuader'''
 
| [[File:Demoman_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Bootlegger}}
 
{{buff|Scottish Resistance}}
 
{{buff|Persian Persuader}}
 
|-
 
| [[File:Demoman_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Hunstman Snipers w/ Shahansha'''
 
| [[File:Sniper_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Hunstman}}
 
{{buff|Darwin's Danger Shield}}
 
{{buff|Shahansha}}
 
|-
 
| [[File:Sniper_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Fat Scouts'''
 
| [[File:Heavy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Shotgun}}
 
{{buff|Chocolate}}
 
{{buff|Eviction Notice}}
 
{{buff|Speed boost}}
 
{{nerf|Always milked}}
 
|-
 
| [[File:Heavy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Candy Flavored Milk Scout'''
 
| [[File:Scout_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Candy Cane}}
 
{{buff|Mad Milk}}
 
|-
 
| [[File:Scout_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Electric Engineer Dance Battle'''
 
| [[File:Engineer_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Short Circuit}}
 
{{buff|Speed boost}}
 
|-
 
| [[File:Engineer_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Holiday Steak Heavies'''
 
| [[File:Heavy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Holiday Punch}}
 
{{buff|Buffalo Steak}}
 
|-
 
| [[File:Heavy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Crossbow Medic Battle'''
 
| [[File:Medic_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Crusader's Crossbow}}
 
{{buff|Solemn Vow}}
 
{{buff|Bleed on hit with crossbow}}
 
|-
 
| [[File:Medic_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Pee Fetish Snipers'''
 
| [[File:Sniper_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Sydney Sleeper}}
 
{{buff|Jarate}}
 
{{buff|Cozy Camper}}
 
|-
 
| [[File:Sniper_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Quick Draw Amby Battle'''
 
| [[File:Spy_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Ambassador}}
 
{{buff|Dead Ringer}}
 
{{buff|Big Earner}}
 
|-
 
| [[File:Spy_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Greased Lightning Pyros'''
 
| [[File:Pyro_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Powerjack}}
 
{{buff|Speed Boost}}
 
{{buff|Always Jarated}}
 
|-
 
| [[File:Pyro_emblem_RED.png|64px]]
 
|-
 
! rowspan=2 | '''Turbo Rocket Scouts'''
 
| [[File:Scout_emblem_BLU.png|64px]]
 
| rowspan=2 |
 
{{buff|Direct Hit}}
 
{{buff|Disciplinary Action}}
 
|-
 
| [[File:Scout_emblem_RED.png|64px]]
 
|}
 
 
 
<br/>
 
<br/>
 
== External links ==
 
* [http://www.tf2tightrope.com TF2 Tightrope blog]
 
* [http://www.tf2tightrope.com/forum TF2 Tightrope forum]
 
* [http://steamcommunity.com/groups/tf2tightrope TF2 Tightrope Steam group]
 
 
 
<br/>
 
{{ModNav}}
 

Latest revision as of 17:52, 4 April 2013

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