Difference between revisions of "User:Texaneer"
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''~'' | ''~'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="8" | {{Icon class|class=soldier|link=Soldier}}<br/>[[Soldier]] |
| align="center" | [[File:Item icon Direct Hit.png|100px]]<br/> | | align="center" | [[File:Item icon Direct Hit.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 252: | Line 252: | ||
| | | | ||
''Valve up screwed up a well done weapon because somewhat pussy couldn't finish off a soldier who wielded it.'' | ''Valve up screwed up a well done weapon because somewhat pussy couldn't finish off a soldier who wielded it.'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Equalizer.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Equalizer]]''' | ||
+ | | | ||
+ | |||
+ | | | ||
+ | {{nerf|No random critical hits}} | ||
+ | | | ||
+ | ''If that thing above is implemented...'' | ||
|- | |- | ||
| align="center" | [[File:Item icon Disciplinary Action.png|100px]]<br/> | | align="center" | [[File:Item icon Disciplinary Action.png|100px]]<br/> | ||
Line 261: | Line 271: | ||
{{buff|On Hit Ally: Boosts both players' speed for 6 seconds}} | {{buff|On Hit Ally: Boosts both players' speed for 6 seconds}} | ||
| | | | ||
− | '' | + | ''That speed boost least too short'' |
|- | |- | ||
| align="center" rowspan="4" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | | align="center" rowspan="4" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] | ||
Line 391: | Line 401: | ||
''Lah'' | ''Lah'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="9" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] |
| align="center" | [[File:Item icon Natascha.png|100px]]<br/> | | align="center" | [[File:Item icon Natascha.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 403: | Line 413: | ||
| | | | ||
''Because this weapon is too weak on long distances.'' | ''Because this weapon is too weak on long distances.'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Brass Beast.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''[[Brass Beast]]''' | ||
+ | | | ||
+ | ~ | ||
+ | | | ||
+ | {{buff|+30% damage reistance when deployed}} | ||
+ | | | ||
+ | ''Since Valve removed the item set bonuses, we need to give something to brass.'' | ||
|- | |- | ||
| align="center" | [[File:Item icon Tomislav.png|100px]]<br/> | | align="center" | [[File:Item icon Tomislav.png|100px]]<br/> | ||
Line 498: | Line 518: | ||
{{buff|-25% max primary ammo on wearer}} | {{buff|-25% max primary ammo on wearer}} | ||
{{Buff|No self mark for death on building pick up}} | {{Buff|No self mark for death on building pick up}} | ||
− | {{nerf|+ | + | {{nerf|+25% damage vulnerability on building pick up}} |
| | | | ||
''I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed.'' | ''I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed.'' | ||
Line 506: | Line 526: | ||
'''[[Southern Hospitality]]''' | '''[[Southern Hospitality]]''' | ||
| | | | ||
− | |||
{{note|No random critical hits}} | {{note|No random critical hits}} | ||
| | | | ||
− | |||
{{buff|Critical hits enabled}} | {{buff|Critical hits enabled}} | ||
− | {{nerf|- | + | {{nerf|-25% damage penalty}} |
| | | | ||
''Removed SH's stat change during '''Hattless Update''' made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work.'' | ''Removed SH's stat change during '''Hattless Update''' made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work.'' | ||
Line 525: | Line 543: | ||
''I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus.'' | ''I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus.'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] |
| align="center" | [[File:Item icon Crusader's Crossbow.png|100px]]<br/> | | align="center" | [[File:Item icon Crusader's Crossbow.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 546: | Line 564: | ||
''It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun.'' | ''It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun.'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" | [[File:Item icon Amputator.png|100px]]<br/> |
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Amputator]]''' | ||
+ | | | ||
+ | | | ||
+ | {{buff|+1 health regenerated per second on wearer}} | ||
+ | {{nerf|+20% fire damage vulnerability on wearer}} | ||
+ | | | ||
+ | ''It would be handy when player uses blutsauger.'' | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
| align="center" | [[File:Item icon Machina.png|100px]]<br/> | | align="center" | [[File:Item icon Machina.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 554: | Line 582: | ||
| | | | ||
{{buff|Full charge: +25% damage bonus}} | {{buff|Full charge: +25% damage bonus}} | ||
− | {{nerf|- | + | {{nerf|-20% charge rate}} |
| | | | ||
''Nothing personal. I just wanted to shut up those so called '''"Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper"''' players.'' | ''Nothing personal. I just wanted to shut up those so called '''"Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper"''' players.'' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| align="center" | [[File:Item icon Cleaner's Carbine.png|100px]]<br/> | | align="center" | [[File:Item icon Cleaner's Carbine.png|100px]]<br/> | ||
Line 584: | Line 602: | ||
'''[[Bushwacka]]''' | '''[[Bushwacka]]''' | ||
| | | | ||
− | + | ~ | |
| | | | ||
{{Nerf|No random critical hits}} | {{Nerf|No random critical hits}} | ||
− | |||
| | | | ||
''Most people use it for Jarate + Bushwacka strategy to get rid off attackers. So why does it crit randomly?(P.s.: I think they will hate me when it will be implemented.)'' | ''Most people use it for Jarate + Bushwacka strategy to get rid off attackers. So why does it crit randomly?(P.s.: I think they will hate me when it will be implemented.)'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] |
| align="center" | [[File:Item icon Big Earner.png|100px]]<br/> | | align="center" | [[File:Item icon Big Earner.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
Line 609: | Line 626: | ||
{{note|On Backstab: Absorbs the health from your victim.}} | {{note|On Backstab: Absorbs the health from your victim.}} | ||
| | | | ||
− | {{buff|On Backstab: Absorbs the health from your victim and temporarily increase max health | + | {{buff|On Backstab: Absorbs the health from your victim and temporarily increase max health}} |
− | + | {{note|Max health extension: up to 225 HP for 12 seconds.}} | |
− | {{note|Max health extension: up to | + | {{note|Health drain depends on class max HP.}} |
+ | {{note|High max HP - 225, low max HP - 100.}} | ||
{{nerf|Cannot see enemy health}} | {{nerf|Cannot see enemy health}} | ||
− | |||
| | | | ||
''Another idea that came to my mind.'' | ''Another idea that came to my mind.'' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | | align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> |
Revision as of 20:33, 19 September 2013
“ | You just ain't doin' it right.
Click to listen
— Texaneer about valve items.
|
” |
Texaneer | |
---|---|
![]() | |
Basic information | |
Icon: | ![]() |
Type: | Multiprupose |
Health: | 125 /![]() 150 / ![]() |
Speed: | "As fast as I can" |
Texaneer is a BLU engineer who likes to make some stuff. He's (not) known from making (not so good) gmod videos and playing only in trade_ maps. Except making stuff he likes also Fallout, Transformers, mechs,
Linkin Park, Coldplay, Queen and Minecraft. He also don't like colorful horse mutants(also known as ponies.) and he's sick of it because of their massive apperance and domination over TF2(but not only here. Also in Minecraft or deviantART). He represents ARC's Randomness element.
Contents
Empty Space of Nope.avi
Main Prupose of this page
It not only serves as user account but I want to show to valve how their weapons SUCKS and needs to be changed.
P.s.: Does not includes cookies.
Changes that I want them in TF2
Weapons
Weapons | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Multiple classes | ![]() |
~ |
|
~ |
![]() |
~ |
|
no | |
![]() |
~ |
|
~ | |
![]() Scout |
![]() |
|
|
I HATE THAT GUN. Really, totally not cool weapon. That's not fair that scout can get mini-crits by doing nothing. |
![]() |
|
|
Another badly desinged weapon for scout. It could be handy with winger. | |
![]() |
|
|
I'm still waiting for damage buff and a six bullet clip. | |
![]() |
~ |
|
Little improvement. | |
![]() |
|
|
This will probably work | |
![]() |
|
|
Scout shouldn't take bleeding to self. But he should take just damage to self, increased to 65 (195 crit) | |
![]() |
|
|
~ | |
![]() Soldier |
![]() |
|
|
Just give a chance for soldiers who can use it and also help them to face airborne enemies like mid air scout or landing demoman. Also, a little thing to make it more user friendly for players who uses it first time. |
![]() |
|
|
The Black Box supposed to be anti-building rocket launcher. | |
![]() Primary |
~ |
|
If this became real, put Gunboats on. | |
![]() Primary |
~ |
|
From the beginning of it's life it was a reeaally lazy designed weapon for soldier. Why not give it a more useful stats like this? | |
![]() |
|
|
~ | |
![]() |
|
|
Valve up screwed up a well done weapon because somewhat pussy couldn't finish off a soldier who wielded it. | |
![]() |
|
If that thing above is implemented... | ||
![]() |
|
|
That speed boost least too short | |
![]() Pyro |
![]() |
~ |
|
We all know that pyro is OP. The real pyro player shouldn't spam with airblasts. And should not have any goddamn chance to finish off with Flare Gun/Reserve Shooter or Axtinguisher. |
![]() |
|
|
If it says Backburner. Why still randomly crits?(Note: it would be implemented when airblast cost increase is applied) | |
![]() |
|
|
Woah, calm down pooro. Don't be such a hated combo player. I don't care about being pr0. | |
![]() |
|
|
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | |
![]() Demoman |
![]() |
|
|
We don't need a skin for Wee booties. We demand gunboats for demoman. |
![]() |
~ |
|
Chargin Targe is also good enough... | |
![]() |
|
|
I don't see anything "unusual" in remodeled halloween eyelander | |
![]() |
~ |
|
Alright, we get it. Golf Clubs can't decapitate. | |
![]() |
|
|
It's a blade weapon, isn't it? So it should not randomly crit. | |
![]() |
|
|
Persian makes "Demoknight" way more annoying than usual. Just because normally it takes half time to recharge. Also player should get more health from ammo and less from Medics and Dispensers | |
![]() |
|
|
Lah | |
![]() Heavy |
![]() |
|
|
Because this weapon is too weak on long distances. |
![]() |
~ |
|
Since Valve removed the item set bonuses, we need to give something to brass. | |
![]() |
|
|
More accurate Tomislav could be better than current, "fast spinning" Tommy. Also heavy could have higher chance to take down enemy on slightly longer distance. | |
![]() |
|
|
Old one was ok, but with that change than MAYBE spins 10% faster still spins with the rate of minigun. | |
![]() |
|
|
It would be good with fists of steel. And fast weapon switch for heavy would give higher chance to finish off his enemy or switch to GRU, or eat sandvich. | |
![]() |
~ |
|
We have Ap-Sap in store. Now we have to do the same thing with this. | |
![]() |
|
|
I have no idea. | |
![]() |
|
|
More balanced than before. Player shouldn't die instantly from melee and he should also resist more damage from gunfire. | |
![]() |
~ |
|
Just a little idea came to my mind. I think this will make more useful than current one. | |
![]() Engineer |
![]() |
|
|
I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed. |
![]() |
|
|
Removed SH's stat change during Hattless Update made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work. | |
![]() |
|
|
I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus. | |
![]() Medic |
![]() |
|
|
I'm not a big fan of that gun. But faster reload speed pisses me off that could turn me into Jarate Machine Gun. |
![]() |
|
|
It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun. | |
![]() |
|
It would be handy when player uses blutsauger. | ||
![]() Sniper |
![]() |
|
|
Nothing personal. I just wanted to shut up those so called "Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper" players. |
![]() |
|
|
Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | |
![]() |
~ |
|
Most people use it for Jarate + Bushwacka strategy to get rid off attackers. So why does it crit randomly?(P.s.: I think they will hate me when it will be implemented.) | |
![]() Spy |
![]() |
|
|
Someone suggested this on steam forums. I must say, I approve his suggestion |
![]() |
|
|
Another idea that came to my mind. | |
![]() |
~ |
|
Ok, we have it pruchaseable. Now make it craftable. |
Hats and miscs
Hats | |||
---|---|---|---|
Class | Hat | Changes | Reason |
All Class | ![]() |
|
I don't like bills. Not because I don't have one. Just, don't, like, them. |
![]() |
|
~ | |
![]() |
|
~ | |
![]() Misc |
|
It's a reward from game purchase, isn't it? | |
![]() Soldier |
![]() |
|
It looks terrible as hat. |
![]() Demoman |
![]() |
|
Whatever |
![]() Heavy |
![]() |
|
That makes no sense, have 2 identical hats for other classes that is not one hat. |
Tools
Tools | |||
---|---|---|---|
Class | Tool/s | Changes | Reason |
Tools | ![]() Tools |
|
~ |
![]() Tools |
|
~ |
Sentry Buster
Sentry Buster | |||
---|---|---|---|
Sentry Buster | Current | Changes | Reason |
![]() |
|
|
Nobody likes sentry busters you hear me? |
Suggestion zone
My head is full of (Sometimes) good ideas. Here we can see my suggestions(Meh-LON):
Robots
Robot Ideas | |||||
---|---|---|---|---|---|
Robot | Name/Image | Weapon | Hat | Misc | Notes / Abilities |
![]() Scout |
150px Gift Robot |
![]() Festive Bat |
![]() Gifting Man From Gifting Land |
None |
|
150px Major Scout |
![]() Baby Face's Blaster |
![]() Hermes |
None |
| |
![]() Soldier |
150px Space Marine |
![]() Righteous Bison |
None | None |
|
150px Super Space Marine |
![]() Cow Mangler 5000 |
None | None |
| |
150px Giant Space Marine |
![]() Cow Mangler 5000 |
![]() Cross-Comm Crash Helmet |
None |
| |
![]() Pyro |
150px FireFighter |
![]() Detonator |
![]() Brigade Helm |
None |
|
![]() Demoman |
150px Samurai Demo |
![]() Half-Zatoichi |
![]() Samur-Eye |
None |
|
150px Giant Samurai |
![]() Half-Zatoichi |
![]() Samur-Eye |
![]() Menpo |
| |
![]() Heavy |
150px Robo-Santa |
![]() Festive Mini-gun |
![]() B.M.O.C. |
![]() All-Father |
|
150px Giant Festive Deflector |
![]() Festive Deflector |
![]() U-clank-a |
![]() Merc's Muffler |
| |
150px Bear Force Heavy |
![]() Warrior's Spirit |
![]() Big Chief |
None |
| |
![]() Engineer |
150px Festive Engineer Robot |
![]() Festive Wrench |
![]() Industrial Festivizer |
None |
|
![]() Medic |
150px Crit Charger |
![]() Kritzkrieg |
![]() Surgeon's Stahlhelm |
None |
|
![]() Sniper |
150px Penetrator |
![]() Machina |
None | ![]() Deus Specs |
|
Crates
Crates | ||
---|---|---|
Crate no. | Item | |
![]() No. 72 | ||
![]() Strange Minigun | ||
![]() Strange Righteous Bison | ||
![]() Strange Vita-Saw | ||
![]() Strange Part: Friends Killed (Counts number of killed players from friend list) | ||
![]() Strange Part: Disguised Spys Killed | ||
![]() Strange Part: Domination Kills | ||
![]() | ||
![]() | ||
![]() No. 73 | ||
![]() Strange Ambassador | ||
![]() Strange Claidheamh Mòr | ||
![]() Strange Pretty Boy's Pocket Pistol | ||
![]() Strange Part: Stunned players killed | ||
![]() Strange Part: Airbourne kills | ||
![]() Strange Part: Enviromental Kills | ||
![]() | ||
![]() | ||
![]() No. 80 (select reserve) | ||
![]() Strange AWPer Hand | ||
![]() Strange Scottish Handshake | ||
![]() Strange Solemn Vow | ||
![]() Strange Cloak and Dagger | ||
![]() Strange Cow Mangler 5000 |