Difference between revisions of "Super Nailgun (Classic)"
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==Damage== | ==Damage== | ||
− | *14 per nail. | + | * 14 per nail. |
Damages are approximate and determined by community testing. | Damages are approximate and determined by community testing. | ||
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− | *x | + | * x |
All times are in seconds. Times are approximate and determined by community testing.--> | All times are in seconds. Times are approximate and determined by community testing.--> | ||
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==Trivia== | ==Trivia== | ||
− | *The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''[[Team Fortress 2]]'''s development. | + | * The Super Nailgun was eventually replaced by the [[Syringe Gun]] during ''[[Team Fortress 2]]'''s development. |
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{{Classic_Weapons_nav}} | {{Classic_Weapons_nav}} | ||
{{Classic_Medic_nav}} | {{Classic_Medic_nav}} |
Revision as of 18:09, 5 July 2014
The Super Nailgun is a weapon in the classic Team Fortress games and is only used by the Medic. It is an automatic weapon that fires powerful nails at a moderate firing rate. The amount of ammo used per shot depends on the game; in Quake Team Fortress it uses four nails per shot, while the Team Fortress Classic version uses two nails per shot.
Because it has a constant stream of damage, it is an ideal anti-Sentry Gun weapon.
Damage
- 14 per nail.
Damages are approximate and determined by community testing.
Gallery
Quake Team Fortress death messages
“ | Player1 was punctured by Player2.
— Player killed by Super Nailgun
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” |
Trivia
- The Super Nailgun was eventually replaced by the Syringe Gun during Team Fortress 2's development.
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