Difference between revisions of "Talk:Sniper Rifle"
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Well, I was looking at the [[Team Fortress Wiki:3D Models|3D Model Project]] and the Sniper Rifle had gotten it's Australium scheme... ''However'', when I went to this page, the Sniper Rifle lost it's '''Festive schemes'''! How the heck did this happen?! | Well, I was looking at the [[Team Fortress Wiki:3D Models|3D Model Project]] and the Sniper Rifle had gotten it's Australium scheme... ''However'', when I went to this page, the Sniper Rifle lost it's '''Festive schemes'''! How the heck did this happen?! | ||
− | + | {{icon item|Rescue Ranger|45px}}[[User:KSquared|KSquared]] 15:48, 21 February 2014 (PST) | |
: Due to the addition of the Australium version, it over written the festive variants. Which I'm trying to figure out how to readd them at this time. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 15:37, 21 February 2014 (PST) | : Due to the addition of the Australium version, it over written the festive variants. Which I'm trying to figure out how to readd them at this time. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 15:37, 21 February 2014 (PST) | ||
+ | ::Thank you, Kamerad, for clearing this up! Good luck to mess! {{icon item|Rescue Ranger|45px}}[[User:KSquared|KSquared]] 15:48, 21 February 2014 (PST) |
Revision as of 23:48, 21 February 2014
Contents
Sniper Rifle Zoomed-in Picture
I think it would be nice along with our current gallery picture. Lemon 07:20, 10 November 2010 (UTC)
- It would be interesting and simple to add. But there would have to be a red and blue version due to the laser sight M-NINJA 21:27, 12 November 2010 (UTC)
Reload time
Any reason it's not here? —烏Γ (kaw at me), 07:24, 2 January 2011 (UTC)
- It's there as 'Attack Interval: 1.5'. I guess that should be seconds. —Moussekateer·talk 07:27, 2 January 2011 (UTC)
- Attack interval and reload time are 2 separate things. Calculated the reload time to be approximately 0.725 seconds by watching the demonstration video, but someone might want to get a more accurate count and add it to the article. —烏Γ (kaw at me), 01:28, 4 January 2011 (UTC)
- The Sniper Rifle does not reload; indeed, it doesn't even have a clip. It draws ammo from a pool like the Minigun and the Flamethrower do. E-102 Gamma 00:21, 16 May 2013 (PDT)
- Attack interval and reload time are 2 separate things. Calculated the reload time to be approximately 0.725 seconds by watching the demonstration video, but someone might want to get a more accurate count and add it to the article. —烏Γ (kaw at me), 01:28, 4 January 2011 (UTC)
about that strange variant not destroying pumpkin bombs thing
that definitely IS strange. Davo 06:19, 5 September 2011 (PDT)
What happened?!?!
Well, I was looking at the 3D Model Project and the Sniper Rifle had gotten it's Australium scheme... However, when I went to this page, the Sniper Rifle lost it's Festive schemes! How the heck did this happen?! KSquared 15:48, 21 February 2014 (PST)