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− | == Damage and function times ==
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− | <div style="float:left; margin-right:1em;">
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− | '''{{Class link|Scout}}'''
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− | {{Damage table
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− | | identical = [[Bat]]
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− | | damage = yes
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− | | base = 35
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− | | point blank = 30-40
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− | | crit = 105
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− | | minicrit = 40-54
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− | | function times = yes
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− | | attack interval = 0.5 s
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− | }}
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| | | |
− | '''{{Class link|Engineer}}'''
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− | {{Damage table
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− | | identical = [[Wrench]]
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− | | damage = yes
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− | | base = 65
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− | | point blank = 55-75
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− | | crit = 195
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− | | minicrit = 75-101
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− | | damage repaired = 105
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− | | upgrade amount = 25
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− | | metal cost repairing = 1 + damage / 5
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− | | metal cost reloading = 1 / bullet<br/>2 / rocket salvo
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− | | function times = yes
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− | | attack interval = 0.8 s
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− | }}
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− | <div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Soldier}}<br />{{Class link|Pyro}}<br />{{Class link|Demoman}}'''</div>
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− | <div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Heavy}}<br />{{Class link|Medic}}<br />{{Class link|Sniper}}'''</div>
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− | {{clr}}
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− | {{Damage table
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− | | identical = [[Bonesaw]], [[Bottle]], [[Fire Axe]], [[Fists]], [[Kukri]], [[Shovel]]
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− | | damage = yes
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− | | base = 65
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− | | point blank = 55-75
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− | | crit = 195
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− | | minicrit = 75-101
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− | | function times = yes
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− | | attack interval = 0.8 s
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− | }}
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− | '''{{Class link|Spy}}'''
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− | {{Damage table
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− | | identical = [[Knife]]
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− | | damage = yes
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− | | base = 40
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− | | point blank = 34-46
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− | | backstab = {{tooltip|600%|Of target's current health}}
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− | | minicrit = 46-62
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− | | crit = {{tooltip|120|While crit boosted}}
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− | | function times = yes
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− | | attack interval = 0.8 s
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− | }}
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− | </div>
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− | {{clr}}
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