Difference between revisions of "Talk:Collector's"

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m (Answered question....?)
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=== Number of inputs required ===
 
=== Number of inputs required ===
 
Not all Collector's chem sets require 200 unique copies. See this I found: [http://i.imgur.com/RcnNshF.png] [[User:Logisim|Logisim]] ([[User talk:Logisim|talk]]) 10:38, 15 November 2013 (PST)
 
Not all Collector's chem sets require 200 unique copies. See this I found: [http://i.imgur.com/RcnNshF.png] [[User:Logisim|Logisim]] ([[User talk:Logisim|talk]]) 10:38, 15 November 2013 (PST)
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- Like all Chemistry sets you can put in as many items you like until it is complete, meaning you can put in 199 of a weapon and the                                    requirements then update to 1 x Escape plan. You don't need to apply them all at once, so this is just a misunderstanding.
  
 
== what ==
 
== what ==

Revision as of 12:07, 16 November 2013

Number of inputs required

Not all Collector's chem sets require 200 unique copies. See this I found: [1] Logisim (talk) 10:38, 15 November 2013 (PST)


- Like all Chemistry sets you can put in as many items you like until it is complete, meaning you can put in 199 of a weapon and the requirements then update to 1 x Escape plan. You don't need to apply them all at once, so this is just a misunderstanding.

what

What items are/can be Collector's quality items? Or am I going to have to wait out for someone to completely update the page? JhonnyKiller45 (talk) 16:19, 15 November 2013 (PST)

All droppable weapons appear to be available in Collector's. Time will tell more, I guess
Item icon Market Gardener.png Zabidenu
(contribstalk) 16:22, 15 November 2013 (PST)