Difference between revisions of "Double-Barrel Shotgun (Classic)"
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− | The '''Double-Barreled Shotgun''' ('''Super Shotgun in ''[[Quake Team Fortress]]'') is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets. | + | The '''Double-Barreled Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets. |
Its usefulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes. | Its usefulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes. |
Revision as of 08:01, 26 October 2010
The Double-Barreled Shotgun (Super Shotgun in Quake Team Fortress) is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets.
Its usefulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.
Damage
4 per pellet; 51 if all pellets connect.
Gallery
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