Difference between revisions of "Hunted (Classic)"

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m (Trivia: Fixed a minor grammar error)
(Objective)
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==Objective==
 
==Objective==
The [[Civilian (Classic)|Hunted]] must reach the truck alive. The Assassins need to kill the Hunted. They Bodyguards need to protect the Hunted.
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In this gamemode their are three teams: The [[Civilian (Classic)|Hunted]], the Assassins, and the Bodyguards. The Hunted's goal is to reach the truck alive while the Bodyguards protect them. The Assassins' must stop and kill the Hunted.
  
 
==Scoring==
 
==Scoring==

Revision as of 03:00, 9 November 2010

The Hunted, also known as the Civilian

Objective

In this gamemode their are three teams: The Hunted, the Assassins, and the Bodyguards. The Hunted's goal is to reach the truck alive while the Bodyguards protect them. The Assassins' must stop and kill the Hunted.

Scoring

  • If the Hunted dies, the Assassins get 25 points.
  • If the Hunted reaches the truck, he and the Bodyguards get 50 points.

Notes

  • Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.

Trivia

  • Some people theorize that the Hunted was going to be put in Team Fortress 2 because of the Civilian class's inclusion, but was ultimately unused.
  • Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.