Difference between revisions of "Flamethrower (Classic)"

From Team Fortress Wiki
Jump to: navigation, search
m
(Fixes, Quake model trivia)
Line 9: Line 9:
 
| ammo-type = Cells
 
| ammo-type = Cells
 
}}
 
}}
The '''Flamethrower''' is the primary weapon of the Pyro in both of the original ''Team Fortress'' incarnations. It fires a stream of fire that can easily set any player on fire, however, it duffers from a lack of direct damage, which it makes up for with afterburn.
+
The '''Flamethrower''' is the primary weapon of the Pyro in both of the original ''Team Fortress'' incarnations. It fires a stream of fire that can easily ignite any player, however, it suffers from a lack of direct damage, which it makes up for with [[Fire|afterburn]].
  
 
==Damage==
 
==Damage==
  
 
20 per flame that hits the target; 2 point of "on fire" damage four times.
 
20 per flame that hits the target; 2 point of "on fire" damage four times.
 +
 +
==Trivia==
 +
The ''Quake Team Fortress'' Flamethrower uses the same model as the [[Grenade Launcher (Classic)|Grenade Launcher]] and [[Pipe bomb Launcher (Classic)|Pipebomb Launcher]].
  
 
{{classic_weapons_nav}}
 
{{classic_weapons_nav}}
 
{{Classic_Pyro_nav}}
 
{{Classic_Pyro_nav}}

Revision as of 10:27, 26 October 2010

Template:Weapon infobox The Flamethrower is the primary weapon of the Pyro in both of the original Team Fortress incarnations. It fires a stream of fire that can easily ignite any player, however, it suffers from a lack of direct damage, which it makes up for with afterburn.

Damage

20 per flame that hits the target; 2 point of "on fire" damage four times.

Trivia

The Quake Team Fortress Flamethrower uses the same model as the Grenade Launcher and Pipebomb Launcher.