Difference between revisions of "Single-Barrel Shotgun (Classic)"
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==Damage== | ==Damage== | ||
− | + | 4 per pellet and 22 if all pellets connect. | |
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+ | The Shotgun has damage falloff in Quake Team Fortress, but does not in ''[[Team Fortress Classic]]''. | ||
==Quake Team Fortress death messages== | ==Quake Team Fortress death messages== |
Revision as of 08:00, 26 October 2010
Template:Weapon infobox The Shotgun is a weapon in the classic Team Fortress games. It fires a very tight cluster of pellets and uses one shell per shot. It has a very fast reload time. While it is a pump Shotgun, the weapon's fire rate is so fast that the player doesn't need to pump the gun between shots. It is used by the .
Damage
4 per pellet and 22 if all pellets connect.
The Shotgun has damage falloff in Quake Team Fortress, but does not in Team Fortress Classic.
Quake Team Fortress death messages
“ | Player1 chewed on Player2's boomstick.
— Player killed by Shotgun
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“ | Player1 got too close to Player2's muzzleflash.
— Player killed by Scout's Shotgun
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“ | Player1 practices being Player2's clay pigeon.
— Player killed by Soldier's Shotgun
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“ | Player1 was on the receiving end of Player2's shotgun barrel.
— Player killed by Demoman's Shotgun
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“ | Player1 was fed a lead diet by Player2.
— Player killed by Medic's Shotgun
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“ | Player1 got blasted by Player2's last resort.
— Player killed by Heavy's Shotgun
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“ | Player1 got more than a powderburn from Player2's shotgun blast.
— Player killed by Pyro's Shotgun
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