Difference between revisions of "Crafting/no"

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(Translated down to headgear)
 
(Translated down to "Cost summary table")
Line 9: Line 9:
 
{{Quotation|'''Sniperen''' om selvkonstruerte våpen|Now <b>this</b> is a nice weapon.|sound=Sniper_specialweapon06.wav}}
 
{{Quotation|'''Sniperen''' om selvkonstruerte våpen|Now <b>this</b> is a nice weapon.|sound=Sniper_specialweapon06.wav}}
  
'''Konstruering''' er et in-game system som tillater spillerne å lage ulike gjenstander, som et [[weapon/no|våpen]], [[hat/no|hatt]] eller materialer for videre konstruering, ved å bruke uønskede eller like gjenstander fått normalt via [[Item drop system/no|Gjenstand dropp-systemet]]. For å lage disse gjenstandene må spilleren bruke tegninger, hvorav noen er i utgangspunktet tilgjengelige, og andre som må bli oppdaget av spilleren gjennom eksperimentering. Etter å ha fulgt en gyldig, uoppdaget blåkopi oppskrift, vil spilleren både få gjenstanden angitt av blåkopien, og blåkopien vil bli lagt til spillerens liste over kjente blåkopier. Hvis spilleren forsøker å lage en gjenstand uten en tilgjengelig tegning, vil de bli varslet om at et slik oppskrift ikke finnes, og ingen gjenstander vil gå tapt.
+
'''Konstruering''' er et in-game system som tillater spillerne å lage ulike gjenstander, som et [[weapons/no|våpen]], [[hats/no|hatt]] eller materialer for videre konstruering, ved å bruke uønskede eller like gjenstander fått normalt via [[Item drop system/no|Gjenstand dropp-systemet]]. For å lage disse gjenstandene må spilleren bruke tegninger, hvorav noen er i utgangspunktet tilgjengelige, og andre som må bli oppdaget av spilleren gjennom eksperimentering. Etter å ha fulgt en gyldig, uoppdaget blåkopi oppskrift, vil spilleren både få gjenstanden angitt av blåkopien, og blåkopien vil bli lagt til spillerens liste over kjente blåkopier. Hvis spilleren forsøker å lage en gjenstand uten en tilgjengelig tegning, vil de bli varslet om at et slik oppskrift ikke finnes, og ingen gjenstander vil gå tapt.
  
 
__TOC__
 
__TOC__
Line 95: Line 95:
 
{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
 
|-
 
|-
! class="header" | Blueprint
+
! class="header" | Tegninger
! class="header" | Requires
+
! class="header" | Krever
! class="header" | Produces
+
! class="header" | Produserer
 
|-
 
|-
! height="50px" | Fabricate Headgear
+
! height="50px" | Fremstill Hodeplagg
| '''3''' Refined Metal
+
| '''3''' Foredlet metall
| '''1''' Random Headgear
+
| '''1''' Tilfeldig Hodeplagg
 
|-
 
|-
! height="50px" | Fabricate Class Headgear
+
! height="50px" | Fremstill Klassehodeplagg
| '''4''' Refined Metal + '''1''' Class Token
+
| '''4''' Foredlet metall + '''1''' Klassepollett
| '''1''' Class Headgear
+
| '''1''' Klassehodeplagg
 
|-
 
|-
! height="50px" | Rebuild Headgear
+
! height="50px" | Bygg om Hodeplagg
| '''2''' Headgear
+
| '''2''' Hodeplagg
| '''1''' Random Headgear
+
| '''1''' Tilfeldig Hodeplagg
 
|-
 
|-
! height="50px" | Fabricate [[Bonk Helm]]<sup>†</sup>
+
! height="50px" | Fremstill [[Bonk Helm/no|Bonk Hjelm]]<sup>†</sup>
| '''1''' Batter's Helmet + '''2''' Bonk! Atomic Punch
+
| '''1''' Baseball-hjelm + '''2''' Bonk! Atomic Punch
| '''1''' Bonk Helm
+
| '''1''' Bonk Hjelm
 
|-
 
|-
! height="50px" | Fabricate [[Milkman]]
+
! height="50px" | Fremstill [[Milkman/no|Melkemannen]]
| '''4''' Refined Metal + '''1''' [[Shortstop]] or [[Mad Milk]] or [[Holy Mackerel]]
+
| '''4''' Foredlet metall + '''1''' [[Shortstop/no|Shortstop]] or [[Mad Milk/no|Mad Milk]] or [[Holy Mackerel/no|Hellig Makrell]]
| '''1''' Milkman
+
| '''1''' Melkemannen
 
|-
 
|-
! height="50px" | Fabricate [[Grenadier's Softcap]]
+
! height="50px" | Fremstill [[Grenadier's Softcap/no|Grenaderens lue]]
| '''4''' Refined Metal + '''1''' [[Black Box]] or [[Battalion's Back-up]]
+
| '''4''' Foredlet metall + '''1''' [[Black Box/no|Black Box]] or [[Battalion's Back-up/no|Battalion's Back-up]]
| '''1''' Grenadier's Softcap
+
| '''1''' Grenaderens lue
 
|-
 
|-
! height="50px" | Fabricate [[Attendant]]
+
! height="50px" | Fremstill [[Attendant/no|Attendant]]
| '''4''' Refined Metal + '''1''' [[Degreaser]] or [[Powerjack]]
+
| '''4''' Foredlet metall + '''1''' [[Degreaser/no|Degreaser]] or [[Powerjack/no|Powerjack]]
 
| '''1''' Attendant
 
| '''1''' Attendant
 
|-
 
|-
! height="50px" | Fabricate [[Ol' Snaggletooth]]
+
! height="50px" | Fremstill [[Ol' Snaggletooth/no|Ol' Snaggletooth]]
| '''4''' Refined Metal + '''1''' [[Sydney Sleeper]] or [[Darwin's Danger Shield]] or [[Bushwacka]]
+
| '''4''' Foredlet metall + '''1''' [[Sydney Sleeper/no|Sydney Sleeper]] or [[Darwin's Danger Shield/no|Darwin's Danger Shield]] or [[Bushwacka/no|Bushwacka]]
 
| '''1''' Ol' Snaggletooth
 
| '''1''' Ol' Snaggletooth
 
|-
 
|-
! height="50px" | Fabricate [[Familiar Fez]]
+
! height="50px" | Fremstill [[Familiar Fez/no|Velkjent Fez]]
| '''4''' Refined Metal + '''1''' [[L'Etranger]] or [[Your Eternal Reward]]
+
| '''4''' Foredlet metall + '''1''' [[L'Etranger/no|L'Etranger]] or [[Your Eternal Reward/no|Eternal Reward]]
| '''1''' Familiar Fez
+
| '''1''' Velkjent Fez
 
|-
 
|-
! height="75px" | Fabricate Halloween Headgear
+
! height="75px" | Fremstill Halloween Hodeplagg
| '''4''' Refined Metal + '''1''' [[Unusual Haunted Metal Scrap]]
+
| '''4''' Foredlet metall + '''1''' [[Unusual Haunted Metal Scrap/no|Unusual Haunted Metal Scrap]]
| '''1''' [[Voodoo Juju]] '''OR'''
+
| '''1''' [[Voodoo Juju/no|Voodoo Juju]] '''ELLER'''
  
'''1''' [[Spine-Chilling Skull]]
+
'''1''' [[Spine-Chilling Skull/no|Spine-Chilling Skull]]
 
|-
 
|-
! height="50px" | Fabricate [[Saxton Hale Mask]]
+
! height="50px" | Fremstill [[Saxton Hale Mask/no|Saxton Hale Maske]]
| '''1''' of each of the 9 [[Halloween Masks]]
+
| '''1''' av hver av de 9 [[Halloween Masks/no|Halloween Maskene]]
| '''1''' Saxton Hale Mask
+
| '''1''' Saxton Hale Maske
 
|-
 
|-
 
|}
 
|}
  
:''Note: As of March 19th, 2010, both [[Hats]] and [[Miscellaneous items]] are considered headgear.''
+
:''Merk: Fra Mars 19. 2010, we både [[Hats/no|Hatter]] og [[Miscellaneous items/no|Diverse gjenstander]] sett på som hodeplagg''
:<sup>†</sup> ''The Batter's Helmet's level and vintage status is not retained when crafted into a Bonk Helm. The level will be randomized.''
+
:<sup>†</sup> ''Baseball-hjelmens level og God gammel status blir ikke beholdt når den blir omgjort til en Bonk Hjelm. Nivået vil bli randomisert.''
  
 
===Våpen===
 
===Våpen===
 
{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
 
|-
 
|-
! class="header" | Class
+
! class="header" | Klasse
! class="header" | Blueprint
+
! class="header" | Tegninger
! class="header" | Requires
+
! class="header" | Krever
! class="header" | Produces
+
! class="header" | Produserer
 
|-
 
|-
! class="subheader" style="text-align: center;" | All
+
! class="subheader" style="text-align: center;" | Alle
! height="75px" | Fabricate Class Weapons
+
! height="75px" | Fremstill Klassevåpen
| '''1''' Class Token + '''1''' Slot Token + '''1''' Scrap Metal<br />
+
| '''1''' Klassepollett + '''1''' Plasspollett + '''1''' Vrakmetall<br />
<small>''E.g. [[Medic]] Token + [[Secondary]] Token + Scrap Metal''<br/>''E.g. [[Scout]] Token + [[Melee]] Token + Scrap Metal''</small>
+
<small>''E.g. [[Medic/no|Medic]] Pollett+ [[Secondary/no|Sekundær]] Pollett + Vrakmetall''<br/>''E.g. [[Scout/no|Scout]] Pollett + [[Melee/no|Nærkamp]] Pollett + Vrakmetall''</small>
| '''1''' Class Specific Weapon<br />
+
| '''1''' Klasse spesifisert våpen<br />
<small>''E.g. [[Kritzkrieg]]''<br/>''E.g. [[Sandman]] or [[Holy Mackerel]]''</small>
+
<small>''E.g. [[Kritzkrieg/no|Kritzkrieg]]''<br/>''E.g. [[Sandman/no|Sandman]] eller [[Holy Mackerel/no|Hellig Makrell]]''</small>
 
|-
 
|-
! rowspan="4" class="subheader" style="text-align: center;" | {{Icon class|class=Scout|icon-size=30px|link=Scout}}<br/>Scout
+
! rowspan="4" class="subheader" style="text-align: center;" | {{Icon class|class=Scout|icon-size=30px|link=Scout/no}}<br/>Scout
! height="25px" | Fabricate [[Shortstop]]
+
! height="25px" | Fremstill [[Shortstop/no|Shortstop]]
| '''1''' Force-A-Nature + '''1''' Reclaimed Metal
+
| '''1''' Force-A-Nature + '''1''' Gjenvunnet metall
 
| '''1''' Shortstop
 
| '''1''' Shortstop
 
|-  
 
|-  
! height="25px" | Fabricate [[Crit-a-Cola]]
+
! height="25px" | Fremstill [[Crit-a-Cola/no|Crit-a-Cola]]
 
| '''1''' Kritzkrieg + '''1''' Bonk! Atomic Punch
 
| '''1''' Kritzkrieg + '''1''' Bonk! Atomic Punch
 
| '''1''' Crit-a-Cola
 
| '''1''' Crit-a-Cola
 
|-  
 
|-  
! height="25px" | Fabricate [[Mad Milk]]
+
! height="25px" | Fremstill [[Mad Milk/no|Mad Milk]]
| '''1''' Jarate + '''1''' Reclaimed Metal
+
| '''1''' Jarate + '''1''' Gjenvunnet metall
 
| '''1''' Mad Milk
 
| '''1''' Mad Milk
 
|-
 
|-
! height="25px" | Fabricate [[Holy Mackerel]]
+
! height="25px" | Fremstill [[Holy Mackerel/no|Hellig Makrell]]
| '''1''' Sandman + '''1''' Reclaimed Metal
+
| '''1''' Sandman + '''1''' Gjenvunnet metall
| '''1''' Holy Mackerel
+
| '''1''' Hellig Makrell
 
|-
 
|-
! rowspan="4" class="subheader" style="text-align: center;" | {{Icon class|class=Soldier|icon-size=30px|link=Soldier}}<br/>Soldier
+
! rowspan="4" class="subheader" style="text-align: center;" | {{Icon class|class=Soldier|icon-size=30px|link=Soldier/no}}<br/>Soldier
! height="25px" | Fabricate [[Black Box]]
+
! height="25px" | Fremstill [[Black Box/no|Black Box]]
| '''1''' Direct Hit + '''1''' Reclaimed Metal
+
| '''1''' Direct Hit + '''1''' Gjenvunnet metall
 
| '''1''' Black Box
 
| '''1''' Black Box
 
|-
 
|-
! height="25px" | Fabricate [[Battalion's Backup]]
+
! height="25px" | Fremstill [[Battalion's Backup/no|Battalion's Backup]]
| '''1''' Buff Banner + '''1''' Reclaimed Metal
+
| '''1''' Buff Banner + '''1''' Gjenvunnet metall
 
| '''1''' Battalion's Backup
 
| '''1''' Battalion's Backup
 
|-
 
|-
! height="25px" | Fabricate [[Gunboats]]
+
! height="25px" | Fremstill [[Gunboats/no|Gunboats]]
 
| '''1''' Chargin' Targe + '''1''' Razorback
 
| '''1''' Chargin' Targe + '''1''' Razorback
 
| '''1''' Gunboats
 
| '''1''' Gunboats
 
|-
 
|-
! height="25px" | Fabricate [[Pain Train]]
+
! height="25px" | Fremstill [[Pain Train/no|Pain Train]]
| '''1''' Sandman + '''1''' Scrap Metal
+
| '''1''' Sandman + '''1''' Vrakmetall
 
| '''1''' Pain Train
 
| '''1''' Pain Train
 
|-
 
|-
! rowspan="3" class="subheader" style="text-align: center;" | {{Icon class|class=Pyro|icon-size=30px|link=Pyro}}<br/>Pyro
+
! rowspan="3" class="subheader" style="text-align: center;" | {{Icon class|class=Pyro|icon-size=30px|link=Pyro/no}}<br/>Pyro
! height="25px" | Fabricate [[Degreaser]]
+
! height="25px" | Fremstill [[Degreaser/no|Degreaser]]
| '''1''' Backburner + '''1''' Reclaimed Metal
+
| '''1''' Backburner + '''1''' Gjenvunnet metall
 
| '''1''' Degreaser
 
| '''1''' Degreaser
 
|-
 
|-
! height="25px" | Fabricate [[Powerjack]]
+
! height="25px" | Fremstill [[Powerjack/no|Powerjack]]
| '''1''' Axtinguisher + '''1''' Reclaimed Metal
+
| '''1''' Axtinguisher + '''1''' Gjenvunnet metall
 
| '''1''' Powerjack
 
| '''1''' Powerjack
 
|-  
 
|-  
! height="25px" | Fabricate [[Homewrecker]]
+
! height="25px" | Fremstill [[Homewrecker/no|Homewrecker]]
 
| '''1''' Eyelander + '''1''' Equalizer
 
| '''1''' Eyelander + '''1''' Equalizer
 
| '''1''' Homewrecker
 
| '''1''' Homewrecker
 
|-
 
|-
! rowspan = "3"  class="subheader" style="text-align: center;" | {{Icon class|class=Demoman|icon-size=30px|link=Demoman}}<br/>Demoman
+
! rowspan = "3"  class="subheader" style="text-align: center;" | {{Icon class|class=Demoman|icon-size=30px|link=Demoman/no}}<br/>Demoman
! height="25px" | Fabricate [[Scotsman's Skullcutter]]
+
! height="25px" | Fremstill [[Scotsman's Skullcutter/no|Scotsman's Skullcutter]]
 
| '''1''' Axtinguisher + '''1''' Jarate
 
| '''1''' Axtinguisher + '''1''' Jarate
 
| '''1''' Scotsman's Skullcutter
 
| '''1''' Scotsman's Skullcutter
 
|-
 
|-
! height="25px" | Fabricate [[Pain Train]]
+
! height="25px" | Fremstill [[Pain Train/no|Pain Train]]
| '''1''' Sandman + '''1''' Scrap Metal
+
| '''1''' Sandman + '''1''' Vrakmetall
 
| '''1''' Pain Train
 
| '''1''' Pain Train
 
|-
 
|-
! height="25px" | Fabricate [[Unusual Horseless Headless Horsemann's Headtaker]]
+
! height="25px" | Fremstill [[Unusual Horseless Headless Horsemann's Headtaker/no|Unusual Horseless Headless Horsemann's Headtaker]]
| '''2''' Refined Metal + '''1''' Unusual Haunted Metal Scrap + '''1''' Scotsman's Skullcutter
+
| '''2''' Gjenvunnet metall + '''1''' Unusual Haunted Metal Scrap + '''1''' Scotsman's Skullcutter
 
| '''1''' Unusual Horseless Headless Horsemann's Headtaker
 
| '''1''' Unusual Horseless Headless Horsemann's Headtaker
 
|-
 
|-
! rowspan = "2" class="subheader" style="text-align: center;" | {{Icon class|class=Heavy|icon-size=30px|link=Heavy}}<br/>Heavy
+
! rowspan = "2" class="subheader" style="text-align: center;" | {{Icon class|class=Heavy|icon-size=30px|link=Heavy/no}}<br/>Heavy
! height="25px" | Fabricate [[Dalokohs Bar]]
+
! height="25px" | Fremstill [[Dalokohs Bar/no|Dalokohs Bar]]
 
| '''1''' Sandvich + '''1''' Bonk! Atomic Punch
 
| '''1''' Sandvich + '''1''' Bonk! Atomic Punch
 
| '''1''' Dalokohs Bar
 
| '''1''' Dalokohs Bar
 
|-
 
|-
! height="25px" | Fabricate [[Gloves of Running Urgently]]
+
! height="25px" | Fremstill [[Gloves of Running Urgently/no|Gloves of Running Urgently]]
| '''1''' Killing Gloves of Boxing + '''1''' Reclaimed metal
+
| '''1''' Killing Gloves of Boxing + '''1''' Gjenvunnet metall
 
| '''1''' Gloves of Running Urgently
 
| '''1''' Gloves of Running Urgently
 
|-
 
|-
! class="subheader" style="text-align: center;" | {{Icon class|class=Engineer|icon-size=30px|link=Engineer}}<br/>Engineer
+
! class="subheader" style="text-align: center;" | {{Icon class|class=Engineer|icon-size=30px|link=Engineer/no}}<br/>Engineer
! height="25px" | Fabricate [[Southern Hospitality]]
+
! height="25px" | Fremstill [[Southern Hospitality/no|Southern Hospitality]]
| '''1''' Ambassador + '''1''' Scrap Metal
+
| '''1''' Ambassador + '''1''' Vrakmetall
 
| '''1''' Southern Hospitality
 
| '''1''' Southern Hospitality
 
|-
 
|-
! class="subheader" style="text-align: center;" | {{Icon class|class=Medic|icon-size=30px|link=Medic}}<br/>Medic
+
! class="subheader" style="text-align: center;" | {{Icon class|class=Medic|icon-size=30px|link=Medic/no}}<br/>Medic
! height="25px" | Fabricate [[Vita-Saw]]
+
! height="25px" | Fremstill [[Vita-Saw/no|Vita-Saw]]
| '''1''' Übersaw + '''1''' Reclaimed Metal
+
| '''1''' Übersaw + '''1''' Gjenvunnet metall
 
| '''1''' Vita-Saw
 
| '''1''' Vita-Saw
 
|-
 
|-
! rowspan = "4" class="subheader" style="text-align: center;" | {{Icon class|class=Sniper|icon-size=30px|link=Sniper}}<br/>Sniper
+
! rowspan = "4" class="subheader" style="text-align: center;" | {{Icon class|class=Sniper|icon-size=30px|link=Sniper/no}}<br/>Sniper
! height="25px" | Fabricate [[Sydney Sleeper]]
+
! height="25px" | Fremstill [[Sydney Sleeper/no|Sydney Sleeper]]
| '''1''' Huntsman + '''1''' Reclaimed Metal
+
| '''1''' Huntsman + '''1''' Gjenvunnet metall
 
| '''1''' Sydney Sleeper
 
| '''1''' Sydney Sleeper
 
|-
 
|-
! height="25px" | Fabricate [[Darwin's Danger Shield]]
+
! height="25px" | Fremstill [[Darwin's Danger Shield/no|Darwin's Danger Shield]]
| '''1''' Razorback + '''1''' Reclaimed Metal
+
| '''1''' Razorback + '''1''' Gjenvunnet metall
 
| '''1''' Danger Shield
 
| '''1''' Danger Shield
 
|-
 
|-
! height="25px" | Fabricate [[Tribalman's Shiv]]
+
! height="25px" | Fremstill [[Tribalman's Shiv/no|Tribalman's Shiv]]
 
| '''1''' Huntsman + '''1''' Dead Ringer
 
| '''1''' Huntsman + '''1''' Dead Ringer
 
| '''1''' Tribalman's Shiv
 
| '''1''' Tribalman's Shiv
 
|-
 
|-
! height="25px" | Fabricate [[Bushwacka]]
+
! height="25px" | Fremstill [[Bushwacka/no|Bushwacka]]
| '''1''' Eyelander + '''1''' Reclaimed Metal
+
| '''1''' Eyelander + '''1''' Gjenvunnet metall
 
| '''1''' Bushwacka
 
| '''1''' Bushwacka
 
|-
 
|-
! rowspan="2" class="subheader" style="text-align: center;" | {{Icon class|class=Spy|icon-size=30px|link=Spy}}<br/>Spy
+
! rowspan="2" class="subheader" style="text-align: center;" | {{Icon class|class=Spy|icon-size=30px|link=Spy/no}}<br/>Spy
! height="25px" | Fabricate [[L'Etranger]]
+
! height="25px" | Fremstill [[L'Etranger/no|L'Etranger]]
| '''1''' Dead Ringer + '''1''' Reclaimed Metal
+
| '''1''' Dead Ringer + '''1''' Gjenvunnet metall
 
| '''1''' L'Etranger
 
| '''1''' L'Etranger
 
|-
 
|-
! height="25px" | Fabricate [[Your Eternal Reward]]
+
! height="25px" | Fremstill [[Your Eternal Reward/no|Eternal Reward]]
| '''1''' Cloak and Dagger + '''1''' Reclaimed Metal
+
| '''1''' Cloak and Dagger + '''1''' Gjenvunnet metall
| '''1''' Your Eternal Reward
+
| '''1''' Eternal Reward
 
|}
 
|}
  
Line 298: Line 298:
 
| '''18 weapons'''
 
| '''18 weapons'''
 
|-
 
|-
! height="50px" | Random Headgear
+
! height="50px" | Random Hodeplagg
| '''2 headgear''' ''or'' <br />'''54 weapons''' = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
+
| '''2 Hodeplagg''' ''or'' <br />'''54 weapons''' = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
 
| '''54 weapons'''
 
| '''54 weapons'''
 
|-
 
|-
! height="50px" | Class-specific Headgear
+
! height="50px" | Class-specific Hodeplagg
 
| '''75 weapons''' = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class)
 
| '''75 weapons''' = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class)
 
| '''75 weapons'''
 
| '''75 weapons'''
 
|-
 
|-
! height="50px" | [[Item sets|Set]] Headgear
+
! height="50px" | [[Item sets|Set]] Hodeplagg
 
| '''73 weapons''' = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired set
 
| '''73 weapons''' = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired set
 
| '''73 weapons'''
 
| '''73 weapons'''

Revision as of 15:03, 7 November 2010

Crafting anvil.png
Kontruerings skjerm
Now this is a nice weapon.
Sniperen om selvkonstruerte våpen

Konstruering er et in-game system som tillater spillerne å lage ulike gjenstander, som et våpen, hatt eller materialer for videre konstruering, ved å bruke uønskede eller like gjenstander fått normalt via Gjenstand dropp-systemet. For å lage disse gjenstandene må spilleren bruke tegninger, hvorav noen er i utgangspunktet tilgjengelige, og andre som må bli oppdaget av spilleren gjennom eksperimentering. Etter å ha fulgt en gyldig, uoppdaget blåkopi oppskrift, vil spilleren både få gjenstanden angitt av blåkopien, og blåkopien vil bli lagt til spillerens liste over kjente blåkopier. Hvis spilleren forsøker å lage en gjenstand uten en tilgjengelig tegning, vil de bli varslet om at et slik oppskrift ikke finnes, og ingen gjenstander vil gå tapt.

Tegninger

Metall

Vrakmetall
Level 1 Konstruer gjenstand
Gjenvunnet metall
Level 2 Konstruer gjenstand
Foredlet metall
Level 3 Konstruer gjenstand
Unusual Haunted Metal Scrap
Level 4 Konstruer gjenstand
Tegninger Krever Produserer
Utvinn Primærvåpen 2 Identiske primærvåpen
E.g. Force-A-Nature + Force-A-Nature
1 Vrakmetall
Utvinn Sekundærvåpen 2 Identiske sekundærvåpen
E.g. Flammepistol + Flare Gun
1 Vrakmetall
Utvinn Nærkampvåpen 2 Identiske nærkampvåpen
E.g. Übersaw + Übersaw
1 Vrakmetall
Utvinn Klassevåpen 2 våpen utstyrt av samme klasse
E.g. Ambassador + Dead Ringer (Spy våpen)
1 Vrakmetall
Utvinn Polletter 3 Polletter
E.g. Heavy Pollett + Demoman Pollett + Nærkamp Pollett
1 Gjenvunnet metall
Kombinér Vrakmetall 3 Vrakmetall 1 Gjenvunnet metall
Kombinér Gjenvunnet metall 3 Gjenvunnet metall 1 Foredlet metall
Utvinn Gjenvunnet metall 1 Foredlet metall 3 Gjenvunnet metall
Utvinn Gjenvunnet metall 1 Gjenvunnet metall 3 Vrakmetall
Utvinn Klassevåpen blåkopien var opprinnelig en Primær, Sekundær, og Nærkamp for hver klasse, men ble deretter endret for å tillate 3 (nå 2) våpen fra samme klasse, skissene som er merket med en dolk er derfor overflødig.

Polletter

Tegninger Krever Produserer
Fremstill Klassepollett 3 våpen fra samme klasse
E.g. Natascha + Sandvich + G.R.U. (Heavy våpen)
1 Klassepollett
E.g. 1 Heavy Pollett
Fremstill Plasspollett 3 våpen fra samme plass
E.g. Blutsauger + Huntsman + Direct Hit
1 Plasspollett
E.g. 1 Primær Pollett
Bygg om Klassepollett 1 Klassepollett og et annet klassevåpen
E.g. Sniper Pollett + Buff Banner
1 Klassepollett
E.g. 1 Soldier Pollett
Bygg om Plasspollett 1 Plasspollett og et annet plassvåpen
E.g. Sekundær Pollett + Axtinguisher
1 Plasspollett
E.g. 1 Nærkamp Pollett
Merk: Når 3 identiske våpen er brukt, får spillerne muligheten til å utvinne en klassepollett eller en plasspollett.
I tillegg, hvis spilleren bruker en Pain Train eller stekepanne med en klassepollett, eller 3 Pain Trains/stekepanner og velger å opprette en klassepollett, vil det alltid resultere i en
Soldier Pollett.


Hodeplagg

Tegninger Krever Produserer
Fremstill Hodeplagg 3 Foredlet metall 1 Tilfeldig Hodeplagg
Fremstill Klassehodeplagg 4 Foredlet metall + 1 Klassepollett 1 Klassehodeplagg
Bygg om Hodeplagg 2 Hodeplagg 1 Tilfeldig Hodeplagg
Fremstill Bonk Hjelm 1 Baseball-hjelm + 2 Bonk! Atomic Punch 1 Bonk Hjelm
Fremstill Melkemannen 4 Foredlet metall + 1 Shortstop or Mad Milk or Hellig Makrell 1 Melkemannen
Fremstill Grenaderens lue 4 Foredlet metall + 1 Black Box or Battalion's Back-up 1 Grenaderens lue
Fremstill Attendant 4 Foredlet metall + 1 Degreaser or Powerjack 1 Attendant
Fremstill Ol' Snaggletooth 4 Foredlet metall + 1 Sydney Sleeper or Darwin's Danger Shield or Bushwacka 1 Ol' Snaggletooth
Fremstill Velkjent Fez 4 Foredlet metall + 1 L'Etranger or Eternal Reward 1 Velkjent Fez
Fremstill Halloween Hodeplagg 4 Foredlet metall + 1 Unusual Haunted Metal Scrap 1 Voodoo Juju ELLER

1 Spine-Chilling Skull

Fremstill Saxton Hale Maske 1 av hver av de 9 Halloween Maskene 1 Saxton Hale Maske
Merk: Fra Mars 19. 2010, we både Hatter og Diverse gjenstander sett på som hodeplagg
Baseball-hjelmens level og God gammel status blir ikke beholdt når den blir omgjort til en Bonk Hjelm. Nivået vil bli randomisert.

Våpen

Klasse Tegninger Krever Produserer
Alle Fremstill Klassevåpen 1 Klassepollett + 1 Plasspollett + 1 Vrakmetall

E.g. Medic Pollett+ Sekundær Pollett + Vrakmetall
E.g. Scout Pollett + Nærkamp Pollett + Vrakmetall

1 Klasse spesifisert våpen

E.g. Kritzkrieg
E.g. Sandman eller Hellig Makrell

Leaderboard class scout.png
Scout
Fremstill Shortstop 1 Force-A-Nature + 1 Gjenvunnet metall 1 Shortstop
Fremstill Crit-a-Cola 1 Kritzkrieg + 1 Bonk! Atomic Punch 1 Crit-a-Cola
Fremstill Mad Milk 1 Jarate + 1 Gjenvunnet metall 1 Mad Milk
Fremstill Hellig Makrell 1 Sandman + 1 Gjenvunnet metall 1 Hellig Makrell
Leaderboard class soldier.png
Soldier
Fremstill Black Box 1 Direct Hit + 1 Gjenvunnet metall 1 Black Box
Fremstill Battalion's Backup 1 Buff Banner + 1 Gjenvunnet metall 1 Battalion's Backup
Fremstill Gunboats 1 Chargin' Targe + 1 Razorback 1 Gunboats
Fremstill Pain Train 1 Sandman + 1 Vrakmetall 1 Pain Train
Leaderboard class pyro.png
Pyro
Fremstill Degreaser 1 Backburner + 1 Gjenvunnet metall 1 Degreaser
Fremstill Powerjack 1 Axtinguisher + 1 Gjenvunnet metall 1 Powerjack
Fremstill Homewrecker 1 Eyelander + 1 Equalizer 1 Homewrecker
Leaderboard class demoman.png
Demoman
Fremstill Scotsman's Skullcutter 1 Axtinguisher + 1 Jarate 1 Scotsman's Skullcutter
Fremstill Pain Train 1 Sandman + 1 Vrakmetall 1 Pain Train
Fremstill Unusual Horseless Headless Horsemann's Headtaker 2 Gjenvunnet metall + 1 Unusual Haunted Metal Scrap + 1 Scotsman's Skullcutter 1 Unusual Horseless Headless Horsemann's Headtaker
Leaderboard class heavy.png
Heavy
Fremstill Dalokohs Bar 1 Sandvich + 1 Bonk! Atomic Punch 1 Dalokohs Bar
Fremstill Gloves of Running Urgently 1 Killing Gloves of Boxing + 1 Gjenvunnet metall 1 Gloves of Running Urgently
Leaderboard class engineer.png
Engineer
Fremstill Southern Hospitality 1 Ambassador + 1 Vrakmetall 1 Southern Hospitality
Leaderboard class medic.png
Medic
Fremstill Vita-Saw 1 Übersaw + 1 Gjenvunnet metall 1 Vita-Saw
Leaderboard class sniper.png
Sniper
Fremstill Sydney Sleeper 1 Huntsman + 1 Gjenvunnet metall 1 Sydney Sleeper
Fremstill Darwin's Danger Shield 1 Razorback + 1 Gjenvunnet metall 1 Danger Shield
Fremstill Tribalman's Shiv 1 Huntsman + 1 Dead Ringer 1 Tribalman's Shiv
Fremstill Bushwacka 1 Eyelander + 1 Gjenvunnet metall 1 Bushwacka
Leaderboard class spy.png
Spy
Fremstill L'Etranger 1 Dead Ringer + 1 Gjenvunnet metall 1 L'Etranger
Fremstill Eternal Reward 1 Cloak and Dagger + 1 Gjenvunnet metall 1 Eternal Reward

Kostnader sammendragstabell

Item Total crafting cost Smelt value
Scrap Metal 2 weapons 2 weapons
Class or Slot Token 3 weapons 3 weapons
Reclaimed Metal 6 weapons = 3 Scrap Metal or
9 weapons = 3 Tokens
6 weapons
Class-specific Weapon 8 weapons = 1 Scrap Metal + 1 Class Token + 1 Slot Token 8 weapons
Refined Metal 18 weapons = 9 Scrap Metal = 3 Reclaimed Metal 18 weapons
Random Hodeplagg 2 Hodeplagg or
54 weapons = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
54 weapons
Class-specific Hodeplagg 75 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token of desired class) 75 weapons
Set Hodeplagg 73 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 1 weapon from the desired set 73 weapons

Konstruering våpen klassifikasjoner

Contrasting the weapon slots in-game, the crafting system classifies some weapons in different slots. An example of this is the Spy's Revolver, which is not a primary weapon contrary to it being in the first slot in-game. Below is a list of all the usable weapons and what slots the crafting system uses. Note that the table does not include the stock weapons for the classes, such as the Scattergun, as these are not usable in crafting.

Class Primary Token
Primary weapons
Secondary Token
Secondary weapons
Melee Token
Melee weapons
PDA2 Token
PDAs
Tokens
Leaderboard class scout.png
Scout
Force-A-NatureShortstop Item icon Bonk! Atomic Punch.pngItem icon Crit-a-Cola.pngMad Milk Item icon Sandman.pngItem icon Holy Mackerel.png   Scout Token
Leaderboard class soldier.png
Soldier
Item icon Direct Hit.pngItem icon Black Box.pngItem icon Rocket Jumper.png Item icon Buff Banner.pngItem icon Battalion's Backup.pngItem icon Gunboats.png Item icon Equalizer.pngItem icon Pain Train.pngItem icon Frying Pan.png   Soldier Token
Leaderboard class pyro.png
Pyro
Item icon Backburner.pngItem icon Degreaser.png Item icon Flare Gun.png Item icon Axtinguisher.pngItem icon Homewrecker.pngItem icon Powerjack.png   Pyro Token
Leaderboard class demoman.png
Demoman
Sticky JumperScottish ResistanceItem icon Chargin' Targe.png   Item icon Eyelander.pngItem icon Pain Train.pngItem icon Scotsman's Skullcutter.pngItem icon Frying Pan.pngItem icon Horseless Headless Horsemann's Headtaker.png   Demoman Token
Leaderboard class heavy.png
Heavy
Item icon Natascha.png Item icon Sandvich.pngItem icon Dalokohs Bar.png Item icon Killing Gloves of Boxing.pngItem icon Gloves of Running Urgently.png   Heavy Token
Leaderboard class engineer.png
Engineer
Item icon Frontier Justice.png Item icon Wrangler.png Item icon Gunslinger.pngItem icon Southern Hospitality.png   Engineer Token
Leaderboard class medic.png
Medic
Item icon Blutsauger.png Item icon Kritzkrieg.png Item icon Ubersaw.pngItem icon Vita-Saw.png   Medic Token
Leaderboard class sniper.png
Sniper
Item icon Huntsman.pngItem icon Sydney Sleeper.png Item icon Jarate.pngItem icon Razorback.pngItem icon Darwin's Danger Shield.png Item icon Tribalman's Shiv.pngItem icon Bushwacka.png   Sniper Token
Leaderboard class spy.png
Spy
  Item icon Ambassador.pngItem icon L'Etranger.png Item icon Your Eternal Reward.png Item icon Dead Ringer.pngItem icon Cloak and Dagger.png Spy Token

Gull skiftenøkkel

  • On July 5, 2010, players crafting any item in the game were given the chance of finding 1 of 100 extremely rare items, a Golden Wrench. A series of times when a Wrench was designed to drop was utilized by Valve, and when a player crafted an item after one of these times, a random drop could occur giving the player their crafted item and a Golden Wrench. When a Wrench was found, it would be announced to all Online Team Fortress 2 servers at once in the form of a dialogue box in the center of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed. These wrenches have the ability to turn ragdolls into gold statues, but are otherwise identical to the default Wrench.
  • Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly uncrafting and re-crafting their Metal until they got one. However, these blueprints were still disabled up until the Mann-Conomy Update, even though the Engineer Update was completed and no Golden Wrenches could be found.
  • As of 2010 October 1, the Smelt Refined Metal recipe should be working again. However, some users are reporting that it is not working for them.

Relaterte prestasjoner

Sackston Hale
Sackston Hale
Konstruer Saxton Hale-Masken.


Notater

  • The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, Ellis' Cap, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), the Gentle Manne's Service Medal, the four dueling badges (Bronze Dueling Badge, Silver Dueling Badge, Gold Dueling Badge, Platinum Dueling Badge), the Mann Co. Cap, the Lumbricus Lid, the Wiki Cap, and the Promotional items from Poker Night at the Inventory (The License to Maim, the Dealer's Visor, and the Dangeresque, Too?.).
  • Grenade, Building, and Head Slot Tokens are listed in the items_game.txt file, but none of these currently have blueprints, which means that players cannot craft them. It was previously possible to craft a Head Slot Token by placing 4 hats in the crafting window, but the blueprint and all instances of the item were removed when the Mann-Conomy update was launched (For example, this backpack before and after the update).
  • Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the option to Fabricate Slot Token can be discovered when attempting to do so. The Camera Beards are not consumed, but the blueprint is discovered.
  • It is possible to craft a PDA slot token by combining 3 Dead Ringers or 3 Cloak and Daggers. You can also use a combination of both items. PDA slot tokens are not tradeable but are craftable to make a class weapon, rebuild token, or combined tokens.
  • Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player losing connection to Steam after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server: giving the "PLAYERNAME has found: METALTYPE" alert.
  • If, when crafting, your metals or items disappear unexpectedly, a fast method of making them re-appear is to access the main menu and enter the Mann-co store.
  • The only category of items that cannot be crafted under any circumstances are Tools, namely Paint Cans, Name Tags, Crate Keys, and Dueling Mini-Games.
  • Robin Walker confirmed that all items seen in the store (with the exception of Crate Keys and the two varieties of gifts) can randomly drop in-game. [1] (This is no longer true as of the Scream Fortress event; the Spine-Chilling Skull and Voodoo Juju are both listed in the store as being unobtainable via random drop. They can, however, be crafted with items available via random drop.)
  • All weapons or hats purchased in the Mann Co. Store are uncraftable and untradeable; though as of the October 6, 2010 Patch all items marked as "Store Promotion" were made craftable but not tradable. Anything crafted with a Store Promotion item will be itself non-tradable.
  • Items gained via achievements before the Mann-Conomy update were temporarily uncraftable and untradeable, but this was changed shortly after so that they could be both crafted and traded.
  • Items gained via achievements after the Mann-Conomy update can be crafted, but cannot be traded. Crafting these items results in untradeable items. For example, if any untradeable items are used to craft metal, the metal will also be marked untradeable. Untradeable metals crafted back into lesser metals (i.e. an untradeable Reclaimed crafted back into three Scrap) will result in untradeable metal, no matter the number of metal parts used in the creation of the original piece.
  • If an untradeable metal is used in the crafting of a hat or weapon, that hat or weapon will also be untradeable.
  • Any untradable metal or items made with untradable metal revert to tradable when the next patch is released. It is not suggested to rely on this, though, as this is a bug and may be patched out at any time. (This includes the Halloween 2010 hats)

Eksterne lenker