Difference between revisions of "User modifications"

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'''Skins''' are user-created modifications that change the appearances of weapons, [[Hats]], and player models. Skins are unofficial and are not supported by Valve. Skins cannot be used on servers configured with sv_pure = 2, which forces the client to ignores all user content, including custom spray. Skins have also been used to cheat. Some skins can increase the range of melee weapons while others can cause characters to be brightly colored, making them more visible. Some weapons, such as the [[Homewrecker]] and the [[Dalakohs]] Bar, began as skins and were later contributed into the game.
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'''Skins''' are user-created modifications that change the appearances of weapons, [[Hats]], and player models. Skins are unofficial and are not supported by Valve. Skins cannot be used on servers configured with sv_pure = 2, which forces the client to ignores all user content, including custom sprays. Skins have also been used to cheat, as they can turn models into wireframe views that let you see behind walls. Some skins can increase the range of melee weapons while others can cause characters to be brightly colored, making them more visible. Some weapons, such as the [[Homewrecker]] and the [[Dalakohs]] Bar, began as skins and were later contributed into the game.

Revision as of 00:02, 7 November 2010

Skins are user-created modifications that change the appearances of weapons, Hats, and player models. Skins are unofficial and are not supported by Valve. Skins cannot be used on servers configured with sv_pure = 2, which forces the client to ignores all user content, including custom sprays. Skins have also been used to cheat, as they can turn models into wireframe views that let you see behind walls. Some skins can increase the range of melee weapons while others can cause characters to be brightly colored, making them more visible. Some weapons, such as the Homewrecker and the Dalakohs Bar, began as skins and were later contributed into the game.