Difference between revisions of "Team Fortress 2 Closed Beta"
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− | | Passive effect. Makes the user take 90% less damage from [[fire]]. | + | | Passive effect. Makes the user take 90% less damage from [[fire]]. Fills the Spy's [[Primary]] weapon slot. |
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| height="40px" | '''[[Fire retardant suit]] Beta 2''' | | height="40px" | '''[[Fire retardant suit]] Beta 2''' | ||
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− | | Passive effect. Makes the user immune to afterburn effects. | + | | Passive effect. Makes the user immune to afterburn effects. Fills the Spy's [[Primary]] weapon slot. |
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Revision as of 21:39, 8 November 2010
“ | Here's something you shoulda built: A Not-Dyin'-Machine!
Click to listen
— The Scout to a dominated Engineer
|
” |
The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental Beta weapons and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants. None of the weapons have been given unique models, textures, animation, or sound.
Primary Weapons
Name | Class | Ammo Loaded |
Ammo Carried |
Effects |
---|---|---|---|---|
Blutsauger Beta 1 | Medic | 40 | 150 | On Hit: +3 health, -25 max health on wearer |
Blutsauger Beta 2 | Medic | 40 | 150 | On Hit: +3 health, -25% damage done |
Fire retardant suit | Spy | N/A | N/A | Passive effect. Makes the user take 90% less damage from fire. Fills the Spy's Primary weapon slot. |
Fire retardant suit Beta 2 | Spy | N/A | N/A | Passive effect. Makes the user immune to afterburn effects. Fills the Spy's Primary weapon slot. |
Secondary Weapons
Name | Class | Ammo Loaded |
Ammo Carried |
Effects |
---|---|---|---|---|
Medigun Beta 1 | Medic | N/A | N/A | -50% heal rate, Overheal doesn't decay. |
Melee Weapons
Name | Class | Effects |
---|---|---|
G.R.U. | Heavy | Increase the movement speed of the Heavy, but reduce damage done by 50% and decrease max health by 100 while active. |
G.R.U. Beta 2 | Heavy | Increase the movement speed of the Heavy, but reduce damage done by 50% and reduce health gained from healing sources while active. |
G.R.U. Beta 31 | Heavy | Increase the movement speed of the Heavy, but reduce damage done by 50% and drain 6 health per second while active. |
P.D.Q. | Engineer | Cannot upgrade buildings, but improve wrenching build speed by 150%. |
Übersaw Beta 1 | Medic | On Hit: 25% ÜberCharge added, -25% damage done and 20% slower firing speed. |
Übersaw Beta 2 | Medic | On Hit: 25% ÜberCharge added and -20 health. 20% slower firing speed. |
1 This version of the G.R.U. was officially added to the game during the Mann-Conomy Update, making it the first of these Beta weapons to be implemented.
See also
Languages: | English · العربية · Deutsch · español · français · 한국어 · polski · português do Brasil · русский · Türkçe · 中文(简体) |